Player Matchup

Danzaburou
Danzaburou
FlipTHACoinBCGD
Danzaburou
Level 33
God Stats
1W - 0L
1,706 SR
Queue Stats
6W - 13L
1,248 Elo+
Solo
Merlin
Merlin
Srt8cap711
Merlin
Level 155
God Stats
15W - 25L
1,289 SR
Queue Stats
179W - 206L
1,269 Elo+
Solo
Aphrodite
Aphrodite
TheGalacticNova
Aphrodite
Level 107
God Stats
11W - 6L
1,534 SR
Queue Stats
84W - 79L
1,360 Elo+
Solo
Loki
Loki
edereithan
Loki
Level 58
God Stats
12W - 11L
1,476 SR
Queue Stats
34W - 40L
1,408 Elo+
Party 2
Susano
Susano
ferp8z
Susano
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,233 Elo+
Party 2
Team Averages
Level 76
1,501 SR
1,303 Elo+

VS

Team Averages
Level 70
1,520 SR
1,361 Elo+
Merlin
Merlin
Finesse Snacks
Merlin
Level 29
God Stats
21W - 19L
1,597 SR
Queue Stats
68W - 79L
1,455 Elo+
Solo
Izanami
Izanami
LGU Advanced
Izanami
Level 31
God Stats
3W - 4L
1,407 SR
Queue Stats
5W - 14L
1,243 Elo+
Party 1
Sol
Sol
NethDracoknight
Sol
Level 99
God Stats
4W - 3L
1,441 SR
Queue Stats
10W - 13L
1,419 Elo+
Party 1
Hun Batz
Hun Batz
Pluto14
Hun Batz
Level 84
God Stats
1W - 1L
1,658 SR
Queue Stats
2W - 7L
1,350 Elo+
Party 1
King Arthur
King Arthur
Slouchy7074
King Arthur
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,339 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FlipTHACoinBCGD
Danzaburou
17
9 / 8 / 10
13,342
953
12,303
15,874
6,254
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
Srt8cap711
Merlin
19
5 / 1 / 8
12,264
876
14,714
8,784
4,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Aphrodite
TheGalacticNova
Aphrodite
16
2 / 1 / 12
10,722
766
7,808
16,318
11,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

17
2 / 5 / 17
11,329
809
5,391
8,398
2,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Susano
ferp8z
Susano
20
23 / 6 / 8
15,990
1,142
27,483
15,260
6,599
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 8 / 6
11,148
796
11,213
12,923
4,295
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Izanami
LGU Advanced
Izanami
15
0 / 7 / 4
8,681
620
6,655
15,930
5,105
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
4 / 9 / 7
11,606
829
12,331
17,125
7,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hun Batz
Pluto14
Hun Batz
17
4 / 9 / 9
11,891
849
8,472
14,059
4,725
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
Slouchy7074
King Arthur
16
4 / 8 / 8
11,166
798
8,050
17,306
16,546
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
52
41
Kills
18
21
Deaths
41
55
Assists
34
Player
Kills
Deaths
Assists
KDA
L
6
8
6
1.13
W
Danzaburou
FlipTHACoinBCGD
Danzaburou
9
8
10
1.75
L
Izanami
LGU Advanced
Izanami
0
7
4
0.29
L
4
9
7
0.83
L
Hun Batz
Pluto14
Hun Batz
4
9
9
0.94
L
King Arthur
Slouchy7074
King Arthur
4
8
8
1
W
Merlin
Srt8cap711
Merlin
5
1
8
9
W
Aphrodite
TheGalacticNova
Aphrodite
2
1
12
8
W
2
5
17
2.1
W
Susano
ferp8z
Susano
23
6
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,699
Damage
46,721
64,634
Taken
77,343
30,877
Mitigated
37,859
17,797
Healing
5,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,213
825
0
807
12,923
4,295
0
1,511
11,412
28,223
0
W
Danzaburou
FlipTHACoinBCGD
Danzaburou
12,303
4,889
0
1,637
15,874
6,254
1,374
5,245
10,629
0
34,985
L
Izanami
LGU Advanced
Izanami
6,655
3,756
0
236
15,930
5,105
1,369
3,909
12,021
0
27,204
L
12,331
5,286
0
3,949
17,125
7,188
1
7,300
9,825
39,286
3,474
L
Hun Batz
Pluto14
Hun Batz
8,472
2,378
17
577
14,059
4,725
0
3,770
10,289
0
15,435
L
King Arthur
Slouchy7074
King Arthur
8,050
1,489
0
0
17,306
16,546
0
6,032
11,274
0
22,657
W
Merlin
Srt8cap711
Merlin
14,714
584
126
836
8,784
4,356
2,724
2,784
6,000
58,197
0
W
Aphrodite
TheGalacticNova
Aphrodite
7,808
844
5,069
9,669
16,318
11,009
791
6,608
9,710
21,852
0
W
5,391
929
0
316
8,398
2,659
1
3,294
5,104
0
28,819
W
Susano
ferp8z
Susano
27,483
8,435
0
144
15,260
6,599
0
4,509
10,751
0
53,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,647
Gold Earned
54,492
306
Minions Killed
241
11
Camps Cleared
3
1,271,633
Distance Traveled
1,114,718
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,148
796
54
4
0
201,071
0
W
Danzaburou
13,342
953
42
3
0
228,942
1
L
Izanami
8,681
620
73
5
0
228,856
1
L
Sol
11,606
829
80
6
1
199,052
0
L
Hun Batz
11,891
849
14
1
2
238,588
0
L
King Arthur
11,166
798
20
1
0
247,151
1
W
Merlin
12,264
876
111
8
3
241,089
4
W
Aphrodite
10,722
766
44
3
0
265,255
3
W
Loki
11,329
809
40
3
4
256,914
0
W
Susano
15,990
1,142
69
5
4
279,433
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role