Player Matchup

Geb
Geb
Gold III
 
Geb
Gold III
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Bronze III
ELITE_LOCK
Skadi
Bronze III
Level 47
God Stats
1W - 0L
1,692 SR
Queue Stats
16W - 16L
1,515 MMR
Solo
Artio
Artio
Gold III
JeremyRRRtuTgg
Artio
Gold III
Level 127
God Stats
1W - 0L
1,511 SR
Queue Stats
43W - 45L
1,526 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Bronze III
Solebaton
Morgan Le Fay
Bronze III
Level 76
God Stats
1W - 2L
1,958 SR
Queue Stats
21W - 13L
1,554 MMR
Party 2
Osiris
Osiris
Bronze III
UMGVERSED9
Osiris
Bronze III
Level 33
God Stats
1W - 2L
1,859 SR
Queue Stats
21W - 13L
1,554 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 74
1,704 SR
1,530 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 104
1,534 SR
1,530 MMR
Chang'e
Chang'e
Platinum V
Dro All Day 420
Chang'e
Platinum V
Level 120
God Stats
5W - 9L
1,458 SR
Queue Stats
380W - 379L
1,576 MMR
Solo
Sylvanus
Sylvanus
Gold I
Jotta_pty
Sylvanus
Gold I
Level 104
God Stats
3W - 2L
1,737 SR
Queue Stats
244W - 244L
1,482 MMR
Solo
Baron Samedi
Baron Samedi
Gold III
NightyEX
Baron Samedi
Gold III
Level 124
God Stats
0W - 1L
1,602 SR
Queue Stats
231W - 236L
1,494 MMR
Solo
Izanami
Izanami
Bronze III
The_Chubbanator
Izanami
Bronze III
Level 84
God Stats
0W - 1L
1,569 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Bastet
Bastet
Bronze III
ZaGll
Bastet
Bronze III
Level 89
God Stats
0W - 1L
1,305 SR
Queue Stats
1W - 1L
1,600 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
13
1 / 1 / 10
7,720
454
5,205
11,706
8,465
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Skadi
14
0 / 5 / 4
8,569
504
3,544
9,035
2,581
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
5 / 0 / 5
9,657
568
14,272
15,608
14,166
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Morgan Le Fay
Solebaton
Morgan Le Fay
16
7 / 2 / 9
10,171
598
15,156
12,573
6,760
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
UMGVERSED9
Osiris
18
7 / 0 / 6
10,981
646
8,446
13,371
10,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
SetTyrTiamatAnubisGilgamesh

VS

Bans
Jing WeiOdinCerberusPoseidonAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 1
8,901
524
9,824
13,094
4,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Jotta_pty
Sylvanus
14
0 / 3 / 0
8,158
480
9,207
14,891
13,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baron Samedi
NightyEX
Baron Samedi
13
2 / 3 / 4
7,726
454
8,299
14,829
13,291
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
2 / 2 / 2
9,005
530
3,933
6,510
2,121
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bastet
ZaGll
Bastet
14
1 / 6 / 3
7,977
469
9,975
15,114
5,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
18
20
Kills
8
8
Deaths
20
34
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
1
10
6
L
3
6
1
0.58
W
Skadi
0
5
4
0.4
W
5
0
5
7.5
L
Sylvanus
Jotta_pty
Sylvanus
0
3
0
0
L
Baron Samedi
NightyEX
Baron Samedi
2
3
4
1.33
W
Morgan Le Fay
Solebaton
Morgan Le Fay
7
2
9
5.75
L
2
2
2
1.5
W
Osiris
UMGVERSED9
Osiris
7
0
6
10
L
Bastet
ZaGll
Bastet
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,623
Damage
41,238
62,293
Taken
64,438
42,553
Mitigated
38,815
23,561
Healing
24,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
5,205
563
240
1,655
11,706
8,465
362
5,382
6,324
24,958
0
L
9,824
880
2,342
3,894
13,094
4,440
325
8,141
4,953
59,373
0
W
Skadi
3,544
762
0
1,742
9,035
2,581
948
2,624
6,411
0
61,628
W
14,272
961
1,701
8,780
15,608
14,166
0
7,783
7,825
56,502
0
L
Sylvanus
Jotta_pty
Sylvanus
9,207
2,359
1,392
6,760
14,891
13,675
0
9,468
5,423
40,421
11,387
L
Baron Samedi
NightyEX
Baron Samedi
8,299
1,051
689
3,280
14,829
13,291
505
7,891
6,938
35,875
0
W
Morgan Le Fay
Solebaton
Morgan Le Fay
15,156
1,810
562
4,243
12,573
6,760
372
6,310
6,263
57,775
0
L
3,933
2,520
0
1,236
6,510
2,121
505
2,225
4,285
0
66,833
W
Osiris
UMGVERSED9
Osiris
8,446
4,649
0
4,638
13,371
10,581
152
4,364
9,007
0
95,025
L
Bastet
ZaGll
Bastet
9,975
2,515
0
4,733
15,114
5,288
0
7,191
7,923
0
55,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,098
Gold Earned
41,767
496
Minions Killed
498
0
Camps Cleared
0
1,677,003
Distance Traveled
1,588,941
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,720
454
23
1
0
326,591
1
L
Chang'e
8,901
524
115
7
0
325,394
8
W
Skadi
8,569
504
116
7
0
334,212
0
W
Artio
9,657
568
104
6
0
336,836
2
L
Sylvanus
8,158
480
113
7
0
259,501
2
L
Baron Samedi
7,726
454
53
3
0
302,971
2
W
Morgan Le Fay
10,171
598
103
6
0
307,754
2
L
Izanami
9,005
530
129
8
0
331,544
1
W
Osiris
10,981
646
150
9
0
371,610
3
L
Bastet
7,977
469
88
5
0
369,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role