Player Matchup

Morgan Le Fay
Morgan Le Fay
DoubleChun
Morgan Le Fay
Level 75
God Stats
4W - 2L
1,500 SR
Queue Stats
128W - 114L
1,520 Elo+
Party 1
Heimdallr
Heimdallr
FeralFang577
Heimdallr
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 117L
1,635 Elo+
Party 1
Gilgamesh
Gilgamesh
Glazkrow
Gilgamesh
Level 48
God Stats
0W - 2L
1,306 SR
Queue Stats
150W - 133L
1,524 Elo+
Party 1
Artio
Artio
KingLove4425
Artio
Level 99
God Stats
0W - 2L
1,307 SR
Queue Stats
122W - 99L
1,534 Elo+
Party 1
Pele
Pele
OneShotCowboy
Pele
Level 126
God Stats
2W - 3L
1,583 SR
Queue Stats
114W - 114L
1,498 Elo+
Party 1
Team Averages
Level 97
1,439 SR
1,542 Elo+

VS

Team Averages
Level 91
1,528 SR
1,534 Elo+
Baron Samedi
Baron Samedi
DaMightyDuck14
Baron Samedi
Level 60
God Stats
15W - 21L
1,591 SR
Queue Stats
228W - 241L
1,527 Elo+
Party 2
Ymir
Ymir
ItsJustIcecream
Ymir
Level 47
God Stats
20W - 22L
1,630 SR
Queue Stats
153W - 167L
1,524 Elo+
Party 2
Heimdallr
Heimdallr
NightlyBiscuit
Heimdallr
Level 152
God Stats
9W - 6L
1,579 SR
Queue Stats
362W - 343L
1,572 Elo+
Party 2
Bellona
Bellona
TenuousChalk32
Bellona
Level 43
God Stats
1W - 4L
1,219 SR
Queue Stats
22W - 20L
1,520 Elo+
Solo
Da Ji
Da Ji
yellowdragons68
Da Ji
Level 153
God Stats
8W - 3L
1,620 SR
Queue Stats
356W - 355L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DoubleChun
Morgan Le Fay
10
1 / 6 / 4
6,464
431
5,394
9,994
3,218
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
FeralFang577
Heimdallr
12
3 / 1 / 1
6,953
464
9,236
7,881
2,407
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
Glazkrow
Gilgamesh
11
1 / 3 / 0
6,377
425
2,102
7,511
6,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mace

Mace

+10
Physical Power

8
0 / 4 / 6
5,476
365
3,314
11,519
7,637
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 6 / 3
6,745
450
5,528
10,340
3,531
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DaMightyDuck14
Baron Samedi
13
6 / 2 / 6
8,236
549
9,347
8,691
4,373
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 3 / 8
7,565
504
2,512
13,316
10,458
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
NightlyBiscuit
Heimdallr
15
4 / 0 / 3
9,027
602
10,373
9,256
3,358
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
7 / 0 / 1
10,495
700
8,586
10,438
9,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
2 / 1 / 4
7,797
520
4,144
8,998
3,938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
41
6
Kills
19
20
Deaths
6
14
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
DaMightyDuck14
Baron Samedi
6
2
6
4.5
L
Morgan Le Fay
DoubleChun
Morgan Le Fay
1
6
4
0.5
L
Heimdallr
FeralFang577
Heimdallr
3
1
1
3.5
L
Gilgamesh
Glazkrow
Gilgamesh
1
3
0
0.33
W
0
3
8
1.33
L
0
4
6
0.75
W
Heimdallr
NightlyBiscuit
Heimdallr
4
0
3
5.5
L
1
6
3
0.42
W
7
0
1
7.5
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,574
Damage
34,962
47,245
Taken
50,699
23,377
Mitigated
31,770
9,749
Healing
22,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
DaMightyDuck14
Baron Samedi
9,347
759
1,013
3,400
8,691
4,373
700
1,268
7,423
37,130
0
L
Morgan Le Fay
DoubleChun
Morgan Le Fay
5,394
950
0
629
9,994
3,218
0
3,277
6,717
30,959
0
L
Heimdallr
FeralFang577
Heimdallr
9,236
4,737
0
2,333
7,881
2,407
0
1,331
6,550
0
42,926
L
Gilgamesh
Glazkrow
Gilgamesh
2,102
710
0
1,094
7,511
6,584
0
0
7,511
0
23,559
W
2,512
740
1,836
2,946
13,316
10,458
116
2,775
10,541
23,550
0
L
3,314
607
347
3,018
11,519
7,637
0
3,157
8,362
13,282
0
W
Heimdallr
NightlyBiscuit
Heimdallr
10,373
6,901
0
3,852
9,256
3,358
874
1,948
7,308
0
72,461
L
5,528
1,237
0
2,328
10,340
3,531
0
4,094
6,246
0
39,825
W
8,586
3,161
0
6,157
10,438
9,643
0
475
9,963
0
81,144
W
4,144
753
0
2,855
8,998
3,938
0
2,403
6,595
0
41,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,015
Gold Earned
43,120
285
Minions Killed
473
0
Camps Cleared
0
1,405,851
Distance Traveled
1,453,130
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,236
549
67
4
0
259,645
3
L
Morgan Le Fay
6,464
431
49
3
0
249,349
1
L
Heimdallr
6,953
464
86
6
0
287,581
1
L
Gilgamesh
6,377
425
56
4
0
290,411
2
W
Ymir
7,565
504
31
2
0
305,091
5
L
Artio
5,476
365
17
1
0
301,080
7
W
Heimdallr
9,027
602
116
8
0
266,740
3
L
Pele
6,745
450
77
5
0
277,430
2
W
Bellona
10,495
700
183
12
0
295,260
6
W
Da Ji
7,797
520
76
5
0
326,394
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role