Player Matchup

Cabrakan
Cabrakan
BLACKOPZFINEST
Cabrakan
Level 124
God Stats
18W - 23L
1,583 SR
Queue Stats
558W - 531L
1,502 Elo+
Party 2
Cupid
Cupid
CoffeeTintKyle
Cupid
Level 111
God Stats
19W - 11L
1,669 SR
Queue Stats
484W - 446L
1,558 Elo+
Party 2
Fenrir
Fenrir
J0HNORRHEA
Fenrir
Level 139
God Stats
5W - 4L
1,555 SR
Queue Stats
179W - 184L
1,474 Elo+
Solo
Ra
Ra
PapiPuppetJutsu
Ra
Level 115
God Stats
47W - 44L
1,539 SR
Queue Stats
265W - 231L
1,519 Elo+
Solo
Sol
Sol
desolation_ago
Sol
Level 145
God Stats
3W - 1L
1,525 SR
Queue Stats
285W - 319L
1,443 Elo+
Solo
Team Averages
Level 127
1,574 SR
1,499 Elo+

VS

Team Averages
Level 133
1,572 SR
1,523 Elo+
Da Ji
Da Ji
ClumsyMechaMike
Da Ji
Level 141
God Stats
1W - 2L
1,479 SR
Queue Stats
367W - 353L
1,553 Elo+
Solo
Bellona
Bellona
JESSlCAKE
Bellona
Level 129
God Stats
6W - 10L
1,449 SR
Queue Stats
493W - 465L
1,507 Elo+
Solo
Hou Yi
Hou Yi
Macks-A-Million6
Hou Yi
Level 159
God Stats
12W - 14L
1,553 SR
Queue Stats
259W - 299L
1,494 Elo+
Party 1
Nu Wa
Nu Wa
Mugetsu Rain
Nu Wa
Level 88
God Stats
2W - 1L
1,911 SR
Queue Stats
152W - 131L
1,575 Elo+
Solo
Cerberus
Cerberus
funn19
Cerberus
Level 146
God Stats
16W - 24L
1,467 SR
Queue Stats
295W - 314L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
10
3 / 1 / 5
5,952
595
4,043
5,522
4,601
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

10
3 / 0 / 5
5,763
576
6,502
4,687
1,332
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fenrir
J0HNORRHEA
Fenrir
11
5 / 1 / 3
6,633
663
3,437
6,877
2,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
0 / 3 / 1
6,071
607
3,052
5,262
1,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 1 / 1
6,396
640
5,255
6,504
2,238
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 2
5,765
577
3,201
5,681
2,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
JESSlCAKE
Bellona
9
0 / 3 / 1
5,025
503
3,237
9,860
7,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
1 / 1 / 0
4,465
447
4,703
5,765
1,511
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
3 / 3 / 1
6,170
617
4,582
5,014
1,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
funn19
Cerberus
7
0 / 5 / 1
4,665
467
1,626
9,436
3,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
13
Kills
6
6
Deaths
13
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
3
1
5
5.5
L
2
1
2
3
W
3
0
5
5.5
W
Fenrir
J0HNORRHEA
Fenrir
5
1
3
6.5
L
Bellona
JESSlCAKE
Bellona
0
3
1
0.17
L
1
1
0
1
L
3
3
1
1.17
W
0
3
1
0.17
W
2
1
1
2.5
L
Cerberus
funn19
Cerberus
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,289
Damage
17,349
28,852
Taken
35,756
12,085
Mitigated
15,975
15,662
Healing
9,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
4,043
426
368
2,247
5,522
4,601
0
1,244
4,278
16,400
0
L
3,201
474
0
1,254
5,681
2,188
0
1,800
3,881
0
27,950
W
6,502
4,074
267
2,251
4,687
1,332
156
1,064
3,623
0
30,932
W
Fenrir
J0HNORRHEA
Fenrir
3,437
437
0
3,700
6,877
2,272
0
1,119
5,758
0
29,766
L
Bellona
JESSlCAKE
Bellona
3,237
854
0
2,930
9,860
7,163
0
4,252
5,608
0
24,773
L
4,703
2,492
0
1,844
5,765
1,511
0
1,626
4,139
0
22,147
L
4,582
1,433
0
1,140
5,014
1,411
9
2,278
2,736
37,668
0
W
3,052
304
258
2,266
5,262
1,642
0
2,690
2,572
43,046
0
W
5,255
2,122
0
4,305
6,504
2,238
1,170
205
6,299
33,797
5,207
L
Cerberus
funn19
Cerberus
1,626
34
0
2,638
9,436
3,702
0
1,539
7,897
14,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,815
Gold Earned
26,090
322
Minions Killed
271
0
Camps Cleared
0
938,977
Distance Traveled
951,053
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
5,952
595
35
4
0
181,146
2
L
Da Ji
5,765
577
63
6
0
210,521
3
W
Cupid
5,763
576
52
5
0
176,847
3
W
Fenrir
6,633
663
70
7
0
216,656
4
L
Bellona
5,025
503
56
6
0
201,121
0
L
Hou Yi
4,465
447
41
4
0
170,921
5
L
Nu Wa
6,170
617
67
7
0
180,348
3
W
Ra
6,071
607
90
9
0
196,086
4
W
Sol
6,396
640
75
8
0
168,242
0
L
Cerberus
4,665
467
44
4
0
188,142
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role