Player Matchup

Jormungandr
Jormungandr
DonPipeParaTi
Jormungandr
Level 84
God Stats
2W - 1L
1,664 SR
Queue Stats
7W - 8L
1,414 Elo+
Party 2
Susano
Susano
LeinadErriuga
Susano
Level 19
God Stats
1W - 2L
1,284 SR
Queue Stats
7W - 6L
1,487 Elo+
Party 2
Ra
Ra
LilCvas
Ra
Level 6
God Stats
1W - 3L
1,228 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Linerosky
Sun Wukong
Level 20
God Stats
2W - 3L
1,154 SR
Queue Stats
6W - 7L
1,448 Elo+
Party 2
Neith
Neith
Swizzle2
Neith
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 55L
1,399 Elo+
Solo
Team Averages
Level 30
1,366 SR
1,449 Elo+

VS

Team Averages
Level 34
1,513 SR
1,506 Elo+
Neith
Neith
 
Neith
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ares
Ares
Ascendancy4
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
King Arthur
King Arthur
CalielTW
King Arthur
Level 7
God Stats
2W - 3L
1,747 SR
Queue Stats
8W - 9L
1,548 Elo+
Party 3
Anubis
Anubis
Kuryngan157
Anubis
Level 12
God Stats
2W - 2L
1,317 SR
Queue Stats
7W - 9L
1,329 Elo+
Solo
Loki
Loki
RagingBull55
Loki
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 11L
1,655 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DonPipeParaTi
Jormungandr
12
5 / 2 / 6
8,429
527
5,618
10,165
8,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
4 / 0 / 2
7,371
461
5,883
4,636
2,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
5 / 0 / 0
8,320
520
4,637
5,887
1,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Linerosky
Sun Wukong
13
1 / 0 / 3
7,560
473
3,371
5,309
5,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
Swizzle2
Neith
12
2 / 2 / 1
7,679
480
3,968
6,926
1,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
4 / 5 / 0
7,927
495
9,242
10,313
3,463
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8
0 / 5 / 1
5,989
374
729
9,811
6,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

King Arthur
CalielTW
King Arthur
12
0 / 2 / 0
7,066
442
2,482
8,577
2,788
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Anubis
11
0 / 3 / 0
6,667
417
4,141
7,082
2,959
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
0 / 4 / 0
5,785
362
2,245
8,053
2,391
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
17
Kills
4
4
Deaths
19
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
4
5
0
0.8
L
0
5
1
0.1
L
King Arthur
CalielTW
King Arthur
0
2
0
0
W
Jormungandr
DonPipeParaTi
Jormungandr
5
2
6
4
L
Anubis
0
3
0
0
W
4
0
2
5
W
5
0
0
5
W
Sun Wukong
Linerosky
Sun Wukong
1
0
3
2.5
L
0
4
0
0
W
Neith
Swizzle2
Neith
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,477
Damage
18,839
32,923
Taken
43,836
19,296
Mitigated
18,526
8,685
Healing
9,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
9,242
3,397
0
3,036
10,313
3,463
0
2,902
7,227
0
44,062
L
729
211
0
1,634
9,811
6,925
0
2,033
7,653
17,909
0
L
King Arthur
CalielTW
King Arthur
2,482
486
0
1,209
8,577
2,788
0
108
7,829
0
37,654
W
Jormungandr
DonPipeParaTi
Jormungandr
5,618
1,985
0
2,129
10,165
8,346
0
1,466
8,699
30,299
0
L
Anubis
4,141
295
0
1,840
7,082
2,959
708
3,606
3,012
40,700
0
W
5,883
1,963
0
358
4,636
2,042
177
791
3,845
0
27,374
W
4,637
728
179
1,835
5,887
1,875
1,700
2,465
3,422
40,226
0
W
Sun Wukong
Linerosky
Sun Wukong
3,371
512
0
911
5,309
5,071
1,329
60
5,249
0
37,222
L
2,245
596
0
1,771
8,053
2,391
0
1,125
6,915
0
26,909
W
Neith
Swizzle2
Neith
3,968
1,977
0
3,273
6,926
1,962
1,991
88
6,838
0
44,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,359
Gold Earned
33,434
319
Minions Killed
316
0
Camps Cleared
0
1,482,176
Distance Traveled
1,291,606
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,927
495
83
5
0
259,361
0
L
Ares
5,989
374
31
2
0
260,073
2
L
King Arthur
7,066
442
89
6
0
277,513
5
W
Jormungandr
8,429
527
40
3
0
286,718
3
L
Anubis
6,667
417
67
4
0
250,036
1
W
Susano
7,371
461
39
2
0
307,428
2
W
Ra
8,320
520
84
5
0
276,030
0
W
Sun Wukong
7,560
473
67
4
0
329,952
5
L
Loki
5,785
362
46
3
0
244,623
0
W
Neith
7,679
480
89
6
0
282,048
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role