Player Matchup

Hou Yi
Hou Yi
Diamond IV
 
Hou Yi
Diamond IV
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Fenrir
Fenrir
Masters
 
Fenrir
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thoth
Thoth
Masters
 
Thoth
Masters
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 133
1,500 SR
1,500 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 109
1,505 SR
1,414 MMR
Kukulkan
Kukulkan
Bronze III
ambush3
Kukulkan
Bronze III
Level 144
God Stats
8W - 9L
1,667 SR
Queue Stats
25W - 31L
1,460 MMR
Solo
Bakasura
Bakasura
Gold V
phoenixzero47
Bakasura
Gold V
Level 103
God Stats
3W - 5L
1,598 SR
Queue Stats
80W - 103L
1,601 MMR
Solo
Cernunnos
Cernunnos
Silver IV
skarabajonegro
Cernunnos
Silver IV
Level 79
God Stats
1W - 3L
1,249 SR
Queue Stats
5W - 14L
1,179 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
12
7 / 0 / 4
8,098
810
7,902
4,277
1,426
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
 
Fenrir
11
4 / 0 / 7
7,438
744
3,502
7,111
3,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thoth
 
Thoth
11
1 / 1 / 9
7,271
727
8,768
4,687
1,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
TiamatBaron SamediMorgan Le FayAresGilgamesh

VS

Bans
ArtemisSobekAchillesGuan YuTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ambush3
Kukulkan
10
0 / 1 / 1
5,931
593
3,053
7,671
2,170
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bakasura
phoenixzero47
Bakasura
8
0 / 5 / 1
5,555
556
900
7,568
2,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
skarabajonegro
Cernunnos
6
1 / 6 / 0
5,703
570
1,240
6,325
1,599
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
12
Kills
1
1
Deaths
12
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
7
0
4
9
W
Fenrir
 
Fenrir
4
0
7
7.5
W
Thoth
 
Thoth
1
1
9
5.5
L
Kukulkan
ambush3
Kukulkan
0
1
1
0.5
L
Bakasura
phoenixzero47
Bakasura
0
5
1
0.1
L
Cernunnos
skarabajonegro
Cernunnos
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,172
Damage
5,193
16,075
Taken
21,564
6,518
Mitigated
6,442
3,851
Healing
1,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
7,902
1,089
0
1,519
4,277
1,426
2,203
698
3,579
0
34,858
W
Fenrir
 
Fenrir
3,502
517
0
1,145
7,111
3,755
0
1,908
3,845
0
9,124
W
Thoth
 
Thoth
8,768
0
126
1,061
4,687
1,337
290
1,008
3,679
33,692
0
L
Kukulkan
ambush3
Kukulkan
3,053
0
0
1,040
7,671
2,170
0
4,314
3,268
25,279
0
L
Bakasura
phoenixzero47
Bakasura
900
602
0
519
7,568
2,673
0
2,497
4,943
0
2,098
L
Cernunnos
skarabajonegro
Cernunnos
1,240
622
0
180
6,325
1,599
0
2,089
4,078
0
5,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,807
Gold Earned
17,189
138
Minions Killed
72
9
Camps Cleared
1
500,645
Distance Traveled
371,286
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
8,098
810
60
6
4
169,360
4
W
Fenrir
7,438
744
15
2
3
153,245
1
W
Thoth
7,271
727
63
6
2
178,040
5
L
Kukulkan
5,931
593
53
5
0
190,008
2
L
Bakasura
5,555
556
12
1
1
113,595
1
L
Cernunnos
5,703
570
7
1
0
67,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role