Player Matchup

Agni
Agni
 
Agni
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
 
Thanatos
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Terra
Terra
 
Terra
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
SONEK4VRB
Jing Wei
Level 127
God Stats
5W - 2L
1,418 SR
Queue Stats
436W - 428L
1,526 Elo+
Solo
Kuzenbo
Kuzenbo
zThegodlynoobz
Kuzenbo
Level 105
God Stats
1W - 0L
1,980 SR
Queue Stats
12W - 10L
1,438 Elo+
Party 2
Team Averages
Level 127
1,580 SR
1,493 Elo+

VS

Team Averages
Level 128
1,392 SR
1,450 Elo+
Chang'e
Chang'e
ImDarreC410
Chang'e
Level 129
God Stats
0W - 1L
1,336 SR
Queue Stats
1W - 6L
1,190 Elo+
Party 1
Apollo
Apollo
MrBarry12
Apollo
Level 125
God Stats
1W - 1L
1,418 SR
Queue Stats
111W - 111L
1,475 Elo+
Solo
Skadi
Skadi
azKato
Skadi
Level 118
God Stats
1W - 1L
1,446 SR
Queue Stats
210W - 227L
1,530 Elo+
Solo
King Arthur
King Arthur
banguare
King Arthur
Level 160
God Stats
0W - 2L
1,224 SR
Queue Stats
175W - 154L
1,556 Elo+
Party 1
Scylla
Scylla
ragnaesir
Scylla
Level 107
God Stats
9W - 9L
1,534 SR
Queue Stats
405W - 459L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
20
8 / 1 / 17
14,205
710
28,018
18,967
11,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
 
Thanatos
20
11 / 5 / 10
13,830
692
15,049
23,116
15,861
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Terra
 
Terra
20
4 / 5 / 19
12,658
633
19,259
31,642
53,862
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
SONEK4VRB
Jing Wei
20
7 / 8 / 20
14,657
733
40,141
21,925
12,510
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

19
1 / 6 / 21
13,010
651
19,170
35,306
69,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ImDarreC410
Chang'e
20
3 / 3 / 15
12,212
611
16,874
25,945
10,382
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
MrBarry12
Apollo
20
9 / 5 / 13
13,739
687
22,686
22,665
10,038
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Skadi
azKato
Skadi
19
2 / 11 / 13
12,278
614
18,465
23,801
9,589
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
banguare
King Arthur
20
6 / 8 / 13
13,596
680
23,569
37,036
41,627
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Scylla
ragnaesir
Scylla
20
4 / 4 / 8
12,932
647
22,819
19,057
7,821
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
86
31
Kills
24
25
Deaths
31
87
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
8
1
17
16.5
W
Thanatos
 
Thanatos
11
5
10
3.2
W
Terra
 
Terra
4
5
19
2.7
L
Chang'e
ImDarreC410
Chang'e
3
3
15
3.5
L
Apollo
MrBarry12
Apollo
9
5
13
3.1
W
Jing Wei
SONEK4VRB
Jing Wei
7
8
20
2.13
L
Skadi
azKato
Skadi
2
11
13
0.77
L
King Arthur
banguare
King Arthur
6
8
13
1.56
L
Scylla
ragnaesir
Scylla
4
4
8
2
W
1
6
21
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,637
Damage
104,413
130,956
Taken
128,504
162,909
Mitigated
79,457
61,577
Healing
64,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
28,018
549
3,248
7,096
18,967
11,493
726
7,783
11,184
58,925
0
W
Thanatos
 
Thanatos
15,049
2,145
2,539
12,916
23,116
15,861
815
8,397
14,719
0
23,283
W
Terra
 
Terra
19,259
1,356
13,842
11,591
31,642
53,862
1,065
7,802
23,840
31,875
0
L
Chang'e
ImDarreC410
Chang'e
16,874
1,947
20,950
13,853
25,945
10,382
440
15,000
10,945
29,240
0
L
Apollo
MrBarry12
Apollo
22,686
11,132
3,449
2,778
22,665
10,038
2,207
13,994
8,671
0
41,954
W
Jing Wei
SONEK4VRB
Jing Wei
40,141
20,097
2,019
1,678
21,925
12,510
2,658
7,345
14,580
0
88,941
L
Skadi
azKato
Skadi
18,465
7,641
3,755
3,165
23,801
9,589
0
12,843
10,958
0
47,464
L
King Arthur
banguare
King Arthur
23,569
1,581
3,352
7,014
37,036
41,627
33
12,632
24,404
1,081
40,886
L
Scylla
ragnaesir
Scylla
22,819
592
2,252
3,891
19,057
7,821
893
11,978
7,079
46,654
0
W
19,170
4,816
342
6,306
35,306
69,183
158
9,402
25,904
29,708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,360
Gold Earned
64,757
209
Minions Killed
242
0
Camps Cleared
0
1,877,619
Distance Traveled
1,728,919
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
14,205
710
66
3
0
394,921
7
W
Thanatos
13,830
692
17
1
0
402,097
0
W
Terra
12,658
633
15
1
0
357,056
0
L
Chang'e
12,212
611
28
1
0
385,266
0
L
Apollo
13,739
687
45
2
0
353,805
2
W
Jing Wei
14,657
733
95
5
0
338,900
0
L
Skadi
12,278
614
69
3
0
283,579
0
L
King Arthur
13,596
680
44
2
0
381,045
0
L
Scylla
12,932
647
56
3
0
325,224
1
W
Kuzenbo
13,010
651
16
1
0
384,645
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role