Player Matchup

Anhur
Anhur
Cheqmate
Anhur
Level 132
God Stats
6W - 1L
2,008 SR
Queue Stats
34W - 23L
1,681 Elo+
Party 2
Kuzenbo
Kuzenbo
Gamerboy007
Kuzenbo
Level 85
God Stats
6W - 3L
1,724 SR
Queue Stats
34W - 12L
1,783 Elo+
Party 2
Anubis
Anubis
Glyphseeker
Anubis
Level 129
God Stats
3W - 2L
1,852 SR
Queue Stats
56W - 37L
1,717 Elo+
Party 2
Horus
Horus
PanEXE
Horus
Level 120
God Stats
2W - 2L
1,598 SR
Queue Stats
34W - 24L
1,710 Elo+
Party 2
Team Averages
Level 117
1,796 SR
1,723 Elo+

VS

Team Averages
Level 157
1,501 SR
1,467 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
 
Rama
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
lusafer420
Kumbhakarna
Level 160
God Stats
1W - 1L
1,476 SR
Queue Stats
17W - 56L
1,279 Elo+
Party 1
Guan Yu
Guan Yu
patrixwag
Guan Yu
Level 148
God Stats
3W - 3L
1,527 SR
Queue Stats
176W - 202L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Cheqmate
Anhur
13
5 / 0 / 4
7,471
1,067
5,222
4,099
1,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kuzenbo
Gamerboy007
Kuzenbo
12
3 / 1 / 7
7,428
1,061
3,771
7,139
8,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
13
7 / 0 / 8
7,972
1,139
9,779
4,769
2,668
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
PanEXE
Horus
12
2 / 1 / 12
7,295
1,042
8,475
7,184
4,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
10
0 / 3 / 1
5,738
820
3,391
2,956
676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
 
Rama
10
0 / 5 / 0
5,638
805
2,037
8,080
778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
lusafer420
Kumbhakarna
10
0 / 6 / 1
5,526
789
1,921
12,304
5,349
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Guan Yu
patrixwag
Guan Yu
11
1 / 3 / 0
6,384
912
3,180
9,289
7,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
3
17
Kills
1
2
Deaths
17
31
Assists
2
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
0
3
1
0.17
L
Rama
 
Rama
0
5
0
0
W
Anhur
Cheqmate
Anhur
5
0
4
7
W
Kuzenbo
Gamerboy007
Kuzenbo
3
1
7
6.5
W
Anubis
7
0
8
11
W
Horus
PanEXE
Horus
2
1
12
8
L
Kumbhakarna
lusafer420
Kumbhakarna
0
6
1
0.08
L
Guan Yu
patrixwag
Guan Yu
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,247
Damage
10,529
23,191
Taken
32,629
17,477
Mitigated
14,115
6,197
Healing
5,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
3,391
685
0
713
2,956
676
0
1,478
1,385
17,543
2,480
L
Rama
 
Rama
2,037
816
0
1,315
8,080
778
0
4,060
3,718
0
15,549
W
Anhur
Cheqmate
Anhur
5,222
2,814
0
489
4,099
1,610
1,439
887
3,212
0
28,923
W
Kuzenbo
Gamerboy007
Kuzenbo
3,771
1,553
0
973
7,139
8,725
123
1,512
5,627
13,249
0
W
Anubis
9,779
872
0
2,440
4,769
2,668
1,217
1,527
3,242
32,266
0
W
Horus
PanEXE
Horus
8,475
3,260
629
1,666
7,184
4,474
1,290
1,134
6,050
0
17,280
L
Kumbhakarna
lusafer420
Kumbhakarna
1,921
29
0
1,513
12,304
5,349
0
4,807
7,099
5,588
0
L
Guan Yu
patrixwag
Guan Yu
3,180
152
185
1,814
9,289
7,312
0
3,597
5,550
0
17,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,166
Gold Earned
23,286
127
Minions Killed
102
8
Camps Cleared
8
603,896
Distance Traveled
482,728
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
5,738
820
38
5
4
120,411
1
L
Rama
5,638
805
35
5
3
102,435
1
W
Anhur
7,471
1,067
49
7
2
149,720
1
W
Kuzenbo
7,428
1,061
16
2
2
164,109
1
W
Anubis
7,972
1,139
49
7
3
123,130
0
W
Horus
7,295
1,042
13
2
1
166,937
0
L
Kumbhakarna
5,526
789
3
0
0
120,852
0
L
Guan Yu
6,384
912
26
4
1
139,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role