Player Matchup

Olorun
Olorun
ASAPHankHill
Olorun
Level 5
God Stats
2W - 1L
1,695 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Fenrir
Fenrir
Nazuell
Fenrir
Level 18
God Stats
1W - 1L
1,117 SR
Queue Stats
13W - 4L
1,586 Elo+
Solo
Serqet
Serqet
PersephoneOP
Serqet
Level 17
God Stats
12W - 6L
1,562 SR
Queue Stats
47W - 35L
1,634 Elo+
Party 2
Ganesha
Ganesha
XxTwyLyteXx
Ganesha
Level 106
God Stats
11W - 6L
1,619 SR
Queue Stats
187W - 167L
1,566 Elo+
Party 1
Hel
Hel
ninezuluone
Hel
Level 41
God Stats
5W - 3L
1,641 SR
Queue Stats
31W - 27L
1,552 Elo+
Party 2
Team Averages
Level 37
1,527 SR
1,568 Elo+

VS

Team Averages
Level 22
1,553 SR
1,447 Elo+
King Arthur
King Arthur
Apolloistaken69
King Arthur
Level 26
God Stats
4W - 8L
1,490 SR
Queue Stats
51W - 51L
1,372 Elo+
Solo
Sol
Sol
Boseph123
Sol
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,524 Elo+
Solo
Tsukuyomi
Tsukuyomi
DakHughes
Tsukuyomi
Level 29
God Stats
5W - 4L
1,708 SR
Queue Stats
78W - 92L
1,446 Elo+
Solo
Chiron
Chiron
Darkknight4492
Chiron
Level 18
God Stats
0W - 1L
1,542 SR
Queue Stats
103W - 142L
1,378 Elo+
Solo
Vulcan
Vulcan
Sakuraqu33n
Vulcan
Level 23
God Stats
0W - 3L
1,528 SR
Queue Stats
50W - 36L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
12
8 / 1 / 2
7,314
522
4,397
7,846
2,859
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
Nazuell
Fenrir
14
7 / 1 / 4
7,984
570
8,783
9,122
5,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Serqet
14
8 / 1 / 4
8,603
615
6,192
10,414
4,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ganesha
XxTwyLyteXx
Ganesha
10
0 / 4 / 14
6,598
471
5,087
10,045
6,114
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
1 / 8 / 6
6,373
455
1,736
7,981
2,712
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Apolloistaken69
King Arthur
8
0 / 1 / 0
5,805
415
2,027
4,405
2,526
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
3 / 4 / 2
7,317
523
8,755
9,137
1,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tsukuyomi
DakHughes
Tsukuyomi
12
6 / 7 / 5
7,971
569
8,552
10,058
3,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
3 / 8 / 1
6,198
443
5,166
10,617
2,041
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Vulcan
10
3 / 4 / 5
7,197
514
7,263
6,781
2,206
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
28
24
Kills
15
15
Deaths
24
30
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Olorun
8
1
2
9
L
King Arthur
Apolloistaken69
King Arthur
0
1
0
0
L
3
4
2
1
L
Tsukuyomi
DakHughes
Tsukuyomi
6
7
5
1.21
L
3
8
1
0.44
W
Fenrir
Nazuell
Fenrir
7
1
4
9
W
Serqet
8
1
4
10
L
Vulcan
3
4
5
1.38
W
Ganesha
XxTwyLyteXx
Ganesha
0
4
14
1.75
W
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,195
Damage
31,763
45,408
Taken
40,998
21,225
Mitigated
12,422
16,433
Healing
8,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
4,397
4,025
217
4,385
7,846
2,859
0
4,079
3,767
36,805
0
L
King Arthur
Apolloistaken69
King Arthur
2,027
241
0
1,137
4,405
2,526
0
0
4,405
0
19,908
L
8,755
2,829
0
4,156
9,137
1,999
20
3,781
5,204
39,626
0
L
Tsukuyomi
DakHughes
Tsukuyomi
8,552
1,280
0
1,267
10,058
3,650
0
1,990
7,938
0
35,232
L
5,166
2,354
134
1,579
10,617
2,041
104
3,454
6,762
0
20,428
W
Fenrir
Nazuell
Fenrir
8,783
2,684
0
3,671
9,122
5,373
1,070
1,509
7,613
0
42,792
W
Serqet
6,192
1,708
0
5,070
10,414
4,167
0
3,606
6,808
0
46,556
L
Vulcan
7,263
3,089
0
402
6,781
2,206
522
1,678
4,810
32,528
0
W
Ganesha
XxTwyLyteXx
Ganesha
5,087
1,091
138
1,065
10,045
6,114
0
3,366
6,679
20,162
0
W
1,736
214
474
1,413
7,981
2,712
210
3,458
4,523
16,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,872
Gold Earned
34,488
308
Minions Killed
252
0
Camps Cleared
0
1,333,662
Distance Traveled
1,146,773
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
7,314
522
93
7
0
258,617
1
L
King Arthur
5,805
415
37
3
0
147,637
0
L
Sol
7,317
523
68
5
0
233,726
5
L
Tsukuyomi
7,971
569
60
4
0
262,842
5
L
Chiron
6,198
443
30
2
0
245,485
0
W
Fenrir
7,984
570
83
6
0
288,510
3
W
Serqet
8,603
615
97
7
0
316,418
2
L
Vulcan
7,197
514
57
4
0
257,083
5
W
Ganesha
6,598
471
6
0
0
249,073
5
W
Hel
6,373
455
29
2
0
221,044
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role