Player Matchup

Achilles
Achilles
Biixby
Achilles
Level 81
God Stats
13W - 11L
1,532 SR
Queue Stats
87W - 52L
1,642 Elo+
Party 1
Discordia
Discordia
iCadore
Discordia
Level 120
God Stats
8W - 3L
1,606 SR
Queue Stats
108W - 68L
1,596 Elo+
Party 1
Danzaburou
Danzaburou
ufailllllllllllI
Danzaburou
Level 126
God Stats
5W - 4L
1,809 SR
Queue Stats
98W - 62L
1,620 Elo+
Party 1
Team Averages
Level 109
1,649 SR
1,619 Elo+

VS

Team Averages
Level 74
1,596 SR
1,565 Elo+
Neith
Neith
LegitNomNoms
Neith
Level 40
God Stats
13W - 4L
1,589 SR
Queue Stats
26W - 15L
1,569 Elo+
Party 2
Chang'e
Chang'e
Ooowee Its ME
Chang'e
Level 89
God Stats
8W - 3L
1,705 SR
Queue Stats
160W - 121L
1,587 Elo+
Solo
Erlang Shen
Erlang Shen
iCxnquer x
Erlang Shen
Level 92
God Stats
4W - 6L
1,493 SR
Queue Stats
383W - 322L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Biixby
Achilles
15
2 / 1 / 11
11,377
599
13,919
16,928
15,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
iCadore
Discordia
17
8 / 1 / 9
13,205
695
27,206
5,816
2,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
ufailllllllllllI
Danzaburou
16
7 / 6 / 9
13,187
694
13,481
13,565
5,386
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 5
10,504
553
9,095
17,836
5,003
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
14
2 / 10 / 3
10,731
565
9,007
20,680
5,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Erlang Shen
iCxnquer x
Erlang Shen
15
4 / 2 / 2
11,237
591
8,781
23,922
18,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
17
17
Kills
7
8
Deaths
17
29
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Achilles
Biixby
Achilles
2
1
11
7.5
L
1
5
5
0.7
L
Chang'e
2
10
3
0.35
W
Discordia
iCadore
Discordia
8
1
9
12.5
L
Erlang Shen
iCxnquer x
Erlang Shen
4
2
2
2.5
W
Danzaburou
ufailllllllllllI
Danzaburou
7
6
9
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,606
Damage
26,883
36,309
Taken
62,438
23,035
Mitigated
28,516
9,416
Healing
25,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Biixby
Achilles
13,919
3,213
0
3,444
16,928
15,495
498
3,623
13,305
263
30,008
L
9,095
4,514
0
4,874
17,836
5,003
43
8,657
8,817
0
36,749
L
Chang'e
9,007
361
4,045
7,621
20,680
5,456
0
11,941
8,481
45,783
0
W
Discordia
iCadore
Discordia
27,206
2,354
150
1,149
5,816
2,154
1,232
2,099
3,717
67,381
0
L
Erlang Shen
iCxnquer x
Erlang Shen
8,781
3,389
0
9,012
23,922
18,057
0
7,426
15,623
0
31,720
W
Danzaburou
ufailllllllllllI
Danzaburou
13,481
5,801
0
4,673
13,565
5,386
136
3,539
10,026
0
59,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,769
Gold Earned
32,472
218
Minions Killed
192
9
Camps Cleared
8
1,020,869
Distance Traveled
981,326
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,377
599
43
2
2
369,749
4
L
Neith
10,504
553
54
3
2
292,580
1
L
Chang'e
10,731
565
87
5
3
312,213
0
W
Discordia
13,205
695
91
5
3
345,207
2
L
Erlang Shen
11,237
591
51
3
3
376,533
1
W
Danzaburou
13,187
694
84
4
4
305,913
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role