Player Matchup

Cthulhu
Cthulhu
Chanwis
Cthulhu
Level 28
God Stats
9W - 10L
1,565 SR
Queue Stats
115W - 133L
1,440 Elo+
Party 3
Neith
Neith
HeberTapia
Neith
Level 24
God Stats
39W - 42L
1,500 SR
Queue Stats
64W - 64L
1,475 Elo+
Party 3
Merlin
Merlin
LilMizSunshine
Merlin
Level 22
God Stats
106W - 102L
1,489 SR
Queue Stats
106W - 102L
1,445 Elo+
Party 2
Loki
Loki
Scootsay
Loki
Level 18
God Stats
58W - 41L
1,563 SR
Queue Stats
63W - 42L
1,525 Elo+
Party 2
Chiron
Chiron
cookieprovider1
Chiron
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 82L
1,348 Elo+
Solo
Team Averages
Level 20
1,523 SR
1,447 Elo+

VS

Team Averages
Level 9
1,503 SR
1,341 Elo+
Bellona
Bellona
EONAP
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,145 Elo+
Party 1
Hades
Hades
FGXc0reZ
Hades
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,464 Elo+
Solo
Ymir
Ymir
RickSimas
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,213 Elo+
Party 1
Neith
Neith
svdfvt
Neith
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,422 Elo+
Solo
Ah Puch
Ah Puch
tuyonXD
Ah Puch
Level 16
God Stats
9W - 13L
1,517 SR
Queue Stats
100W - 114L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Chanwis
Cthulhu
18
2 / 4 / 27
10,949
1,095
11,110
14,751
13,856
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Neith
19
8 / 2 / 22
12,292
1,229
21,081
11,208
4,254
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
6 / 1 / 29
11,967
1,197
13,406
4,294
2,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
20
19 / 1 / 15
14,730
1,473
25,452
10,993
4,810
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
10 / 4 / 22
11,874
1,187
13,357
7,930
3,090
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

237

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
EONAP
Bellona
17
3 / 12 / 7
11,263
1,126
12,640
25,535
24,766
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate

Breastplate

+20
Physical Protection

Hades
FGXc0reZ
Hades
15
0 / 8 / 2
8,701
870
1,846
11,754
6,066
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
17
0 / 11 / 9
10,053
1,005
4,431
25,311
34,594
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
svdfvt
Neith
16
3 / 9 / 2
9,973
997
10,480
19,137
8,051
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
tuyonXD
Ah Puch
17
6 / 5 / 3
11,606
1,161
15,519
11,941
5,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

160
Kill Participation
35
45
Kills
12
12
Deaths
45
115
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Chanwis
Cthulhu
2
4
27
3.88
L
Bellona
EONAP
Bellona
3
12
7
0.54
L
Hades
FGXc0reZ
Hades
0
8
2
0.13
W
Neith
8
2
22
9.5
W
6
1
29
20.5
L
Ymir
0
11
9
0.41
W
Loki
19
1
15
26.5
W
10
4
22
5.25
L
Neith
svdfvt
Neith
3
9
2
0.44
L
Ah Puch
tuyonXD
Ah Puch
6
5
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,406
Damage
44,916
49,176
Taken
93,678
28,891
Mitigated
79,297
8,854
Healing
6,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Chanwis
Cthulhu
11,110
603
690
0
14,751
13,856
0
6,207
8,544
39,391
0
L
Bellona
EONAP
Bellona
12,640
3,331
1,620
1,600
25,535
24,766
0
8,297
17,238
0
32,656
L
Hades
FGXc0reZ
Hades
1,846
191
0
494
11,754
6,066
0
1,288
10,466
7,642
0
W
Neith
21,081
13,546
0
914
11,208
4,254
0
4,982
6,226
0
44,120
W
13,406
495
294
298
4,294
2,881
0
1,854
2,440
23,732
0
L
Ymir
4,431
1,041
0
10
25,311
34,594
0
5,911
19,400
23,732
0
W
Loki
25,452
12,382
0
3,808
10,993
4,810
0
3,736
7,257
0
48,671
W
13,357
6,481
1,387
1,463
7,930
3,090
0
5,017
2,913
0
24,467
L
Neith
svdfvt
Neith
10,480
5,341
0
1,304
19,137
8,051
0
7,406
11,731
0
32,045
L
Ah Puch
tuyonXD
Ah Puch
15,519
1,204
0
1,258
11,941
5,820
0
1,614
10,327
35,806
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,812
Gold Earned
51,596
221
Minions Killed
198
10
Camps Cleared
3
974,834
Distance Traveled
811,608
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,949
1,095
51
5
1
192,479
2
L
Bellona
11,263
1,126
30
3
0
201,487
2
L
Hades
8,701
870
13
1
0
87,094
0
W
Neith
12,292
1,229
69
7
1
172,686
0
W
Merlin
11,967
1,197
29
3
0
183,480
0
L
Ymir
10,053
1,005
52
5
1
141,570
1
W
Loki
14,730
1,473
45
5
6
234,012
0
W
Chiron
11,874
1,187
27
3
2
192,177
1
L
Neith
9,973
997
53
5
1
176,606
0
L
Ah Puch
11,606
1,161
50
5
1
204,851
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role