Player Matchup

Ymir
Ymir
TR0Y 75
Ymir
Level 41
God Stats
8W - 4L
1,693 SR
Queue Stats
17W - 12L
1,515 Elo+
Party 1
Baron Samedi
Baron Samedi
TheWindyIndian
Baron Samedi
Level 113
God Stats
5W - 7L
1,425 SR
Queue Stats
98W - 76L
1,629 Elo+
Party 1
Erlang Shen
Erlang Shen
WHYisGAM0RA
Erlang Shen
Level 61
God Stats
1W - 0L
1,866 SR
Queue Stats
15W - 8L
1,584 Elo+
Party 1
Team Averages
Level 72
1,661 SR
1,576 Elo+

VS

Team Averages
Level 73
1,521 SR
1,314 Elo+
Skadi
Skadi
ConLaDon
Skadi
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,362 Elo+
Party 2
Kuzenbo
Kuzenbo
Deceptive710
Kuzenbo
Level 86
God Stats
0W - 1L
1,508 SR
Queue Stats
16W - 37L
1,295 Elo+
Party 2
Nox
Nox
DevilInDisquise
Nox
Level 69
God Stats
1W - 3L
1,555 SR
Queue Stats
8W - 21L
1,285 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
TR0Y 75
Ymir
15
3 / 2 / 18
11,558
680
6,296
16,647
16,559
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Baron Samedi
TheWindyIndian
Baron Samedi
17
17 / 0 / 6
13,741
808
29,328
8,363
3,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Erlang Shen
WHYisGAM0RA
Erlang Shen
13
3 / 4 / 18
11,296
664
8,422
18,804
13,139
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
ConLaDon
Skadi
14
2 / 6 / 4
10,357
609
13,287
15,194
5,965
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
Deceptive710
Kuzenbo
14
4 / 9 / 2
11,380
669
8,215
21,705
34,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 8 / 3
9,553
562
8,333
13,347
9,773
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
15
23
Kills
6
6
Deaths
23
42
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Skadi
ConLaDon
Skadi
2
6
4
0.67
L
Kuzenbo
Deceptive710
Kuzenbo
4
9
2
0.56
L
0
8
3
0.19
W
Ymir
TR0Y 75
Ymir
3
2
18
6
W
Baron Samedi
TheWindyIndian
Baron Samedi
17
0
6
20
W
Erlang Shen
WHYisGAM0RA
Erlang Shen
3
4
18
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,046
Damage
29,835
43,814
Taken
50,246
33,610
Mitigated
50,458
18,549
Healing
3,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
ConLaDon
Skadi
13,287
6,014
96
1,882
15,194
5,965
108
10,801
4,393
0
48,563
L
Kuzenbo
Deceptive710
Kuzenbo
8,215
2,582
0
706
21,705
34,720
0
15,271
6,434
20,481
0
L
8,333
1,663
420
701
13,347
9,773
136
10,247
3,100
32,671
0
W
Ymir
TR0Y 75
Ymir
6,296
1,518
0
1,321
16,647
16,559
608
6,649
9,998
20,528
0
W
Baron Samedi
TheWindyIndian
Baron Samedi
29,328
3,756
5,428
5,919
8,363
3,912
1,157
4,245
4,118
80,491
0
W
Erlang Shen
WHYisGAM0RA
Erlang Shen
8,422
4,114
1,231
4,650
18,804
13,139
869
6,499
12,305
0
26,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,595
Gold Earned
31,290
192
Minions Killed
137
8
Camps Cleared
5
896,846
Distance Traveled
797,439
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
10,357
609
62
4
1
275,331
0
L
Kuzenbo
11,380
669
21
1
2
266,902
4
L
Nox
9,553
562
54
3
2
255,206
10
W
Ymir
11,558
680
32
2
2
302,267
0
W
Baron Samedi
13,741
808
125
7
4
320,035
2
W
Erlang Shen
11,296
664
35
2
2
274,544
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role