Player Matchup

Sol
Sol
Erhaus
Sol
Level 29
God Stats
1W - 1L
1,249 SR
Queue Stats
115W - 144L
1,434 Elo+
Party 2
Khepri
Khepri
Feluu1406
Khepri
Level 7
God Stats
11W - 4L
1,811 SR
Queue Stats
27W - 23L
1,577 Elo+
Party 2
Artio
Artio
Piroket
Artio
Level 14
God Stats
8W - 5L
1,537 SR
Queue Stats
122W - 137L
1,179 Elo+
Party 1
Fenrir
Fenrir
capitao-decimal
Fenrir
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 50L
1,235 Elo+
Party 1
Gilgamesh
Gilgamesh
nicolaslewi586
Gilgamesh
Level 80
God Stats
26W - 23L
1,505 SR
Queue Stats
249W - 298L
1,418 Elo+
Party 2
Team Averages
Level 29
1,520 SR
1,369 Elo+

VS

Team Averages
Level 23
1,572 SR
1,376 Elo+
Morgan Le Fay
Morgan Le Fay
Zaqueu7
Morgan Le Fay
Level 24
God Stats
9W - 13L
1,394 SR
Queue Stats
41W - 60L
1,279 Elo+
Solo
Artemis
Artemis
emanueljere
Artemis
Level 28
God Stats
0W - 1L
1,912 SR
Queue Stats
106W - 81L
1,540 Elo+
Solo
Yemoja
Yemoja
flowerx iwnl
Yemoja
Level 18
God Stats
7W - 9L
1,579 SR
Queue Stats
78W - 100L
1,223 Elo+
Solo
Loki
Loki
iZzDoD0
Loki
Level 17
God Stats
5W - 7L
1,476 SR
Queue Stats
59W - 56L
1,546 Elo+
Solo
Arachne
Arachne
kalifa7039
Arachne
Level 29
God Stats
2W - 3L
1,497 SR
Queue Stats
176W - 185L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Erhaus
Sol
18
7 / 4 / 6
11,493
547
13,782
12,945
5,360
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
Feluu1406
Khepri
14
4 / 5 / 10
9,993
476
6,087
14,999
14,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Artio
Piroket
Artio
16
4 / 1 / 10
10,708
510
4,292
15,167
16,144
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
4 / 6 / 7
9,622
458
10,146
17,540
8,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gilgamesh
nicolaslewi586
Gilgamesh
19
8 / 1 / 2
11,588
552
18,850
16,091
14,129
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Zaqueu7
Morgan Le Fay
13
0 / 3 / 5
8,644
412
6,259
9,741
4,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
emanueljere
Artemis
17
7 / 6 / 3
11,056
526
19,417
19,909
6,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yemoja
12
1 / 10 / 4
8,273
394
3,022
17,704
9,183
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Loki
iZzDoD0
Loki
16
3 / 1 / 4
9,942
473
10,459
22,779
11,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
kalifa7039
Arachne
13
5 / 8 / 6
9,400
448
13,323
17,102
7,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
38
27
Kills
16
17
Deaths
28
35
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Sol
Erhaus
Sol
7
4
6
2.5
W
Khepri
Feluu1406
Khepri
4
5
10
1.8
W
Artio
Piroket
Artio
4
1
10
9
L
Morgan Le Fay
Zaqueu7
Morgan Le Fay
0
3
5
0.83
W
4
6
7
1.25
L
Artemis
emanueljere
Artemis
7
6
3
1.42
L
Yemoja
1
10
4
0.3
L
Loki
iZzDoD0
Loki
3
1
4
5
L
Arachne
kalifa7039
Arachne
5
8
6
1
W
Gilgamesh
nicolaslewi586
Gilgamesh
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,157
Damage
52,480
76,742
Taken
87,235
59,238
Mitigated
39,463
17,612
Healing
21,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
Erhaus
Sol
13,782
4,296
0
3,930
12,945
5,360
3,248
599
12,298
68,113
0
W
Khepri
Feluu1406
Khepri
6,087
767
527
1,662
14,999
14,767
75
1,994
12,652
21,896
0
W
Artio
Piroket
Artio
4,292
135
779
1,306
15,167
16,144
1,734
2,482
12,098
26,999
0
L
Morgan Le Fay
Zaqueu7
Morgan Le Fay
6,259
615
0
2,269
9,741
4,114
0
2,486
7,255
42,241
0
W
10,146
2,818
0
4,153
17,540
8,838
0
1,915
15,193
0
56,494
L
Artemis
emanueljere
Artemis
19,417
9,486
0
6,904
19,909
6,723
1,682
9,312
10,597
0
83,900
L
Yemoja
3,022
969
306
1,602
17,704
9,183
761
6,021
11,683
32,434
0
L
Loki
iZzDoD0
Loki
10,459
2,165
0
8,136
22,779
11,770
614
4,920
17,859
0
64,205
L
Arachne
kalifa7039
Arachne
13,323
9,409
0
2,150
17,102
7,673
0
4,161
12,941
0
42,335
W
Gilgamesh
nicolaslewi586
Gilgamesh
18,850
6,205
0
5,255
16,091
14,129
2,273
1,421
13,633
0
88,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,404
Gold Earned
47,315
435
Minions Killed
421
0
Camps Cleared
0
1,944,353
Distance Traveled
1,741,477
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,493
547
128
6
0
386,142
2
W
Khepri
9,993
476
29
1
0
398,757
2
W
Artio
10,708
510
51
2
0
382,927
0
L
Morgan Le Fay
8,644
412
71
3
0
320,074
0
W
Fenrir
9,622
458
82
4
0
362,317
0
L
Artemis
11,056
526
128
6
0
333,630
4
L
Yemoja
8,273
394
54
3
0
290,814
2
L
Loki
9,942
473
109
5
0
377,824
6
L
Arachne
9,400
448
59
3
0
419,135
0
W
Gilgamesh
11,588
552
145
7
0
414,210
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role