Player Matchup

Bellona
Bellona
Gnomio_Raivoso
Bellona
Level 18
God Stats
0W - 1L
1,652 SR
Queue Stats
30W - 20L
1,364 Elo+
Party 1
Cerberus
Cerberus
Sr_Star-
Cerberus
Level 40
God Stats
8W - 5L
1,611 SR
Queue Stats
58W - 45L
1,364 Elo+
Party 1
Arachne
Arachne
VarnLeif
Arachne
Level 83
God Stats
4W - 8L
1,157 SR
Queue Stats
28W - 34L
1,278 Elo+
Party 3
Nemesis
Nemesis
raels_99
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,297 Elo+
Party 3
Cthulhu
Cthulhu
v1ct0r-0807
Cthulhu
Level 16
God Stats
3W - 1L
1,873 SR
Queue Stats
9W - 7L
1,342 Elo+
Party 1
Team Averages
Level 32
1,558 SR
1,329 Elo+

VS

Team Averages
Level 35
1,545 SR
1,407 Elo+
Fenrir
Fenrir
COCHILOCOAK2685
Fenrir
Level 21
God Stats
33W - 21L
1,628 SR
Queue Stats
269W - 274L
1,404 Elo+
Party 2
Medusa
Medusa
Kattleyaaaa
Medusa
Level 26
God Stats
6W - 5L
1,504 SR
Queue Stats
64W - 78L
1,338 Elo+
Solo
Persephone
Persephone
Stroke_NODAMB
Persephone
Level 83
God Stats
7W - 3L
1,555 SR
Queue Stats
244W - 222L
1,488 Elo+
Party 2
Hades
Hades
cow12
Hades
Level 28
God Stats
6W - 3L
1,524 SR
Queue Stats
90W - 97L
1,351 Elo+
Solo
Ymir
Ymir
iLoveHappyPanda
Ymir
Level 16
God Stats
90W - 66L
1,514 SR
Queue Stats
243W - 269L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 0
5,829
343
3,235
11,895
5,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Sr_Star-
Cerberus
12
2 / 5 / 4
7,821
460
3,919
14,635
14,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
VarnLeif
Arachne
12
1 / 3 / 1
7,423
437
4,942
12,788
5,021
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
raels_99
Nemesis
9
0 / 8 / 3
6,325
372
1,308
7,813
2,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cthulhu
v1ct0r-0807
Cthulhu
9
4 / 9 / 2
7,365
433
6,185
14,735
4,503
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
10 / 3 / 7
9,100
535
13,320
10,191
4,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Medusa
14
5 / 0 / 4
8,964
527
7,228
6,397
2,211
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Persephone
Stroke_NODAMB
Persephone
15
6 / 2 / 2
9,932
584
11,441
9,282
3,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hades
cow12
Hades
16
7 / 0 / 6
9,625
566
8,145
10,550
8,051
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
2 / 3 / 4
7,157
421
2,408
8,759
7,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
53
7
Kills
30
33
Deaths
8
10
Assists
23
Player
Kills
Deaths
Assists
KDA
W
10
3
7
4.5
L
0
8
0
0
W
Medusa
5
0
4
7
L
Cerberus
Sr_Star-
Cerberus
2
5
4
0.8
W
Persephone
Stroke_NODAMB
Persephone
6
2
2
3.5
L
Arachne
VarnLeif
Arachne
1
3
1
0.5
W
Hades
cow12
Hades
7
0
6
10
W
2
3
4
1.33
L
Nemesis
raels_99
Nemesis
0
8
3
0.19
L
Cthulhu
v1ct0r-0807
Cthulhu
4
9
2
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,589
Damage
42,542
61,866
Taken
45,179
32,816
Mitigated
24,452
9,087
Healing
15,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,320
3,904
0
3,494
10,191
4,050
0
3,770
6,421
0
44,436
L
3,235
918
0
958
11,895
5,734
0
4,614
7,239
0
26,899
W
Medusa
7,228
3,652
0
894
6,397
2,211
636
899
5,498
0
55,895
L
Cerberus
Sr_Star-
Cerberus
3,919
599
0
3,133
14,635
14,573
384
5,027
9,487
30,185
0
W
Persephone
Stroke_NODAMB
Persephone
11,441
879
174
3,102
9,282
3,030
2,323
1,266
8,014
68,695
0
L
Arachne
VarnLeif
Arachne
4,942
2,993
0
4,996
12,788
5,021
0
4,933
7,609
0
43,978
W
Hades
cow12
Hades
8,145
800
192
7,540
10,550
8,051
663
2,008
8,542
60,839
0
W
2,408
443
0
408
8,759
7,110
366
2,335
6,424
17,998
0
L
Nemesis
raels_99
Nemesis
1,308
723
0
0
7,813
2,985
322
524
7,289
0
14,506
L
Cthulhu
v1ct0r-0807
Cthulhu
6,185
1,819
0
0
14,735
4,503
432
6,360
8,248
19,257
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,763
Gold Earned
44,778
248
Minions Killed
453
0
Camps Cleared
0
1,492,064
Distance Traveled
1,593,328
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,100
535
65
4
0
335,404
3
L
Bellona
5,829
343
28
2
0
325,794
0
W
Medusa
8,964
527
101
6
0
318,733
0
L
Cerberus
7,821
460
76
4
0
284,533
0
W
Persephone
9,932
584
134
8
0
352,332
1
L
Arachne
7,423
437
68
4
0
320,468
0
W
Hades
9,625
566
126
7
0
239,788
1
W
Ymir
7,157
421
27
2
0
347,071
0
L
Nemesis
6,325
372
36
2
0
271,850
0
L
Cthulhu
7,365
433
40
2
0
289,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role