Player Matchup

Baba Yaga
Baba Yaga
AllthiccedUp
Baba Yaga
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,097 Elo+
Party 2
Hachiman
Hachiman
AvupStreet
Hachiman
Level 21
God Stats
14W - 18L
1,311 SR
Queue Stats
64W - 73L
1,344 Elo+
Solo
Izanami
Izanami
Ctello2
Izanami
Level 28
God Stats
1W - 0L
1,238 SR
Queue Stats
24W - 28L
1,366 Elo+
Solo
Yemoja
Yemoja
DforU
Yemoja
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,097 Elo+
Party 2
Neith
Neith
LucifersReaper
Neith
Level 8
God Stats
4W - 1L
1,660 SR
Queue Stats
5W - 4L
1,403 Elo+
Solo
Team Averages
Level 13
1,442 SR
1,261 Elo+

VS

Team Averages
Level 20
1,431 SR
1,349 Elo+
Chernobog
Chernobog
Excalibur109
Chernobog
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 37L
1,352 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ItoyPXND
Morgan Le Fay
Level 22
God Stats
11W - 13L
1,395 SR
Queue Stats
22W - 41L
1,331 Elo+
Solo
Da Ji
Da Ji
Sabertoth
Da Ji
Level 32
God Stats
1W - 3L
1,295 SR
Queue Stats
71W - 74L
1,430 Elo+
Party 1
Kukulkan
Kukulkan
law314
Kukulkan
Level 15
God Stats
16W - 10L
1,675 SR
Queue Stats
20W - 21L
1,386 Elo+
Party 1
Thor
Thor
saneboi
Thor
Level 5
God Stats
0W - 2L
1,290 SR
Queue Stats
63W - 64L
1,247 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
AllthiccedUp
Baba Yaga
20
4 / 9 / 18
14,085
1,006
15,928
20,042
7,311
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
AvupStreet
Hachiman
20
6 / 4 / 18
15,302
1,093
19,779
13,770
4,508
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Izanami
Ctello2
Izanami
20
14 / 11 / 11
16,601
1,186
40,928
20,944
7,783
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Yemoja
DforU
Yemoja
20
1 / 9 / 18
14,004
1,000
7,282
21,919
12,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

20
9 / 6 / 10
15,229
1,088
16,134
16,858
5,496
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

53

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Excalibur109
Chernobog
20
4 / 7 / 18
14,044
1,003
7,989
19,370
10,759
Morgan Le Fay
ItoyPXND
Morgan Le Fay
20
3 / 5 / 12
13,173
941
12,385
18,001
12,875
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Da Ji
Sabertoth
Da Ji
20
23 / 9 / 11
18,571
1,327
36,601
26,457
14,092
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
law314
Kukulkan
20
2 / 7 / 16
14,074
1,005
20,276
19,168
9,326
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thor
saneboi
Thor
20
7 / 6 / 14
14,087
1,006
12,561
23,604
11,049
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
110
34
Kills
39
39
Deaths
34
75
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
AllthiccedUp
Baba Yaga
4
9
18
1.44
W
Hachiman
AvupStreet
Hachiman
6
4
18
3.75
W
Izanami
Ctello2
Izanami
14
11
11
1.77
W
Yemoja
DforU
Yemoja
1
9
18
1.11
L
Chernobog
Excalibur109
Chernobog
4
7
18
1.86
L
Morgan Le Fay
ItoyPXND
Morgan Le Fay
3
5
12
1.8
W
9
6
10
2.33
L
Da Ji
Sabertoth
Da Ji
23
9
11
3.17
L
Kukulkan
law314
Kukulkan
2
7
16
1.43
L
Thor
saneboi
Thor
7
6
14
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,051
Damage
89,812
93,533
Taken
106,600
37,506
Mitigated
58,101
11,084
Healing
4,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
AllthiccedUp
Baba Yaga
15,928
2,385
0
2,497
20,042
7,311
0
3,915
16,127
26,279
0
W
Hachiman
AvupStreet
Hachiman
19,779
10,989
0
3,371
13,770
4,508
0
6,570
7,200
0
53,207
W
Izanami
Ctello2
Izanami
40,928
27,079
0
1,183
20,944
7,783
0
5,218
15,726
0
66,156
W
Yemoja
DforU
Yemoja
7,282
1,172
1,058
1,739
21,919
12,408
0
10,297
11,622
19,857
0
L
Chernobog
Excalibur109
Chernobog
7,989
4,717
0
676
19,370
10,759
0
5,497
13,873
0
24,290
L
Morgan Le Fay
ItoyPXND
Morgan Le Fay
12,385
1,352
106
1,555
18,001
12,875
0
3,169
14,832
35,867
0
W
16,134
8,730
0
1,236
16,858
5,496
0
6,661
10,197
0
54,587
L
Da Ji
Sabertoth
Da Ji
36,601
11,333
0
995
26,457
14,092
0
4,787
21,670
0
48,299
L
Kukulkan
law314
Kukulkan
20,276
2,500
0
1,231
19,168
9,326
0
4,614
14,554
58,973
0
L
Thor
saneboi
Thor
12,561
2,431
0
0
23,604
11,049
0
5,143
18,461
0
22,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,221
Gold Earned
73,949
267
Minions Killed
216
6
Camps Cleared
6
1,133,506
Distance Traveled
1,257,034
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
14,085
1,006
21
2
0
248,687
0
W
Hachiman
15,302
1,093
81
6
2
232,492
3
W
Izanami
16,601
1,186
53
4
2
218,160
0
W
Yemoja
14,004
1,000
26
2
0
221,935
0
L
Chernobog
14,044
1,003
32
2
2
237,923
1
L
Morgan Le Fay
13,173
941
43
3
1
254,401
1
W
Neith
15,229
1,088
86
6
2
212,232
0
L
Da Ji
18,571
1,327
13
1
1
281,444
3
L
Kukulkan
14,074
1,005
106
8
1
225,340
0
L
Thor
14,087
1,006
22
2
1
257,926
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role