Player Matchup

Neith
Neith
Grissecon666
Neith
Level 12
God Stats
7W - 6L
1,562 SR
Queue Stats
27W - 27L
1,473 Elo+
Solo
Thor
Thor
Hatton9990
Thor
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,449 Elo+
Solo
Aphrodite
Aphrodite
Karstein3415
Aphrodite
Level 7
God Stats
14W - 9L
1,770 SR
Queue Stats
62W - 43L
1,578 Elo+
Party 2
Cthulhu
Cthulhu
NigthRaider
Cthulhu
Level 67
God Stats
14W - 13L
1,724 SR
Queue Stats
374W - 328L
1,572 Elo+
Party 2
Gilgamesh
Gilgamesh
SasyMuppet
Gilgamesh
Level 8
God Stats
13W - 8L
1,724 SR
Queue Stats
47W - 27L
1,707 Elo+
Party 2
Team Averages
Level 20
1,656 SR
1,556 Elo+

VS

Team Averages
Level 21
1,393 SR
1,317 Elo+
Ra
Ra
AzureFox470
Ra
Level 6
God Stats
0W - 2L
1,258 SR
Queue Stats
0W - 4L
1,092 Elo+
Party 1
Cthulhu
Cthulhu
CardiBB
Cthulhu
Level 26
God Stats
23W - 20L
1,639 SR
Queue Stats
148W - 150L
1,496 Elo+
Solo
Neith
Neith
SinfulDesire
Neith
Level 7
God Stats
1W - 2L
1,497 SR
Queue Stats
4W - 5L
1,420 Elo+
Party 1
Kukulkan
Kukulkan
my_little_zombie
Kukulkan
Level 59
God Stats
5W - 6L
1,328 SR
Queue Stats
49W - 63L
1,373 Elo+
Party 1
Danzaburou
Danzaburou
solemn4355
Danzaburou
Level 7
God Stats
1W - 5L
1,241 SR
Queue Stats
1W - 5L
1,205 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 0 / 16
12,012
1,001
12,221
6,852
3,034
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
1 / 5 / 18
10,866
906
9,059
14,244
4,879
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
Karstein3415
Aphrodite
20
8 / 0 / 20
13,665
1,139
16,802
14,986
8,551
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
NigthRaider
Cthulhu
19
6 / 1 / 20
12,582
1,049
20,396
14,266
16,018
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
SasyMuppet
Gilgamesh
20
15 / 0 / 15
14,027
1,169
24,390
15,312
15,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Team 1 Tickets

239

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 10 / 2
11,491
958
20,265
20,890
9,101
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
CardiBB
Cthulhu
17
2 / 5 / 4
10,834
903
11,312
20,183
22,842
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
0 / 6 / 2
9,985
832
4,957
14,754
5,661
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
0 / 6 / 3
9,929
827
9,761
13,336
5,704
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
solemn4355
Danzaburou
17
0 / 8 / 5
10,390
866
10,741
19,379
8,052
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
22
35
Kills
6
6
Deaths
35
89
Assists
16
Player
Kills
Deaths
Assists
KDA
L
4
10
2
0.5
L
Cthulhu
CardiBB
Cthulhu
2
5
4
0.8
W
5
0
16
13
W
1
5
18
2
W
Aphrodite
Karstein3415
Aphrodite
8
0
20
18
W
Cthulhu
NigthRaider
Cthulhu
6
1
20
16
W
Gilgamesh
SasyMuppet
Gilgamesh
15
0
15
22.5
L
0
6
2
0.17
L
0
6
3
0.25
L
Danzaburou
solemn4355
Danzaburou
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,868
Damage
57,036
65,660
Taken
88,542
47,651
Mitigated
51,360
30,897
Healing
6,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,265
1,197
1,871
1,850
20,890
9,101
0
10,859
9,792
51,493
0
L
Cthulhu
CardiBB
Cthulhu
11,312
409
293
0
20,183
22,842
0
5,412
14,209
32,071
0
W
12,221
6,486
0
2,455
6,852
3,034
0
4,677
2,175
0
34,789
W
9,059
2,269
0
0
14,244
4,879
0
9,527
3,110
0
23,004
W
Aphrodite
Karstein3415
Aphrodite
16,802
920
13,292
11,933
14,986
8,551
0
8,640
6,346
58,934
0
W
Cthulhu
NigthRaider
Cthulhu
20,396
1,060
593
1,068
14,266
16,018
0
9,746
4,520
29,972
0
W
Gilgamesh
SasyMuppet
Gilgamesh
24,390
8,469
0
1,556
15,312
15,169
0
8,748
6,564
0
31,262
L
4,957
2,424
0
956
14,754
5,661
0
9,429
5,325
0
20,366
L
9,761
184
0
240
13,336
5,704
0
5,882
7,197
21,263
0
L
Danzaburou
solemn4355
Danzaburou
10,741
3,938
0
1,275
19,379
8,052
0
5,616
13,230
0
24,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,152
Gold Earned
52,629
241
Minions Killed
213
5
Camps Cleared
7
1,228,263
Distance Traveled
976,045
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,491
958
86
7
1
199,656
0
L
Cthulhu
10,834
903
23
2
1
231,017
0
W
Neith
12,012
1,001
63
5
0
220,372
0
W
Thor
10,866
906
32
3
2
193,011
3
W
Aphrodite
13,665
1,139
111
9
3
287,161
0
W
Cthulhu
12,582
1,049
25
2
0
257,696
3
W
Gilgamesh
14,027
1,169
10
1
0
270,023
0
L
Neith
9,985
832
44
4
2
144,453
1
L
Kukulkan
9,929
827
34
3
0
198,517
0
L
Danzaburou
10,390
866
26
2
3
202,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role