Player Matchup

Morgan Le Fay
Morgan Le Fay
Boatlas
Morgan Le Fay
Level 45
God Stats
1W - 1L
1,099 SR
Queue Stats
3W - 12L
913 Elo+
Party 1
Merlin
Merlin
ColbertDolbert
Merlin
Level 49
God Stats
1W - 3L
1,206 SR
Queue Stats
14W - 15L
1,155 Elo+
Party 1
King Arthur
King Arthur
therealnyhmesis
King Arthur
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 13L
1,016 Elo+
Party 1
Team Averages
Level 53
1,268 SR
1,028 Elo+

VS

Team Averages
Level 41
1,455 SR
1,217 Elo+
Izanami
Izanami
D_Waltz723
Izanami
Level 28
God Stats
3W - 7L
1,406 SR
Queue Stats
25W - 33L
1,123 Elo+
Solo
Set
Set
Pyroca_x
Set
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,344 Elo+
Solo
Ra
Ra
T0aStYxxUniiC0rN
Ra
Level 66
God Stats
7W - 18L
1,458 SR
Queue Stats
147W - 268L
1,185 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Boatlas
Morgan Le Fay
12
4 / 2 / 3
9,810
701
11,476
10,154
4,333
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
2 / 4 / 4
9,547
682
11,704
7,642
2,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
therealnyhmesis
King Arthur
11
2 / 5 / 3
8,809
629
5,392
12,725
8,643
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
D_Waltz723
Izanami
10
6 / 3 / 3
9,145
653
3,802
6,833
2,148
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

13
4 / 2 / 6
8,961
640
11,015
13,378
5,565
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 3 / 9
8,872
634
9,764
13,665
4,744
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
29
8
Kills
11
11
Deaths
8
10
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Boatlas
Morgan Le Fay
4
2
3
2.75
W
2
4
4
1
L
Izanami
D_Waltz723
Izanami
6
3
3
2.5
L
4
2
6
3.5
L
1
3
9
1.83
W
King Arthur
therealnyhmesis
King Arthur
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,572
Damage
24,581
30,521
Taken
33,876
15,551
Mitigated
12,457
4,713
Healing
6,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Boatlas
Morgan Le Fay
11,476
207
0
3,596
10,154
4,333
659
3,035
7,119
23,536
0
W
11,704
576
0
677
7,642
2,575
291
2,255
5,387
40,454
0
L
Izanami
D_Waltz723
Izanami
3,802
2,756
795
943
6,833
2,148
0
4,183
2,446
0
18,868
L
11,015
5,046
0
1,233
13,378
5,565
0
9,562
3,464
0
26,275
L
9,764
934
838
2,238
13,665
4,744
204
8,989
4,194
35,682
0
W
King Arthur
therealnyhmesis
King Arthur
5,392
316
0
440
12,725
8,643
48
4,717
8,008
0
19,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,166
Gold Earned
26,978
137
Minions Killed
136
1
Camps Cleared
7
758,139
Distance Traveled
673,353
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,810
701
20
1
0
263,546
3
W
Merlin
9,547
682
89
6
1
245,619
4
L
Izanami
9,145
653
37
3
3
157,017
0
L
Set
8,961
640
30
2
2
274,875
0
L
Ra
8,872
634
69
5
2
241,461
1
W
King Arthur
8,809
629
28
2
0
248,974
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role