Player Matchup

Anubis
Anubis
DonaldTrumpsFBI
Anubis
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,195 Elo+
Party 1
Jormungandr
Jormungandr
IcedOutButt
Jormungandr
Level 4
God Stats
4W - 3L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 1
Nemesis
Nemesis
niya saiki
Nemesis
Level 7
God Stats
2W - 0L
1,721 SR
Queue Stats
4W - 8L
1,231 Elo+
Party 1
Team Averages
Level 7
1,574 SR
1,309 Elo+

VS

Team Averages
Level 36
1,471 SR
1,315 Elo+
Odin
Odin
ThePhilWhoKills
Odin
Level 17
God Stats
8W - 10L
1,442 SR
Queue Stats
10W - 12L
1,336 Elo+
Party 2
Ares
Ares
chinapanda481
Ares
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,282 Elo+
Solo
Scylla
Scylla
savajudah555
Scylla
Level 75
God Stats
6W - 7L
1,472 SR
Queue Stats
101W - 113L
1,325 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 3 / 3
11,460
764
16,000
13,087
6,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
IcedOutButt
Jormungandr
13
2 / 1 / 6
9,696
646
5,287
12,374
10,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nemesis
niya saiki
Nemesis
13
1 / 1 / 8
9,489
633
4,534
11,580
3,918
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 3
9,563
638
9,645
12,227
8,207
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 3 / 3
7,747
516
1,564
6,845
2,991
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Scylla
13
3 / 6 / 1
9,284
619
11,616
11,022
3,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
12
Kills
5
5
Deaths
12
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
9
3
3
3.5
W
Jormungandr
IcedOutButt
Jormungandr
2
1
6
5
L
2
3
3
1.17
L
0
3
3
0.5
W
Nemesis
niya saiki
Nemesis
1
1
8
5
L
Scylla
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,821
Damage
22,825
37,041
Taken
30,094
20,839
Mitigated
14,856
11,889
Healing
4,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,000
288
120
5,735
13,087
6,032
703
4,436
8,651
60,916
0
W
Jormungandr
IcedOutButt
Jormungandr
5,287
1,347
0
3,661
12,374
10,889
149
5,550
6,824
24,877
0
L
9,645
890
0
2,654
12,227
8,207
0
6,999
4,498
0
23,570
L
1,564
0
0
0
6,845
2,991
0
4,623
1,822
3,014
0
W
Nemesis
niya saiki
Nemesis
4,534
1,139
0
2,373
11,580
3,918
1,489
3,491
8,089
0
19,198
L
Scylla
11,616
420
0
1,351
11,022
3,658
0
8,333
1,951
41,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,645
Gold Earned
26,594
166
Minions Killed
125
10
Camps Cleared
2
736,638
Distance Traveled
678,670
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,460
764
95
6
9
233,711
1
W
Jormungandr
9,696
646
32
2
0
227,411
2
L
Odin
9,563
638
36
2
1
295,881
0
L
Ares
7,747
516
2
0
0
145,781
0
W
Nemesis
9,489
633
39
3
1
275,516
0
L
Scylla
9,284
619
87
6
1
237,008
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role