Player Matchup

Apollo
Apollo
Masters
 
Apollo
Masters
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Diamond III
Bloush
Cupid
Diamond III
Level 154
God Stats
2W - 3L
1,381 SR
Queue Stats
110W - 100L
2,274 MMR
Solo
Susano
Susano
Diamond V
KinkyKayleexD
Susano
Diamond V
Level 108
God Stats
44W - 29L
1,651 SR
Queue Stats
45W - 31L
2,203 MMR
Party 1
The Morrigan
The Morrigan
Diamond III
LokisC0okYummyYT
The Morrigan
Diamond III
Level 156
God Stats
2W - 2L
1,663 SR
Queue Stats
44W - 35L
2,346 MMR
Party 1
Geb
Geb
Diamond III
Taerithroen
Geb
Diamond III
Level 152
God Stats
29W - 29L
1,523 SR
Queue Stats
722W - 701L
2,225 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 137
1,543 SR
2,110 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 159
1,602 SR
2,316 MMR
Raijin
Raijin
Diamond IV
ALB10
Raijin
Diamond IV
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
292W - 316L
2,061 MMR
Solo
Kumbhakarna
Kumbhakarna
Diamond III
DudeWith1kPing
Kumbhakarna
Diamond III
Level 157
God Stats
3W - 4L
1,565 SR
Queue Stats
307W - 299L
2,107 MMR
Solo
Guan Yu
Guan Yu
Masters
Jorbatron
Guan Yu
Masters
Level 160
God Stats
7W - 5L
1,624 SR
Queue Stats
376W - 342L
2,533 MMR
Solo
Anhur
Anhur
Diamond II
PL73
Anhur
Diamond II
Level 158
God Stats
20W - 21L
1,608 SR
Queue Stats
371W - 347L
2,343 MMR
Solo
Loki
Loki
Masters
the1orel
Loki
Masters
Level 160
God Stats
10W - 7L
1,715 SR
Queue Stats
219W - 190L
2,535 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
20
2 / 1 / 2
16,172
703
12,184
18,825
10,893
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cupid
Bloush
Cupid
20
4 / 3 / 6
13,855
602
13,612
17,566
7,156
Short Bow

Short Bow

+15%
Attack Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
15 / 3 / 4
15,116
657
26,779
16,802
8,202
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Morrigan
LokisC0okYummyYT
The Morrigan
19
4 / 4 / 12
13,661
594
15,920
9,648
5,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate

Breastplate

+20
Physical Protection

17
1 / 2 / 11
12,144
528
10,067
20,159
27,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
OdinSolMorgan Le FayArtioPersephone

VS

Bans
TiamatGilgameshFafnirAthenaChronos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
ALB10
Raijin
17
1 / 8 / 7
10,125
440
6,224
19,526
9,893
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
DudeWith1kPing
Kumbhakarna
16
0 / 2 / 11
9,763
424
5,185
18,786
23,746
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Guan Yu
Jorbatron
Guan Yu
19
5 / 1 / 2
12,105
526
14,819
23,551
33,984
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Anhur
PL73
Anhur
19
3 / 7 / 1
11,898
517
8,902
21,160
9,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Breastplate

Breastplate

+20
Physical Protection

Loki
18
4 / 8 / 5
11,087
482
11,375
16,203
6,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
39
26
Kills
13
13
Deaths
26
35
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
2
1
2
3
L
Raijin
ALB10
Raijin
1
8
7
0.56
W
Cupid
Bloush
Cupid
4
3
6
2.33
L
Kumbhakarna
DudeWith1kPing
Kumbhakarna
0
2
11
2.75
L
Guan Yu
Jorbatron
Guan Yu
5
1
2
6
W
15
3
4
5.67
W
The Morrigan
LokisC0okYummyYT
The Morrigan
4
4
12
2.5
L
Anhur
PL73
Anhur
3
7
1
0.5
W
1
2
11
3.25
L
Loki
4
8
5
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,562
Damage
46,505
83,000
Taken
99,226
58,829
Mitigated
83,596
37,376
Healing
25,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
12,184
8,905
0
11,495
18,825
10,893
8,327
3,145
15,680
0
172,295
L
Raijin
ALB10
Raijin
6,224
451
74
3,154
19,526
9,893
0
5,587
13,939
80,579
0
W
Cupid
Bloush
Cupid
13,612
8,392
587
9,540
17,566
7,156
5,938
3,075
14,491
0
109,746
L
Kumbhakarna
DudeWith1kPing
Kumbhakarna
5,185
479
845
2,153
18,786
23,746
0
7,438
11,348
24,304
0
L
Guan Yu
Jorbatron
Guan Yu
14,819
1,629
3,623
9,610
23,551
33,984
0
5,325
18,226
17,333
73,912
W
26,779
12,327
0
6,210
16,802
8,202
0
3,018
13,784
0
110,640
W
The Morrigan
LokisC0okYummyYT
The Morrigan
15,920
3,109
170
3,151
9,648
5,183
2,037
3,197
6,451
88,407
12,866
L
Anhur
PL73
Anhur
8,902
4,414
0
2,510
21,160
9,242
0
1,509
19,651
0
90,022
W
10,067
744
0
6,223
20,159
27,395
351
4,998
15,161
23,777
0
L
Loki
11,375
4,161
0
3,417
16,203
6,731
0
2,599
13,604
0
93,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,948
Gold Earned
54,978
762
Minions Killed
692
0
Camps Cleared
0
2,283,445
Distance Traveled
2,196,071
29
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
16,172
703
275
12
0
461,745
2
L
Raijin
10,125
440
168
7
0
405,803
3
W
Cupid
13,855
602
178
8
0
413,353
5
L
Kumbhakarna
9,763
424
21
1
0
474,230
8
L
Guan Yu
12,105
526
180
8
0
502,280
4
W
Susano
15,116
657
133
6
0
516,922
4
W
The Morrigan
13,661
594
161
7
0
433,359
8
L
Anhur
11,898
517
172
7
0
376,738
1
W
Geb
12,144
528
15
1
0
458,066
10
L
Loki
11,087
482
151
7
0
437,020
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role