Player Matchup

Chaac
Chaac
BoxedGDrums
Chaac
Level 128
God Stats
1W - 0L
1,511 SR
Queue Stats
2W - 7L
1,408 Elo+
Party 2
Neith
Neith
Joeyborg
Neith
Level 89
God Stats
9W - 11L
1,697 SR
Queue Stats
55W - 46L
1,556 Elo+
Party 2
Discordia
Discordia
Samarea
Discordia
Level 42
God Stats
10W - 3L
1,685 SR
Queue Stats
30W - 20L
1,620 Elo+
Party 2
Xing Tian
Xing Tian
Spirkicide
Xing Tian
Level 129
God Stats
3W - 0L
1,547 SR
Queue Stats
29W - 25L
1,572 Elo+
Party 2
Serqet
Serqet
Symize
Serqet
Level 127
God Stats
1W - 1L
1,284 SR
Queue Stats
54W - 46L
1,545 Elo+
Party 2
Team Averages
Level 103
1,545 SR
1,540 Elo+

VS

Team Averages
Level 105
1,629 SR
1,610 Elo+
Thoth
Thoth
 
Thoth
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
ChaBoiiQuan
Ymir
Level 123
God Stats
4W - 4L
1,641 SR
Queue Stats
226W - 177L
1,638 Elo+
Party 1
Sol
Sol
ChaBoiiRakeem
Sol
Level 101
God Stats
9W - 6L
1,622 SR
Queue Stats
256W - 196L
1,630 Elo+
Party 1
Sun Wukong
Sun Wukong
ChaBoiiUrkel
Sun Wukong
Level 96
God Stats
9W - 4L
1,646 SR
Queue Stats
122W - 82L
1,671 Elo+
Party 1
Neith
Neith
RoyalAaron
Neith
Level 49
God Stats
17W - 17L
1,739 SR
Queue Stats
27W - 22L
1,611 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 17
9,724
810
8,135
12,029
14,104
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Neith
Joeyborg
Neith
16
4 / 1 / 20
10,208
851
9,751
8,547
3,325
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
Samarea
Discordia
17
9 / 3 / 16
11,999
1,000
15,365
8,440
3,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xing Tian
Spirkicide
Xing Tian
16
5 / 1 / 20
10,312
859
10,312
16,374
16,228
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Serqet
Symize
Serqet
17
9 / 4 / 13
11,347
946
10,163
11,121
6,552
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
13
1 / 6 / 3
7,807
651
5,926
7,663
2,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
0 / 4 / 9
8,675
723
6,233
13,263
14,459
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
1 / 4 / 4
8,174
681
11,792
9,971
3,708
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
ChaBoiiUrkel
Sun Wukong
15
7 / 9 / 1
10,430
869
11,283
17,843
14,142
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Neith
13
3 / 8 / 1
8,461
705
6,383
10,639
3,544
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
30
31
Kills
12
12
Deaths
31
86
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
1
6
3
0.42
W
4
3
17
4.17
L
0
4
9
1.13
L
1
4
4
0.75
L
Sun Wukong
ChaBoiiUrkel
Sun Wukong
7
9
1
0.83
W
Neith
Joeyborg
Neith
4
1
20
14
L
Neith
3
8
1
0.44
W
Discordia
Samarea
Discordia
9
3
16
5.67
W
Xing Tian
Spirkicide
Xing Tian
5
1
20
15
W
Serqet
Symize
Serqet
9
4
13
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,726
Damage
41,617
56,511
Taken
59,379
43,536
Mitigated
38,167
4,760
Healing
7,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
5,926
60
0
445
7,663
2,314
52
2,742
4,248
23,529
0
W
8,135
1,219
0
1,595
12,029
14,104
676
3,992
7,962
1,824
24,127
L
6,233
815
0
999
13,263
14,459
0
4,937
7,422
23,214
0
L
11,792
3,894
0
1,979
9,971
3,708
0
5,930
3,811
32,227
0
L
Sun Wukong
ChaBoiiUrkel
Sun Wukong
11,283
2,142
0
3,029
17,843
14,142
0
8,230
9,317
669
24,235
W
Neith
Joeyborg
Neith
9,751
3,331
0
1,526
8,547
3,325
1,678
3,416
5,011
0
38,697
L
Neith
6,383
2,084
84
1,279
10,639
3,544
270
3,977
6,056
0
18,585
W
Discordia
Samarea
Discordia
15,365
818
0
121
8,440
3,327
871
4,555
3,689
28,719
0
W
Xing Tian
Spirkicide
Xing Tian
10,312
566
0
1,348
16,374
16,228
425
7,655
8,575
19,821
0
W
Serqet
Symize
Serqet
10,163
1,296
0
170
11,121
6,552
925
4,296
6,687
0
22,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,590
Gold Earned
43,547
203
Minions Killed
226
5
Camps Cleared
9
1,188,090
Distance Traveled
1,041,011
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,807
651
55
5
2
212,495
5
W
Chaac
9,724
810
31
3
1
210,948
1
L
Ymir
8,675
723
46
4
2
215,449
2
L
Sol
8,174
681
62
5
4
213,317
3
L
Sun Wukong
10,430
869
41
3
1
213,716
3
W
Neith
10,208
851
73
6
2
234,844
1
L
Neith
8,461
705
22
2
0
186,034
0
W
Discordia
11,999
1,000
33
3
0
219,508
0
W
Xing Tian
10,312
859
22
2
0
252,620
2
W
Serqet
11,347
946
44
4
2
270,170
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role