Player Matchup

Danzaburou
Danzaburou
AlexEBoi
Danzaburou
Level 24
God Stats
22W - 22L
1,519 SR
Queue Stats
27W - 27L
1,467 Elo+
Party 1
Loki
Loki
BigPeenBoi16
Loki
Level 29
God Stats
8W - 11L
1,463 SR
Queue Stats
68W - 56L
1,475 Elo+
Party 1
Aphrodite
Aphrodite
NonNonFur
Aphrodite
Level 23
God Stats
8W - 5L
1,668 SR
Queue Stats
36W - 24L
1,539 Elo+
Party 1
Amaterasu
Amaterasu
fel3791
Amaterasu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
whitepowder123
Morgan Le Fay
Level 19
God Stats
3W - 3L
1,543 SR
Queue Stats
36W - 23L
1,664 Elo+
Solo
Team Averages
Level 23
1,539 SR
1,529 Elo+

VS

Team Averages
Level 20
1,499 SR
1,489 Elo+
Skadi
Skadi
 
Skadi
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Peterp4rker
Sun Wukong
Level 17
God Stats
71W - 58L
1,465 SR
Queue Stats
294W - 339L
1,286 Elo+
Solo
Chiron
Chiron
Sloani
Chiron
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,552 Elo+
Party 2
Chang'e
Chang'e
XxFlameheartxX
Chang'e
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 17L
1,811 Elo+
Solo
Khepri
Khepri
Zietofiy
Khepri
Level 63
God Stats
11W - 9L
1,528 SR
Queue Stats
45W - 86L
1,295 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AlexEBoi
Danzaburou
14
5 / 8 / 2
9,568
532
11,362
16,467
5,723
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 4 / 4
8,038
447
8,440
14,593
4,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
NonNonFur
Aphrodite
12
0 / 9 / 1
7,484
416
7,590
14,880
5,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
fel3791
Amaterasu
12
2 / 7 / 3
7,807
434
4,514
14,847
8,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
whitepowder123
Morgan Le Fay
3
0 / 1 / 0
5,189
288
1,017
1,077
294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
17
7 / 2 / 1
11,059
614
8,527
7,903
3,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
Peterp4rker
Sun Wukong
13
2 / 0 / 7
8,443
469
5,448
9,989
7,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
Sloani
Chiron
15
7 / 5 / 6
9,771
543
12,210
12,170
4,880
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
10 / 1 / 9
11,198
622
16,423
13,063
5,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Khepri
Zietofiy
Khepri
13
3 / 2 / 11
9,649
536
8,002
20,866
11,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
63
10
Kills
29
29
Deaths
10
10
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
7
2
1
3.75
L
Danzaburou
AlexEBoi
Danzaburou
5
8
2
0.75
L
3
4
4
1.25
L
Aphrodite
NonNonFur
Aphrodite
0
9
1
0.06
W
Sun Wukong
Peterp4rker
Sun Wukong
2
0
7
5.5
W
Chiron
Sloani
Chiron
7
5
6
2
W
10
1
9
14.5
W
Khepri
Zietofiy
Khepri
3
2
11
4.25
L
Amaterasu
fel3791
Amaterasu
2
7
3
0.5
L
Morgan Le Fay
whitepowder123
Morgan Le Fay
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,923
Damage
50,610
61,864
Taken
63,991
23,839
Mitigated
33,453
15,593
Healing
29,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
8,527
4,453
0
2,082
7,903
3,808
4,016
0
7,903
0
63,194
L
Danzaburou
AlexEBoi
Danzaburou
11,362
5,078
88
4,961
16,467
5,723
234
7,132
9,292
0
38,745
L
8,440
1,498
0
2,595
14,593
4,192
0
4,584
9,857
0
36,426
L
Aphrodite
NonNonFur
Aphrodite
7,590
2,354
1,055
5,294
14,880
5,623
1,028
6,500
8,089
42,207
0
W
Sun Wukong
Peterp4rker
Sun Wukong
5,448
1,421
0
2,113
9,989
7,991
440
4,399
5,268
0
30,063
W
Chiron
Sloani
Chiron
12,210
6,575
1,640
3,072
12,170
4,880
2,645
1,087
11,073
0
53,868
W
16,423
1,091
1,913
9,036
13,063
5,070
613
1,562
11,363
86,617
0
W
Khepri
Zietofiy
Khepri
8,002
891
107
9,144
20,866
11,704
854
1,097
19,769
30,445
0
L
Amaterasu
fel3791
Amaterasu
4,514
1,945
0
1,320
14,847
8,007
23
5,977
8,737
0
16,816
L
Morgan Le Fay
whitepowder123
Morgan Le Fay
1,017
126
0
280
1,077
294
0
232
845
5,631
765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,086
Gold Earned
50,120
232
Minions Killed
417
0
Camps Cleared
0
1,208,905
Distance Traveled
1,654,622
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,059
614
116
6
0
278,474
0
L
Danzaburou
9,568
532
58
3
0
269,856
0
L
Loki
8,038
447
49
3
0
353,193
1
L
Aphrodite
7,484
416
82
5
0
263,609
6
W
Sun Wukong
8,443
469
43
2
0
366,317
2
W
Chiron
9,771
543
86
5
0
285,549
0
W
Chang'e
11,198
622
137
8
0
375,023
4
W
Khepri
9,649
536
35
2
0
349,259
4
L
Amaterasu
7,807
434
29
2
0
280,186
2
L
Morgan Le Fay
5,189
288
14
1
0
42,061
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role