Player Matchup

Arachne
Arachne
BigStAckingDuck
Arachne
Level 93
God Stats
2W - 3L
1,446 SR
Queue Stats
297W - 284L
1,345 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
IxKicKinWingxI
Morgan Le Fay
Level 119
God Stats
11W - 6L
1,711 SR
Queue Stats
43W - 32L
1,554 Elo+
Party 1
Ymir
Ymir
RNPSxLAMBOx
Ymir
Level 160
God Stats
1W - 1L
1,711 SR
Queue Stats
116W - 97L
1,513 Elo+
Party 1
Team Averages
Level 124
1,623 SR
1,471 Elo+

VS

Team Averages
Level 59
1,537 SR
1,359 Elo+
Charybdis
Charybdis
ZaddyGotThis
Charybdis
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,451 Elo+
Party 2
Merlin
Merlin
ghoststike_ttv
Merlin
Level 63
God Stats
0W - 1L
1,322 SR
Queue Stats
73W - 86L
1,296 Elo+
Party 2
Bastet
Bastet
xSenshy
Bastet
Level 61
God Stats
1W - 3L
1,788 SR
Queue Stats
136W - 165L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 5
9,435
726
5,977
10,408
3,771
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
IxKicKinWingxI
Morgan Le Fay
14
6 / 0 / 6
10,114
778
8,937
6,482
2,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
4 / 2 / 9
10,561
812
5,543
11,853
17,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ZaddyGotThis
Charybdis
11
1 / 7 / 2
8,156
627
3,836
11,859
4,107
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
2 / 5 / 1
8,832
679
7,298
8,955
3,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bastet
xSenshy
Bastet
8
0 / 2 / 2
7,530
579
1,744
3,527
1,018
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
14
Kills
3
4
Deaths
14
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
4
2
5
3.25
W
Morgan Le Fay
IxKicKinWingxI
Morgan Le Fay
6
0
6
9
W
4
2
9
4.25
L
Charybdis
ZaddyGotThis
Charybdis
1
7
2
0.29
L
2
5
1
0.5
L
Bastet
xSenshy
Bastet
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,457
Damage
12,878
28,743
Taken
24,341
23,822
Mitigated
8,263
7,688
Healing
1,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,977
4,366
291
2,309
10,408
3,771
1,369
3,227
7,091
0
33,562
W
Morgan Le Fay
IxKicKinWingxI
Morgan Le Fay
8,937
913
47
3,015
6,482
2,731
1,239
2,491
3,991
39,998
0
W
5,543
532
0
2,026
11,853
17,320
122
2,231
9,622
16,880
0
L
Charybdis
ZaddyGotThis
Charybdis
3,836
1,489
0
950
11,859
4,107
0
7,098
4,447
0
16,745
L
7,298
548
0
370
8,955
3,138
0
5,853
2,856
41,105
0
L
Bastet
xSenshy
Bastet
1,744
477
0
230
3,527
1,018
0
1,270
2,101
0
3,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,110
Gold Earned
24,518
150
Minions Killed
107
9
Camps Cleared
1
731,007
Distance Traveled
473,652
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,435
726
53
4
8
288,654
2
W
Morgan Le Fay
10,114
778
77
6
0
212,649
1
W
Ymir
10,561
812
20
2
1
229,704
0
L
Charybdis
8,156
627
40
3
1
188,526
0
L
Merlin
8,832
679
60
5
0
171,464
1
L
Bastet
7,530
579
7
1
0
113,662
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role