Player Matchup

Chaac
Chaac
Dommy69Mommy
Chaac
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 5L
1,728 Elo+
Party 1
Thanatos
Thanatos
Mommy69Dommy
Thanatos
Level 10
God Stats
0W - 2L
1,717 SR
Queue Stats
49W - 32L
1,728 Elo+
Party 1
Medusa
Medusa
NCAIndica
Medusa
Level 160
God Stats
6W - 5L
1,877 SR
Queue Stats
531W - 281L
1,696 Elo+
Party 1
Aphrodite
Aphrodite
Nattura
Aphrodite
Level 22
God Stats
2W - 4L
1,501 SR
Queue Stats
9W - 19L
1,564 Elo+
Party 1
Thoth
Thoth
thorh4
Thoth
Level 88
God Stats
9W - 9L
1,620 SR
Queue Stats
698W - 719L
1,608 Elo+
Party 1
Team Averages
Level 58
1,643 SR
1,665 Elo+

VS

Team Averages
Level 18
1,499 SR
1,693 Elo+
Nu Wa
Nu Wa
Brinkam
Nu Wa
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
174W - 157L
1,627 Elo+
Solo
Nemesis
Nemesis
SwampDuck
Nemesis
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 37L
1,613 Elo+
Solo
Sobek
Sobek
TruestRepairman
Sobek
Level 17
God Stats
1W - 0L
1,400 SR
Queue Stats
28W - 22L
1,546 Elo+
Solo
Neith
Neith
papiKrispii
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,994 Elo+
Solo
Bellona
Bellona
youwillgetsoloed
Bellona
Level 24
God Stats
7W - 2L
1,593 SR
Queue Stats
205W - 175L
1,685 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,381
489
2,414
9,997
6,154
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thanatos
Mommy69Dommy
Thanatos
10
2 / 2 / 3
6,058
551
4,667
8,620
3,394
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
NCAIndica
Medusa
10
4 / 2 / 1
6,158
560
9,135
7,167
2,149
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
Nattura
Aphrodite
8
0 / 2 / 1
5,064
460
864
5,458
2,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Thoth
thorh4
Thoth
10
1 / 3 / 3
5,505
500
1,526
6,066
1,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Brinkam
Nu Wa
12
1 / 2 / 0
6,771
616
4,904
3,419
929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nemesis
SwampDuck
Nemesis
13
4 / 0 / 3
7,281
662
4,842
6,186
2,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

9
0 / 1 / 4
5,307
482
2,861
7,496
6,038
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
4 / 4 / 0
6,098
554
5,600
7,119
1,909
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 0 / 2
7,609
692
7,208
6,859
7,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
21
7
Kills
12
12
Deaths
7
8
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Brinkam
Nu Wa
1
2
0
0.5
L
0
3
0
0
L
Thanatos
Mommy69Dommy
Thanatos
2
2
3
1.75
L
Medusa
NCAIndica
Medusa
4
2
1
2.25
L
Aphrodite
Nattura
Aphrodite
0
2
1
0.25
W
Nemesis
SwampDuck
Nemesis
4
0
3
5.5
W
0
1
4
2
W
4
4
0
1
L
Thoth
thorh4
Thoth
1
3
3
0.83
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,606
Damage
25,415
37,308
Taken
31,079
15,931
Mitigated
18,489
16,168
Healing
9,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Brinkam
Nu Wa
4,904
938
0
333
3,419
929
0
1,200
2,219
44,849
0
L
2,414
569
0
3,785
9,997
6,154
0
541
9,456
0
29,618
L
Thanatos
Mommy69Dommy
Thanatos
4,667
1,519
0
6,594
8,620
3,394
0
1,337
7,283
0
34,604
L
Medusa
NCAIndica
Medusa
9,135
4,117
0
1,720
7,167
2,149
0
1,920
5,247
0
40,934
L
Aphrodite
Nattura
Aphrodite
864
358
1,284
1,461
5,458
2,763
0
1,152
4,306
9,312
0
W
Nemesis
SwampDuck
Nemesis
4,842
2,021
0
2,045
6,186
2,132
0
197
5,989
0
47,722
W
2,861
174
0
2,277
7,496
6,038
87
1,034
6,462
10,573
0
W
5,600
3,634
0
1,807
7,119
1,909
877
183
6,936
0
30,789
L
Thoth
thorh4
Thoth
1,526
0
0
1,324
6,066
1,471
0
2,815
3,251
26,638
0
W
7,208
2,304
0
3,224
6,859
7,481
0
0
6,859
0
52,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,166
Gold Earned
33,066
261
Minions Killed
359
0
Camps Cleared
0
1,053,903
Distance Traveled
1,134,309
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,771
616
78
7
0
198,821
2
L
Chaac
5,381
489
63
6
0
206,935
2
L
Thanatos
6,058
551
63
6
0
243,038
2
L
Medusa
6,158
560
72
7
0
209,693
1
L
Aphrodite
5,064
460
18
2
0
207,938
4
W
Nemesis
7,281
662
98
9
0
277,826
0
W
Sobek
5,307
482
9
1
0
228,912
5
W
Neith
6,098
554
65
6
0
201,494
1
L
Thoth
5,505
500
45
4
0
186,299
2
W
Bellona
7,609
692
109
10
0
227,256
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role