Player Matchup

Bakasura
Bakasura
Aston Durne
Bakasura
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 66L
1,488 Elo+
Party 2
Baron Samedi
Baron Samedi
MeXiZwOrLd
Baron Samedi
Level 127
God Stats
9W - 3L
1,823 SR
Queue Stats
399W - 361L
1,486 Elo+
Party 2
Ymir
Ymir
The Marauder681
Ymir
Level 67
God Stats
0W - 3L
1,371 SR
Queue Stats
55W - 55L
1,445 Elo+
Party 2
Team Averages
Level 73
1,565 SR
1,473 Elo+

VS

Team Averages
Level 43
1,588 SR
1,518 Elo+
Hercules
Hercules
PhIesh
Hercules
Level 84
God Stats
1W - 2L
1,233 SR
Queue Stats
34W - 46L
1,468 Elo+
Party 1
Mercury
Mercury
Sxaff
Mercury
Level 18
God Stats
2W - 1L
1,742 SR
Queue Stats
30W - 31L
1,492 Elo+
Party 1
Chang'e
Chang'e
ubiquitos_obi
Chang'e
Level 28
God Stats
1W - 0L
1,790 SR
Queue Stats
134W - 88L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Aston Durne
Bakasura
11
0 / 7 / 2
8,706
512
6,134
13,226
5,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Baron Samedi
MeXiZwOrLd
Baron Samedi
14
2 / 4 / 0
9,669
569
19,944
13,525
5,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 5 / 2
8,394
494
5,669
16,765
14,826
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
PhIesh
Hercules
16
8 / 0 / 8
11,897
700
9,374
18,649
22,661
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mercury
Sxaff
Mercury
14
5 / 2 / 7
10,923
643
10,321
12,246
4,422
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
15
3 / 0 / 10
10,641
626
18,708
13,243
9,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
41
2
Kills
16
16
Deaths
2
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Aston Durne
Bakasura
0
7
2
0.14
L
Baron Samedi
MeXiZwOrLd
Baron Samedi
2
4
0
0.5
W
Hercules
PhIesh
Hercules
8
0
8
12
W
Mercury
Sxaff
Mercury
5
2
7
4.25
L
0
5
2
0.2
W
Chang'e
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,747
Damage
38,403
43,516
Taken
44,138
26,147
Mitigated
36,746
9,131
Healing
17,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Aston Durne
Bakasura
6,134
3,477
0
929
13,226
5,579
0
5,736
7,490
0
17,654
L
Baron Samedi
MeXiZwOrLd
Baron Samedi
19,944
736
1,823
4,246
13,525
5,742
0
5,534
7,991
55,177
0
W
Hercules
PhIesh
Hercules
9,374
2,548
0
5,432
18,649
22,661
233
9,327
8,410
0
20,436
W
Mercury
Sxaff
Mercury
10,321
3,623
0
1,263
12,246
4,422
451
8,732
3,110
0
33,269
L
5,669
1,897
583
1,550
16,765
14,826
0
7,939
8,826
10,555
0
W
Chang'e
18,708
1,932
3,598
7,296
13,243
9,663
1,550
6,981
5,687
61,608
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,769
Gold Earned
33,461
141
Minions Killed
156
7
Camps Cleared
7
832,632
Distance Traveled
961,931
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,706
512
29
2
4
306,317
0
L
Baron Samedi
9,669
569
101
6
3
285,625
2
W
Hercules
11,897
700
30
2
1
307,279
5
W
Mercury
10,923
643
47
3
1
347,373
1
L
Ymir
8,394
494
11
1
0
240,690
1
W
Chang'e
10,641
626
79
5
5
307,279
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role