Player Matchup

Thanatos
Thanatos
Arrows030
Thanatos
Level 17
God Stats
2W - 0L
1,460 SR
Queue Stats
10W - 11L
1,270 Elo+
Party 2
Cthulhu
Cthulhu
Clark__Grizzwald
Cthulhu
Level 66
God Stats
4W - 1L
1,839 SR
Queue Stats
53W - 53L
1,380 Elo+
Party 2
Sobek
Sobek
HitmanHandyman
Sobek
Level 132
God Stats
2W - 0L
1,465 SR
Queue Stats
74W - 56L
1,496 Elo+
Party 2
Ymir
Ymir
IPackDatThingToo
Ymir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 34L
1,493 Elo+
Party 2
Ra
Ra
NTK_nSANE
Ra
Level 128
God Stats
6W - 2L
1,781 SR
Queue Stats
269W - 210L
1,470 Elo+
Party 2
Team Averages
Level 74
1,609 SR
1,422 Elo+

VS

Team Averages
Level 67
1,444 SR
1,310 Elo+
Sun Wukong
Sun Wukong
Axelless
Sun Wukong
Level 15
God Stats
0W - 4L
1,500 SR
Queue Stats
50W - 46L
1,246 Elo+
Solo
Danzaburou
Danzaburou
TheGoatCGL
Danzaburou
Level 78
God Stats
0W - 1L
1,471 SR
Queue Stats
16W - 27L
1,326 Elo+
Party 1
Da Ji
Da Ji
alphabob
Da Ji
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,265 Elo+
Solo
Ymir
Ymir
old greg1
Ymir
Level 95
God Stats
0W - 2L
1,474 SR
Queue Stats
22W - 33L
1,299 Elo+
Party 1
Chang'e
Chang'e
ิฟทนฟท
Chang'e
Level 128
God Stats
0W - 3L
1,275 SR
Queue Stats
413W - 433L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Arrows030
Thanatos
20
11 / 5 / 24
13,093
818
18,287
15,608
9,980
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
6 / 3 / 24
11,724
733
15,435
14,487
19,350
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

18
2 / 8 / 29
12,007
750
11,180
24,055
33,983
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

19
5 / 5 / 24
12,081
755
11,414
19,554
24,002
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
15 / 2 / 22
14,191
887
35,856
13,596
7,081
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Axelless
Sun Wukong
20
6 / 4 / 17
11,807
738
8,174
15,188
18,403
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
TheGoatCGL
Danzaburou
20
4 / 8 / 13
12,823
801
23,471
18,426
7,940
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Da Ji
alphabob
Da Ji
16
4 / 9 / 9
9,859
616
8,211
18,255
10,546
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ymir
17
5 / 9 / 10
10,388
649
15,699
34,776
27,564
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

18
4 / 9 / 11
10,256
641
12,581
19,464
9,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

162
Kill Participation
83
39
Kills
23
23
Deaths
39
123
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Arrows030
Thanatos
11
5
24
4.6
L
Sun Wukong
Axelless
Sun Wukong
6
4
17
3.63
W
6
3
24
6
W
2
8
29
2.06
W
5
5
24
3.4
W
15
2
22
13
L
Danzaburou
TheGoatCGL
Danzaburou
4
8
13
1.31
L
Da Ji
alphabob
Da Ji
4
9
9
0.94
L
Ymir
5
9
10
1.11
L
4
9
11
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,172
Damage
68,136
87,300
Taken
106,109
94,396
Mitigated
73,658
39,182
Healing
31,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Arrows030
Thanatos
18,287
2,886
1,058
9,489
15,608
9,980
1,923
6,070
9,538
0
31,751
L
Sun Wukong
Axelless
Sun Wukong
8,174
1,280
601
1,213
15,188
18,403
0
8,819
6,369
0
20,139
W
15,435
968
1,720
1,731
14,487
19,350
684
4,057
10,430
24,804
0
W
11,180
583
1,263
5,787
24,055
33,983
239
8,777
15,278
18,002
0
W
11,414
813
592
721
19,554
24,002
325
5,139
14,415
19,726
0
W
35,856
3,078
9,760
7,061
13,596
7,081
1,668
4,237
9,359
80,736
0
L
Danzaburou
TheGoatCGL
Danzaburou
23,471
14,086
1,193
3,893
18,426
7,940
0
15,152
3,274
0
53,939
L
Da Ji
alphabob
Da Ji
8,211
2,036
63
2,026
18,255
10,546
0
13,384
4,871
0
12,194
L
Ymir
15,699
1,829
327
9,420
34,776
27,564
0
19,858
14,918
21,756
0
L
12,581
1,299
6,387
6,196
19,464
9,205
0
16,672
2,792
33,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,096
Gold Earned
55,133
154
Minions Killed
146
0
Camps Cleared
0
1,462,899
Distance Traveled
1,267,280
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
13,093
818
28
2
0
297,819
0
L
Sun Wukong
11,807
738
25
2
0
307,276
0
W
Cthulhu
11,724
733
15
1
0
273,749
0
W
Sobek
12,007
750
14
1
0
273,563
1
W
Ymir
12,081
755
13
1
0
263,790
0
W
Ra
14,191
887
84
5
0
353,978
1
L
Danzaburou
12,823
801
64
4
0
221,216
0
L
Da Ji
9,859
616
10
1
0
266,936
1
L
Ymir
10,388
649
7
0
0
233,219
1
L
Chang'e
10,256
641
40
3
0
238,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role