Player Matchup

Zeus
Zeus
AlphaQGently
Zeus
Level 157
God Stats
2W - 3L
1,679 SR
Queue Stats
95W - 69L
1,618 Elo+
Party 3
Gilgamesh
Gilgamesh
Huntingbigdays
Gilgamesh
Level 107
God Stats
14W - 15L
1,554 SR
Queue Stats
165W - 175L
1,472 Elo+
Party 2
Ao Kuang
Ao Kuang
PickleXjazzy
Ao Kuang
Level 23
God Stats
0W - 1L
1,307 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 3
Erlang Shen
Erlang Shen
XxFUGZzxX
Erlang Shen
Level 24
God Stats
2W - 2L
1,498 SR
Queue Stats
23W - 24L
1,390 Elo+
Party 2
Sylvanus
Sylvanus
whale77777
Sylvanus
Level 88
God Stats
53W - 34L
1,661 SR
Queue Stats
109W - 87L
1,567 Elo+
Party 3
Team Averages
Level 80
1,540 SR
1,509 Elo+

VS

Team Averages
Level 64
1,565 SR
1,461 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Dimensions92
Bellona
Level 82
God Stats
2W - 3L
1,682 SR
Queue Stats
165W - 172L
1,489 Elo+
Party 1
Bacchus
Bacchus
Ev0lushin
Bacchus
Level 28
God Stats
29W - 29L
1,565 SR
Queue Stats
218W - 264L
1,418 Elo+
Party 1
Scylla
Scylla
Necrakolyte
Scylla
Level 61
God Stats
26W - 26L
1,527 SR
Queue Stats
170W - 176L
1,438 Elo+
Party 1
Artemis
Artemis
WoeIsHunter
Artemis
Level 28
God Stats
116W - 95L
1,552 SR
Queue Stats
312W - 335L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 2 / 1
8,017
573
4,913
6,273
1,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gilgamesh
Huntingbigdays
Gilgamesh
13
3 / 3 / 5
7,706
550
9,899
12,268
7,790
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ao Kuang
PickleXjazzy
Ao Kuang
7
0 / 10 / 0
5,038
360
1,660
9,218
2,081
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Erlang Shen
XxFUGZzxX
Erlang Shen
10
2 / 4 / 2
6,389
456
2,730
8,712
3,600
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sylvanus
whale77777
Sylvanus
10
0 / 1 / 3
6,620
473
1,968
5,823
3,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
12
2 / 4 / 4
7,388
528
7,658
10,498
5,000
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
Dimensions92
Bellona
13
4 / 3 / 2
8,397
600
5,352
8,409
7,385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bacchus
Ev0lushin
Bacchus
12
5 / 1 / 4
7,361
526
6,001
6,800
3,377
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Scylla
13
4 / 2 / 2
7,798
557
5,281
5,519
1,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
WoeIsHunter
Artemis
14
5 / 1 / 3
8,329
595
5,174
6,856
2,501
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
35
11
Kills
20
20
Deaths
11
11
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
2
4
4
1
L
6
2
1
3.25
W
Bellona
Dimensions92
Bellona
4
3
2
1.67
W
Bacchus
Ev0lushin
Bacchus
5
1
4
7
L
Gilgamesh
Huntingbigdays
Gilgamesh
3
3
5
1.83
W
Scylla
4
2
2
2.5
L
Ao Kuang
PickleXjazzy
Ao Kuang
0
10
0
0
W
Artemis
WoeIsHunter
Artemis
5
1
3
6.5
L
Erlang Shen
XxFUGZzxX
Erlang Shen
2
4
2
0.75
L
Sylvanus
whale77777
Sylvanus
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,170
Damage
29,466
42,294
Taken
38,082
18,516
Mitigated
20,093
10,373
Healing
8,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
7,658
2,766
0
775
10,498
5,000
46
1,750
8,748
0
44,609
L
4,913
689
0
1,646
6,273
1,680
312
2,522
3,751
42,517
0
W
Bellona
Dimensions92
Bellona
5,352
1,819
0
1,253
8,409
7,385
850
931
7,478
0
39,567
W
Bacchus
Ev0lushin
Bacchus
6,001
670
0
2,506
6,800
3,377
305
3,574
3,226
21,449
0
L
Gilgamesh
Huntingbigdays
Gilgamesh
9,899
1,922
0
3,963
12,268
7,790
0
1,487
10,781
6,257
33,359
W
Scylla
5,281
186
0
1,068
5,519
1,830
54
2,060
3,459
42,624
0
L
Ao Kuang
PickleXjazzy
Ao Kuang
1,660
607
0
173
9,218
2,081
362
3,331
5,887
15,461
0
W
Artemis
WoeIsHunter
Artemis
5,174
2,941
0
2,968
6,856
2,501
2,845
2,468
4,388
0
63,060
L
Erlang Shen
XxFUGZzxX
Erlang Shen
2,730
951
0
1,744
8,712
3,600
0
2,403
6,309
0
26,529
L
Sylvanus
whale77777
Sylvanus
1,968
347
774
2,073
5,823
3,365
0
1,539
4,284
22,645
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,770
Gold Earned
39,273
290
Minions Killed
387
0
Camps Cleared
0
1,308,954
Distance Traveled
1,363,830
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
7,388
528
82
6
0
289,895
4
L
Zeus
8,017
573
89
6
0
255,052
2
W
Bellona
8,397
600
77
6
0
286,221
1
W
Bacchus
7,361
526
36
3
0
283,116
5
L
Gilgamesh
7,706
550
79
6
0
263,085
0
W
Scylla
7,798
557
79
6
0
253,167
0
L
Ao Kuang
5,038
360
23
2
0
248,368
0
W
Artemis
8,329
595
113
8
0
251,431
1
L
Erlang Shen
6,389
456
59
4
0
292,790
0
L
Sylvanus
6,620
473
40
3
0
249,659
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role