Player Matchup

Artemis
Artemis
FernandoBertioga
Artemis
Level 34
God Stats
1W - 4L
1,236 SR
Queue Stats
164W - 220L
1,409 Elo+
Party 2
Loki
Loki
Senbozakura-_
Loki
Level 26
God Stats
1W - 1L
1,731 SR
Queue Stats
126W - 173L
1,370 Elo+
Party 2
Cthulhu
Cthulhu
caveira667
Cthulhu
Level 47
God Stats
7W - 5L
1,446 SR
Queue Stats
39W - 53L
1,353 Elo+
Party 2
Baron Samedi
Baron Samedi
katleen_larry
Baron Samedi
Level 118
God Stats
1W - 5L
1,132 SR
Queue Stats
407W - 491L
1,441 Elo+
Party 2
Ymir
Ymir
vitao0410
Ymir
Level 4
God Stats
2W - 1L
1,731 SR
Queue Stats
8W - 8L
1,443 Elo+
Party 2
Team Averages
Level 46
1,455 SR
1,403 Elo+

VS

Team Averages
Level 47
1,467 SR
1,405 Elo+
Rama
Rama
 
Rama
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
LucianoFenix
The Morrigan
Level 63
God Stats
13W - 13L
1,465 SR
Queue Stats
180W - 233L
1,376 Elo+
Party 1
Horus
Horus
Nero012
Horus
Level 39
God Stats
25W - 29L
1,443 SR
Queue Stats
162W - 233L
1,368 Elo+
Party 1
Fenrir
Fenrir
TheToribio
Fenrir
Level 44
God Stats
37W - 38L
1,425 SR
Queue Stats
210W - 288L
1,393 Elo+
Party 1
Bellona
Bellona
jackydye
Bellona
Level 66
God Stats
54W - 44L
1,504 SR
Queue Stats
287W - 326L
1,386 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 5 / 0
4,267
427
1,711
6,125
957
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 1 / 0
4,853
485
2,377
5,239
1,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Cthulhu
caveira667
Cthulhu
9
0 / 2 / 0
4,668
467
1,543
4,862
1,884
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Baron Samedi
katleen_larry
Baron Samedi
9
1 / 3 / 0
5,463
546
4,348
5,295
1,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
6
0 / 6 / 0
4,358
436
2,249
6,837
3,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
10
7 / 0 / 1
6,571
657
4,762
3,585
1,045
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
LucianoFenix
The Morrigan
10
3 / 0 / 4
6,018
602
3,920
4,385
1,478
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
Nero012
Horus
9
1 / 0 / 10
6,212
621
2,718
5,841
4,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fenrir
TheToribio
Fenrir
11
4 / 1 / 2
6,532
653
4,137
6,171
2,591
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
jackydye
Bellona
11
2 / 0 / 1
6,555
656
3,641
5,345
2,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
35
1
Kills
17
17
Deaths
1
0
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
7
0
1
7.5
L
0
5
0
0
W
The Morrigan
LucianoFenix
The Morrigan
3
0
4
5
W
Horus
Nero012
Horus
1
0
10
6
L
0
1
0
0
W
Fenrir
TheToribio
Fenrir
4
1
2
5
L
Cthulhu
caveira667
Cthulhu
0
2
0
0
W
Bellona
jackydye
Bellona
2
0
1
2.5
L
Baron Samedi
katleen_larry
Baron Samedi
1
3
0
0.33
L
Ymir
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,228
Damage
19,178
28,358
Taken
25,327
10,126
Mitigated
12,485
5,490
Healing
12,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
4,762
3,747
0
1,383
3,585
1,045
694
1,320
2,265
0
30,733
L
1,711
849
0
1,397
6,125
957
0
110
6,015
0
11,547
W
The Morrigan
LucianoFenix
The Morrigan
3,920
897
0
1,680
4,385
1,478
678
2,628
1,757
27,483
1,669
W
Horus
Nero012
Horus
2,718
1,170
1,555
4,128
5,841
4,398
200
1,709
4,132
0
9,039
L
2,377
567
0
826
5,239
1,717
0
291
4,948
0
24,928
W
Fenrir
TheToribio
Fenrir
4,137
399
0
1,191
6,171
2,591
0
940
5,231
0
41,574
L
Cthulhu
caveira667
Cthulhu
1,543
393
0
1,270
4,862
1,884
0
0
4,862
15,132
0
W
Bellona
jackydye
Bellona
3,641
1,002
0
2,720
5,345
2,973
0
1,543
3,802
555
33,168
L
Baron Samedi
katleen_larry
Baron Samedi
4,348
268
92
1,290
5,295
1,833
0
1,472
3,823
28,934
0
L
Ymir
2,249
1,162
0
615
6,837
3,735
0
1,259
5,578
10,113
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,609
Gold Earned
31,888
180
Minions Killed
282
0
Camps Cleared
0
961,490
Distance Traveled
1,063,372
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
6,571
657
58
6
0
181,715
0
L
Artemis
4,267
427
23
2
0
185,948
0
W
The Morrigan
6,018
602
58
6
0
217,300
3
W
Horus
6,212
621
11
1
0
221,226
1
L
Loki
4,853
485
57
6
0
216,576
0
W
Fenrir
6,532
653
78
8
0
232,639
0
L
Cthulhu
4,668
467
33
3
0
173,024
0
W
Bellona
6,555
656
77
8
0
210,492
3
L
Baron Samedi
5,463
546
54
5
0
187,411
1
L
Ymir
4,358
436
13
1
0
198,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role