Player Matchup

Kukulkan
Kukulkan
ElHijoDeWarchi
Kukulkan
Level 158
God Stats
0W - 1L
1,483 SR
Queue Stats
6W - 5L
1,636 Elo+
Party 1
Bakasura
Bakasura
Fenrir s0n
Bakasura
Level 16
God Stats
0W - 1L
1,819 SR
Queue Stats
8W - 9L
1,561 Elo+
Party 1
Chaac
Chaac
Havster
Chaac
Level 38
God Stats
3W - 1L
1,602 SR
Queue Stats
76W - 55L
1,543 Elo+
Solo
Ah Puch
Ah Puch
Ragnarok_Slayz
Ah Puch
Level 128
God Stats
9W - 7L
1,672 SR
Queue Stats
239W - 275L
1,415 Elo+
Party 2
Neith
Neith
xV-DuB-LuVx
Neith
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 72
1,615 SR
1,531 Elo+

VS

Team Averages
Level 66
1,554 SR
1,518 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
AWWxMANxIxDIED
Thanatos
Level 89
God Stats
5W - 4L
1,674 SR
Queue Stats
346W - 308L
1,577 Elo+
Party 3
Izanami
Izanami
Godly rxse
Izanami
Level 129
God Stats
6W - 3L
1,698 SR
Queue Stats
617W - 498L
1,560 Elo+
Party 3
Anubis
Anubis
MIStAkEn Sxnny
Anubis
Level 34
God Stats
15W - 6L
1,526 SR
Queue Stats
150W - 111L
1,541 Elo+
Party 3
Khepri
Khepri
diresharkdrake
Khepri
Level 35
God Stats
1W - 3L
1,370 SR
Queue Stats
29W - 37L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
11
2 / 4 / 1
6,560
596
6,075
5,898
1,499
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
Fenrir s0n
Bakasura
9
2 / 2 / 2
5,842
531
3,097
8,387
1,900
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
Havster
Chaac
10
0 / 3 / 1
5,592
508
2,068
8,958
2,958
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

9
2 / 3 / 1
5,275
480
5,345
8,020
2,236
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
0 / 6 / 1
4,994
454
1,993
5,592
1,273
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
4 / 0 / 3
7,503
682
10,015
4,090
1,545
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
11
5 / 2 / 4
6,739
613
7,519
7,512
2,863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
Godly rxse
Izanami
13
9 / 0 / 2
7,778
707
6,776
5,300
1,861
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 2 / 2
5,862
533
1,642
5,860
2,471
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
0 / 3 / 8
5,262
478
1,339
5,315
4,994
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
37
6
Kills
18
18
Deaths
7
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
4
0
3
5.5
W
Thanatos
5
2
4
3.5
L
Kukulkan
2
4
1
0.63
L
Bakasura
Fenrir s0n
Bakasura
2
2
2
1.5
W
Izanami
Godly rxse
Izanami
9
0
2
10
L
Chaac
Havster
Chaac
0
3
1
0.17
W
0
2
2
0.5
L
2
3
1
0.83
W
0
3
8
1.33
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,578
Damage
27,291
36,855
Taken
28,077
9,866
Mitigated
13,734
8,155
Healing
12,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
10,015
2,860
64
1,956
4,090
1,545
145
1,334
2,756
51,793
0
W
Thanatos
7,519
2,315
0
5,991
7,512
2,863
193
1,321
6,146
0
35,355
L
Kukulkan
6,075
443
0
500
5,898
1,499
0
1,770
4,128
43,529
0
L
Bakasura
Fenrir s0n
Bakasura
3,097
2,793
0
1,281
8,387
1,900
0
2,521
5,866
0
24,517
W
Izanami
Godly rxse
Izanami
6,776
3,854
0
1,703
5,300
1,861
581
2,674
2,626
0
52,282
L
Chaac
Havster
Chaac
2,068
241
0
2,641
8,958
2,958
164
5,131
3,827
0
29,092
W
1,642
108
0
2,429
5,860
2,471
0
3,496
2,364
27,469
0
L
5,345
29
0
3,242
8,020
2,236
99
2,680
5,340
25,755
0
W
1,339
182
0
0
5,315
4,994
245
2,655
2,540
9,204
0
L
1,993
613
0
491
5,592
1,273
45
894
4,698
0
18,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,263
Gold Earned
33,144
293
Minions Killed
355
0
Camps Cleared
0
1,098,197
Distance Traveled
1,091,448
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,503
682
105
10
0
209,792
2
W
Thanatos
6,739
613
60
5
0
242,359
1
L
Kukulkan
6,560
596
96
9
0
201,538
5
L
Bakasura
5,842
531
59
5
0
273,034
2
W
Izanami
7,778
707
126
11
0
231,698
3
L
Chaac
5,592
508
63
6
0
237,368
3
W
Anubis
5,862
533
54
5
0
194,595
0
L
Ah Puch
5,275
480
35
3
0
203,982
4
W
Khepri
5,262
478
10
1
0
213,004
4
L
Neith
4,994
454
40
4
0
182,275
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role