Player Matchup

Izanami
Izanami
ArIyA-_-gamer007
Izanami
Level 26
God Stats
4W - 1L
1,329 SR
Queue Stats
10W - 8L
1,462 Elo+
Solo
Aphrodite
Aphrodite
BhadKulture
Aphrodite
Level 6
God Stats
4W - 5L
1,500 SR
Queue Stats
439W - 457L
1,254 Elo+
Solo
Mercury
Mercury
tjedjedtj
Mercury
Level 15
God Stats
2W - 3L
1,729 SR
Queue Stats
17W - 8L
1,531 Elo+
Solo
Bacchus
Bacchus
torii239
Bacchus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 42L
1,437 Elo+
Solo
Danzaburou
Danzaburou
vibuggs
Danzaburou
Level 29
God Stats
35W - 13L
1,667 SR
Queue Stats
65W - 65L
1,537 Elo+
Solo
Team Averages
Level 16
1,545 SR
1,444 Elo+

VS

Team Averages
Level 21
1,457 SR
1,437 Elo+
Zhong Kui
Zhong Kui
BryanGG3027
Zhong Kui
Level 21
God Stats
2W - 2L
1,400 SR
Queue Stats
42W - 55L
1,333 Elo+
Solo
Da Ji
Da Ji
EPIC_fail_GAMES
Da Ji
Level 28
God Stats
14W - 8L
1,715 SR
Queue Stats
186W - 158L
1,543 Elo+
Solo
Heimdallr
Heimdallr
Kyng_Kylon
Heimdallr
Level 25
God Stats
1W - 0L
1,202 SR
Queue Stats
16W - 23L
1,323 Elo+
Solo
Izanami
Izanami
TorchedKitten
Izanami
Level 29
God Stats
22W - 24L
1,468 SR
Queue Stats
70W - 73L
1,487 Elo+
Solo
Raijin
Raijin
matteoliv199998
Raijin
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 12L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 10 / 16
12,374
1,031
15,463
23,317
6,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Aphrodite
BhadKulture
Aphrodite
20
1 / 4 / 18
11,817
985
9,195
20,128
14,961
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mercury
tjedjedtj
Mercury
20
13 / 12 / 11
14,285
1,190
24,072
23,942
7,604
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bacchus
torii239
Bacchus
19
1 / 7 / 14
12,044
1,004
5,677
25,239
30,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
vibuggs
Danzaburou
20
18 / 10 / 9
16,976
1,415
36,961
29,536
11,010
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Team 1 Tickets

0

VS

Team 2 Tickets

94

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BryanGG3027
Zhong Kui
20
6 / 5 / 20
13,007
1,084
17,597
17,227
12,628
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
15 / 3 / 20
16,166
1,347
29,400
16,818
10,251
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heimdallr
Kyng_Kylon
Heimdallr
20
3 / 12 / 22
11,730
978
14,263
22,332
11,569
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Izanami
20
13 / 9 / 18
15,317
1,276
36,576
22,662
10,477
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

20
6 / 8 / 25
13,620
1,135
18,602
17,963
8,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
148
37
Kills
43
43
Deaths
37
68
Assists
105
Player
Kills
Deaths
Assists
KDA
L
4
10
16
1.2
L
Aphrodite
BhadKulture
Aphrodite
1
4
18
2.5
W
Zhong Kui
BryanGG3027
Zhong Kui
6
5
20
3.2
W
15
3
20
8.33
W
Heimdallr
Kyng_Kylon
Heimdallr
3
12
22
1.17
W
Izanami
13
9
18
2.44
W
6
8
25
2.31
L
Mercury
tjedjedtj
Mercury
13
12
11
1.54
L
Bacchus
torii239
Bacchus
1
7
14
1.14
L
Danzaburou
vibuggs
Danzaburou
18
10
9
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,368
Damage
116,438
122,162
Taken
97,002
70,774
Mitigated
53,451
16,947
Healing
9,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,463
12,697
61
1,281
23,317
6,848
0
4,307
19,010
0
25,885
L
Aphrodite
BhadKulture
Aphrodite
9,195
1,932
2,050
5,562
20,128
14,961
0
7,597
12,531
21,141
0
W
Zhong Kui
BryanGG3027
Zhong Kui
17,597
2,649
0
1,636
17,227
12,628
0
3,503
13,724
34,235
0
W
29,400
9,535
0
1,261
16,818
10,251
0
1,937
14,881
0
49,849
W
Heimdallr
Kyng_Kylon
Heimdallr
14,263
5,359
0
0
22,332
11,569
0
3,295
19,037
0
20,082
W
Izanami
36,576
30,724
0
3,188
22,662
10,477
0
3,331
19,331
0
71,087
W
18,602
2,057
726
2,834
17,963
8,526
0
2,806
15,157
40,361
0
L
Mercury
tjedjedtj
Mercury
24,072
16,786
0
3,154
23,942
7,604
0
3,397
20,545
0
40,846
L
Bacchus
torii239
Bacchus
5,677
573
0
765
25,239
30,351
0
11,668
13,571
12,388
0
L
Danzaburou
vibuggs
Danzaburou
36,961
19,729
241
3,833
29,536
11,010
0
9,230
20,306
0
80,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,496
Gold Earned
69,840
177
Minions Killed
232
8
Camps Cleared
10
1,055,923
Distance Traveled
1,029,297
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
12,374
1,031
15
1
0
192,322
0
L
Aphrodite
11,817
985
28
2
2
174,409
2
W
Zhong Kui
13,007
1,084
52
4
0
213,635
0
W
Da Ji
16,166
1,347
35
3
6
237,977
0
W
Heimdallr
11,730
978
12
1
1
215,922
0
W
Izanami
15,317
1,276
86
7
2
187,025
0
W
Raijin
13,620
1,135
47
4
1
174,738
8
L
Mercury
14,285
1,190
39
3
2
200,709
0
L
Bacchus
12,044
1,004
11
1
0
266,603
0
L
Danzaburou
16,976
1,415
84
7
4
221,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role