Player Matchup

Ymir
Ymir
FaMe ExtincT
Ymir
Level 68
God Stats
0W - 3L
1,043 SR
Queue Stats
25W - 36L
1,348 Elo+
Party 1
Agni
Agni
Jitb_Nguyen
Agni
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 19L
1,299 Elo+
Solo
Fenrir
Fenrir
LDC Babycarrot
Fenrir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,180 Elo+
Party 1
Team Averages
Level 46
1,348 SR
1,276 Elo+

VS

Team Averages
Level 77
1,503 SR
1,344 Elo+
Neith
Neith
any old goat
Neith
Level 135
God Stats
2W - 1L
1,485 SR
Queue Stats
81W - 82L
1,502 Elo+
Solo
Anubis
Anubis
maintainjr12
Anubis
Level 58
God Stats
20W - 4L
1,521 SR
Queue Stats
115W - 156L
1,326 Elo+
Party 2
Sobek
Sobek
tymonte1
Sobek
Level 39
God Stats
10W - 10L
1,504 SR
Queue Stats
132W - 192L
1,203 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 4 / 2
7,632
694
6,476
11,425
3,706
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
2 / 4 / 3
7,431
676
7,697
5,506
1,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 4 / 4
6,461
587
2,549
6,856
2,041
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 7
7,995
727
9,262
7,018
2,215
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
12
8 / 3 / 4
8,814
801
6,316
6,783
2,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sobek
tymonte1
Sobek
9
1 / 1 / 5
7,102
646
3,314
8,983
7,710
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
28
5
Kills
12
12
Deaths
5
9
Assists
16
Player
Kills
Deaths
Assists
KDA
L
3
4
2
1
L
2
4
3
0.88
L
0
4
4
0.5
W
3
1
7
6.5
W
Anubis
8
3
4
3.33
W
Sobek
tymonte1
Sobek
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,722
Damage
18,892
23,787
Taken
22,784
7,241
Mitigated
12,774
1,521
Healing
6,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,476
317
0
878
11,425
3,706
0
5,379
6,046
16,076
0
L
7,697
400
0
590
5,506
1,494
110
1,846
3,660
30,378
0
L
2,549
723
0
53
6,856
2,041
424
2,516
4,340
0
4,891
W
9,262
4,515
0
2,462
7,018
2,215
1,583
4,723
1,975
0
37,151
W
Anubis
6,316
549
0
1,436
6,783
2,849
550
4,458
2,136
17,727
0
W
Sobek
tymonte1
Sobek
3,314
318
509
2,339
8,983
7,710
0
4,207
4,406
7,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,524
Gold Earned
23,911
94
Minions Killed
119
4
Camps Cleared
3
515,549
Distance Traveled
539,919
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,632
694
28
3
2
175,992
0
L
Agni
7,431
676
59
5
2
170,767
3
L
Fenrir
6,461
587
7
1
0
168,790
0
W
Neith
7,995
727
82
7
2
171,751
0
W
Anubis
8,814
801
32
3
1
185,340
5
W
Sobek
7,102
646
5
0
0
182,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role