Player Matchup

Olorun
Olorun
IcemasterSmite
Olorun
Level 124
God Stats
1W - 1L
1,691 SR
Queue Stats
27W - 16L
1,606 Elo+
Party 1
Cthulhu
Cthulhu
SirKabune
Cthulhu
Level 102
God Stats
1W - 1L
1,691 SR
Queue Stats
22W - 16L
1,586 Elo+
Party 1
Cu Chulainn
Cu Chulainn
sopart
Cu Chulainn
Level 107
God Stats
1W - 1L
1,691 SR
Queue Stats
16W - 11L
1,604 Elo+
Party 1
Team Averages
Level 111
1,691 SR
1,599 Elo+

VS

Team Averages
Level 56
1,588 SR
1,659 Elo+
Ah Puch
Ah Puch
Deku4
Ah Puch
Level 54
God Stats
1W - 0L
1,285 SR
Queue Stats
25W - 19L
1,661 Elo+
Party 2
Izanami
Izanami
HomicideTX
Izanami
Level 4
God Stats
6W - 2L
1,854 SR
Queue Stats
7W - 5L
1,644 Elo+
Party 2
Sun Wukong
Sun Wukong
TGav87
Sun Wukong
Level 109
God Stats
3W - 2L
1,625 SR
Queue Stats
126W - 75L
1,671 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 7 / 1
5,689
569
2,838
7,393
2,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
SirKabune
Cthulhu
8
0 / 5 / 1
5,688
569
3,855
10,197
5,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
sopart
Cu Chulainn
10
2 / 4 / 0
6,974
697
5,324
9,269
5,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Deku4
Ah Puch
12
8 / 0 / 5
8,317
832
11,876
5,268
1,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
HomicideTX
Izanami
10
3 / 1 / 10
7,418
742
3,088
4,188
1,291
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
TGav87
Sun Wukong
11
5 / 1 / 11
8,040
804
7,222
9,579
5,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
42
2
Kills
16
16
Deaths
2
2
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Deku4
Ah Puch
8
0
5
10.5
W
Izanami
HomicideTX
Izanami
3
1
10
8
L
0
7
1
0.07
L
Cthulhu
SirKabune
Cthulhu
0
5
1
0.1
W
Sun Wukong
TGav87
Sun Wukong
5
1
11
10.5
L
Cu Chulainn
sopart
Cu Chulainn
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,017
Damage
22,186
26,859
Taken
19,035
13,655
Mitigated
8,961
2,169
Healing
5,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Deku4
Ah Puch
11,876
656
0
1,725
5,268
1,791
848
1,953
3,113
40,736
0
W
Izanami
HomicideTX
Izanami
3,088
2,426
0
1,523
4,188
1,291
933
1,350
2,472
0
18,006
L
2,838
847
124
402
7,393
2,526
0
3,644
3,578
11,801
1,420
L
Cthulhu
SirKabune
Cthulhu
3,855
86
0
1,280
10,197
5,510
0
4,822
5,126
12,221
0
W
Sun Wukong
TGav87
Sun Wukong
7,222
1,299
0
2,459
9,579
5,879
573
2,802
6,127
0
19,539
L
Cu Chulainn
sopart
Cu Chulainn
5,324
474
0
363
9,269
5,619
0
3,534
5,528
0
16,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,351
Gold Earned
23,775
68
Minions Killed
124
1
Camps Cleared
7
507,390
Distance Traveled
565,219
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,317
832
67
7
3
195,340
1
W
Izanami
7,418
742
35
4
2
175,004
0
L
Olorun
5,689
569
22
2
1
138,797
1
L
Cthulhu
5,688
569
14
1
0
188,961
2
W
Sun Wukong
8,040
804
22
2
2
194,875
0
L
Cu Chulainn
6,974
697
32
3
0
179,632
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role