Player Matchup

Amaterasu
Amaterasu
Anevilfox
Amaterasu
Level 88
God Stats
0W - 2L
1,277 SR
Queue Stats
50W - 57L
1,494 Elo+
Solo
Charybdis
Charybdis
Joemo221
Charybdis
Level 42
God Stats
12W - 9L
1,647 SR
Queue Stats
26W - 27L
1,520 Elo+
Party 1
Scylla
Scylla
Kaseragie
Scylla
Level 108
God Stats
13W - 9L
1,546 SR
Queue Stats
130W - 115L
1,590 Elo+
Party 1
Bacchus
Bacchus
SlickNick320
Bacchus
Level 84
God Stats
1W - 2L
1,521 SR
Queue Stats
7W - 11L
1,416 Elo+
Party 1
Sol
Sol
iProdigyLewis
Sol
Level 66
God Stats
4W - 3L
1,452 SR
Queue Stats
15W - 25L
1,344 Elo+
Solo
Team Averages
Level 78
1,489 SR
1,473 Elo+

VS

Team Averages
Level 60
1,644 SR
1,497 Elo+
Loki
Loki
ArkiKid
Loki
Level 18
God Stats
1W - 0L
1,726 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Chang'e
Chang'e
Divine1474
Chang'e
Level 86
God Stats
14W - 3L
1,748 SR
Queue Stats
79W - 44L
1,574 Elo+
Party 2
Neith
Neith
ItsMODItheMAD
Neith
Level 127
God Stats
1W - 0L
1,520 SR
Queue Stats
78W - 94L
1,340 Elo+
Solo
Hercules
Hercules
Sokcs
Hercules
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 16L
1,507 Elo+
Party 2
Athena
Athena
shelbunnie
Athena
Level 48
God Stats
14W - 7L
1,726 SR
Queue Stats
68W - 43L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Anevilfox
Amaterasu
13
1 / 4 / 3
7,370
670
6,095
15,429
8,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charybdis
Joemo221
Charybdis
13
1 / 3 / 2
7,356
669
11,564
7,222
2,552
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
Kaseragie
Scylla
15
4 / 2 / 1
8,889
808
13,219
5,796
2,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
SlickNick320
Bacchus
12
1 / 4 / 5
7,880
716
6,363
13,674
17,760
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
0 / 6 / 2
7,602
691
8,730
10,054
4,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
ArkiKid
Loki
14
1 / 3 / 9
8,031
730
1,773
8,097
3,165
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
Divine1474
Chang'e
16
10 / 1 / 8
10,626
966
24,345
9,587
4,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
6 / 2 / 4
10,181
926
6,311
5,168
1,837
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
Sokcs
Hercules
14
1 / 0 / 13
8,930
812
4,956
16,950
12,390
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Athena
shelbunnie
Athena
13
1 / 1 / 14
8,008
728
6,510
14,302
13,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
67
7
Kills
19
19
Deaths
7
13
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Anevilfox
Amaterasu
1
4
3
0.63
W
Loki
ArkiKid
Loki
1
3
9
1.83
W
Chang'e
Divine1474
Chang'e
10
1
8
14
W
6
2
4
4
L
Charybdis
Joemo221
Charybdis
1
3
2
0.67
L
Scylla
Kaseragie
Scylla
4
2
1
2.25
L
Bacchus
SlickNick320
Bacchus
1
4
5
0.88
W
Hercules
Sokcs
Hercules
1
0
13
7.5
L
0
6
2
0.17
W
Athena
shelbunnie
Athena
1
1
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,971
Damage
43,895
52,175
Taken
54,104
34,852
Mitigated
35,782
9,897
Healing
16,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Anevilfox
Amaterasu
6,095
2,488
0
4,655
15,429
8,416
0
10,182
4,949
0
15,523
W
Loki
ArkiKid
Loki
1,773
596
0
220
8,097
3,165
586
2,613
5,388
0
15,020
W
Chang'e
Divine1474
Chang'e
24,345
1,012
3,130
4,263
9,587
4,722
72
4,613
4,856
49,986
0
W
6,311
1,800
0
1,550
5,168
1,837
1,127
3,804
1,246
0
42,651
L
Charybdis
Joemo221
Charybdis
11,564
6,614
0
702
7,222
2,552
1
4,066
2,948
0
32,367
L
Scylla
Kaseragie
Scylla
13,219
1,304
0
302
5,796
2,055
96
3,176
2,620
35,355
0
L
Bacchus
SlickNick320
Bacchus
6,363
857
891
1,513
13,674
17,760
0
7,823
5,529
12,786
0
W
Hercules
Sokcs
Hercules
4,956
2,011
1,690
5,090
16,950
12,390
0
9,889
6,795
0
14,338
L
8,730
3,210
53
1,781
10,054
4,069
0
4,785
5,098
32,286
2,590
W
Athena
shelbunnie
Athena
6,510
1,564
0
864
14,302
13,668
158
6,070
8,058
10,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,097
Gold Earned
45,776
232
Minions Killed
234
9
Camps Cleared
6
1,075,567
Distance Traveled
1,082,331
1
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
7,370
670
28
3
2
227,288
0
W
Loki
8,031
730
33
3
2
200,181
3
W
Chang'e
10,626
966
73
7
2
236,765
2
W
Neith
10,181
926
100
9
1
209,055
7
L
Charybdis
7,356
669
56
5
2
217,530
1
L
Scylla
8,889
808
70
6
4
237,373
0
L
Bacchus
7,880
716
11
1
0
221,008
0
W
Hercules
8,930
812
17
2
1
219,019
2
L
Sol
7,602
691
67
6
1
172,368
0
W
Athena
8,008
728
11
1
0
217,311
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role