Player Matchup

Fafnir
Fafnir
Cameron101328
Fafnir
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 12L
1,500 Elo+
Party 2
Cerberus
Cerberus
FINWEJIM
Cerberus
Level 28
God Stats
19W - 17L
1,675 SR
Queue Stats
98W - 103L
1,438 Elo+
Party 3
Neith
Neith
Zerogiantsquid
Neith
Level 5
God Stats
1W - 4L
1,500 SR
Queue Stats
3W - 8L
1,500 Elo+
Party 2
Artemis
Artemis
jbush_678
Artemis
Level 27
God Stats
41W - 32L
1,557 SR
Queue Stats
70W - 63L
1,442 Elo+
Party 3
Horus
Horus
rocketBorf
Horus
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,137 Elo+
Solo
Team Averages
Level 17
1,546 SR
1,403 Elo+

VS

Team Averages
Level 31
1,370 SR
1,229 Elo+
Loki
Loki
Beo927
Loki
Level 7
God Stats
0W - 3L
1,322 SR
Queue Stats
1W - 7L
1,085 Elo+
Party 1
Vulcan
Vulcan
Eaywen
Vulcan
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,846 Elo+
Solo
Hel
Hel
Kayseria
Hel
Level 63
God Stats
0W - 2L
1,318 SR
Queue Stats
2W - 8L
1,072 Elo+
Party 1
Cthulhu
Cthulhu
Smloof
Cthulhu
Level 8
God Stats
0W - 2L
1,268 SR
Queue Stats
0W - 6L
1,085 Elo+
Party 1
Set
Set
TheCoureir
Set
Level 51
God Stats
0W - 2L
1,443 SR
Queue Stats
18W - 28L
1,059 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 5
9,770
425
3,160
12,639
12,179
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cerberus
FINWEJIM
Cerberus
17
10 / 0 / 7
11,877
516
11,946
20,175
10,285
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
7 / 2 / 9
10,891
474
19,222
13,538
4,962
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artemis
jbush_678
Artemis
20
11 / 0 / 11
13,411
583
14,580
11,959
5,177
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
17
9 / 0 / 11
12,203
531
10,078
15,867
18,423
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Beo927
Loki
12
2 / 6 / 0
8,122
353
5,155
14,046
4,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
Eaywen
Vulcan
12
0 / 9 / 0
8,082
351
8,428
12,884
4,214
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

13
1 / 7 / 4
9,568
416
12,435
15,984
11,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cthulhu
Smloof
Cthulhu
14
0 / 7 / 0
8,812
383
6,506
19,141
22,515
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
4 / 8 / 3
9,281
404
12,843
19,520
7,841
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
14
37
Kills
7
7
Deaths
37
43
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Loki
Beo927
Loki
2
6
0
0.33
W
0
5
5
0.5
L
Vulcan
Eaywen
Vulcan
0
9
0
0
W
Cerberus
FINWEJIM
Cerberus
10
0
7
13.5
L
1
7
4
0.43
L
Cthulhu
Smloof
Cthulhu
0
7
0
0
L
4
8
3
0.69
W
7
2
9
5.75
W
Artemis
jbush_678
Artemis
11
0
11
16.5
W
Horus
9
0
11
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,986
Damage
45,367
74,178
Taken
81,575
51,026
Mitigated
50,091
28,447
Healing
19,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
Beo927
Loki
5,155
1,570
0
3,737
14,046
4,060
0
1,156
12,890
0
34,267
W
3,160
2,098
0
1,462
12,639
12,179
761
3,078
9,561
23,684
0
L
Vulcan
Eaywen
Vulcan
8,428
3,695
0
1,274
12,884
4,214
0
4,368
8,516
41,313
0
W
Cerberus
FINWEJIM
Cerberus
11,946
610
88
10,510
20,175
10,285
1,395
7,708
12,369
67,759
0
L
12,435
1,356
3,551
5,260
15,984
11,461
60
4,595
11,389
40,642
0
L
Cthulhu
Smloof
Cthulhu
6,506
634
331
901
19,141
22,515
448
2,803
16,338
39,587
0
L
12,843
6,363
0
4,280
19,520
7,841
0
2,625
16,895
0
70,263
W
19,222
10,472
0
4,420
13,538
4,962
2,786
4,261
9,277
0
56,884
W
Artemis
jbush_678
Artemis
14,580
8,083
0
5,387
11,959
5,177
8,427
6,015
5,944
0
98,562
W
Horus
10,078
4,603
2,592
3,988
15,867
18,423
2,154
6,168
9,658
444
56,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,152
Gold Earned
43,865
454
Minions Killed
343
0
Camps Cleared
0
2,087,089
Distance Traveled
1,978,637
27
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,122
353
59
3
0
423,008
1
W
Fafnir
9,770
425
29
1
0
343,778
3
L
Vulcan
8,082
351
63
3
0
352,725
0
W
Cerberus
11,877
516
98
4
0
443,855
8
L
Hel
9,568
416
53
2
0
388,187
8
L
Cthulhu
8,812
383
63
3
0
377,841
3
L
Set
9,281
404
105
5
0
436,876
2
W
Neith
10,891
474
74
3
0
420,988
3
W
Artemis
13,411
583
160
7
0
432,779
4
W
Horus
12,203
531
93
4
0
445,689
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role