Player Matchup

Tiamat
Tiamat
ArtistAvery
Tiamat
Level 19
God Stats
37W - 28L
1,487 SR
Queue Stats
126W - 137L
1,391 Elo+
Solo
Rama
Rama
BlythAndBrawl
Rama
Level 23
God Stats
267W - 351L
1,295 SR
Queue Stats
290W - 374L
1,218 Elo+
Solo
Chronos
Chronos
DRUNK_PIRATE
Chronos
Level 8
God Stats
0W - 3L
1,269 SR
Queue Stats
3W - 11L
1,095 Elo+
Solo
Hel
Hel
H3ll_Hound015
Hel
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,396 Elo+
Party 1
Pele
Pele
UwU_Joy
Pele
Level 16
God Stats
7W - 6L
1,560 SR
Queue Stats
8W - 6L
1,456 Elo+
Party 1
Team Averages
Level 16
1,422 SR
1,311 Elo+

VS

Team Averages
Level 16
1,483 SR
1,415 Elo+
Artio
Artio
 
Artio
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
JEGT1812011
Chiron
Level 20
God Stats
2W - 0L
1,211 SR
Queue Stats
44W - 37L
1,402 Elo+
Solo
Hel
Hel
TweetTurtle
Hel
Level 25
God Stats
1W - 3L
1,500 SR
Queue Stats
23W - 44L
1,313 Elo+
Solo
Medusa
Medusa
glitchypanda2512
Medusa
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 48L
1,271 Elo+
Solo
Izanami
Izanami
odee Fat Naps
Izanami
Level 7
God Stats
27W - 17L
1,706 SR
Queue Stats
29W - 20L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
16
0 / 5 / 1
9,104
828
3,382
8,122
3,676
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
0 / 7 / 5
10,227
930
9,628
21,523
8,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
DRUNK_PIRATE
Chronos
17
1 / 12 / 5
10,311
937
12,840
25,679
10,156
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

16
1 / 10 / 6
10,480
953
12,848
25,156
10,417
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Pele
UwU_Joy
Pele
16
5 / 5 / 2
10,727
975
15,766
20,794
7,694
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

259

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
20
7 / 0 / 25
11,876
1,080
19,025
17,844
23,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chiron
19
10 / 0 / 21
12,735
1,158
18,851
10,109
4,159
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

19
0 / 3 / 29
10,919
993
7,309
9,852
3,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
9 / 3 / 23
12,908
1,173
13,313
13,008
5,769
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Izanami
20
13 / 1 / 22
12,789
1,163
36,859
8,881
3,915
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
159
7
Kills
39
39
Deaths
7
19
Assists
120
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
7
0
25
19.5
L
Tiamat
0
5
1
0.1
L
0
7
5
0.36
L
Chronos
DRUNK_PIRATE
Chronos
1
12
5
0.29
L
1
10
6
0.4
W
Chiron
10
0
21
20.5
W
0
3
29
4.83
L
Pele
UwU_Joy
Pele
5
5
2
1.2
W
9
3
23
6.83
W
Izanami
13
1
22
24

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,464
Damage
95,357
101,274
Taken
59,694
40,177
Mitigated
41,444
9,910
Healing
26,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
19,025
1,358
3,430
8,892
17,844
23,660
0
9,488
8,356
28,684
0
L
Tiamat
3,382
135
57
908
8,122
3,676
0
1,389
6,573
11,864
0
L
9,628
6,457
0
1,523
21,523
8,234
0
4,916
16,198
0
39,287
L
Chronos
DRUNK_PIRATE
Chronos
12,840
3,989
0
2,733
25,679
10,156
0
5,160
19,801
34,145
0
L
12,848
1,610
2,764
1,617
25,156
10,417
0
7,240
17,195
32,813
0
W
Chiron
18,851
6,985
2,114
2,969
10,109
4,159
0
5,694
4,415
0
43,243
W
7,309
3,040
2,268
2,643
9,852
3,941
0
4,219
5,633
16,489
0
L
Pele
UwU_Joy
Pele
15,766
1,342
0
308
20,794
7,694
0
5,198
15,173
0
23,627
W
13,313
6,761
0
940
13,008
5,769
0
5,854
7,154
0
20,811
W
Izanami
36,859
20,586
0
3,433
8,881
3,915
0
3,815
5,066
0
70,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,849
Gold Earned
61,227
201
Minions Killed
220
8
Camps Cleared
5
854,335
Distance Traveled
1,057,089
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
11,876
1,080
22
2
0
246,919
0
L
Tiamat
9,104
828
20
2
2
81,784
0
L
Rama
10,227
930
69
6
2
183,760
0
L
Chronos
10,311
937
34
3
3
164,617
0
L
Hel
10,480
953
59
5
0
204,657
0
W
Chiron
12,735
1,158
66
6
1
229,732
1
W
Hel
10,919
993
33
3
0
185,911
0
L
Pele
10,727
975
19
2
1
219,517
0
W
Medusa
12,908
1,173
17
2
2
201,504
1
W
Izanami
12,789
1,163
82
7
2
193,023
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role