Player Matchup

Medusa
Medusa
RTR_BaMa10023
Medusa
Level 25
God Stats
4W - 4L
1,270 SR
Queue Stats
85W - 83L
1,468 Elo+
Solo
Skadi
Skadi
dho436
Skadi
Level 23
God Stats
8W - 3L
1,615 SR
Queue Stats
66W - 50L
1,476 Elo+
Solo
Gilgamesh
Gilgamesh
drypno
Gilgamesh
Level 7
God Stats
11W - 4L
1,652 SR
Queue Stats
115W - 100L
1,660 Elo+
Solo
Arachne
Arachne
tjedjedtj
Arachne
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 10L
1,677 Elo+
Solo
Ymir
Ymir
tomas121430
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,428 Elo+
Solo
Team Averages
Level 15
1,507 SR
1,542 Elo+

VS

Team Averages
Level 23
1,633 SR
1,535 Elo+
Heimdallr
Heimdallr
BlackxFeather_
Heimdallr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 57L
1,571 Elo+
Solo
Hercules
Hercules
CraZyAsMEX512
Hercules
Level 21
God Stats
1W - 1L
1,749 SR
Queue Stats
68W - 63L
1,609 Elo+
Solo
Olorun
Olorun
Mind_Bender
Olorun
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 80L
1,402 Elo+
Solo
Freya
Freya
SleepingPixel
Freya
Level 29
God Stats
0W - 2L
1,542 SR
Queue Stats
49W - 65L
1,470 Elo+
Solo
Loki
Loki
spumy-snack1
Loki
Level 24
God Stats
2W - 1L
1,875 SR
Queue Stats
62W - 54L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 1 / 4
9,492
678
12,085
7,993
3,309
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Skadi
dho436
Skadi
12
1 / 0 / 3
7,164
512
3,605
2,496
624
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
drypno
Gilgamesh
14
2 / 1 / 2
8,529
609
8,358
9,917
6,011
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Arachne
tjedjedtj
Arachne
14
11 / 1 / 2
9,300
664
6,725
10,631
4,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
0 / 4 / 3
6,663
476
985
7,422
5,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BlackxFeather_
Heimdallr
9
2 / 4 / 2
5,948
425
6,795
7,622
2,179
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
CraZyAsMEX512
Hercules
13
1 / 2 / 0
7,381
527
4,932
9,510
7,646
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Olorun
9
1 / 9 / 0
6,367
455
3,411
10,854
3,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

10
2 / 5 / 3
6,417
458
3,067
8,601
2,506
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
1 / 4 / 1
7,008
501
2,438
8,938
2,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
13
24
Kills
7
7
Deaths
24
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
BlackxFeather_
Heimdallr
2
4
2
0.75
L
Hercules
CraZyAsMEX512
Hercules
1
2
0
0.5
L
Olorun
1
9
0
0.11
W
10
1
4
12
L
2
5
3
0.7
W
Skadi
dho436
Skadi
1
0
3
2.5
W
Gilgamesh
drypno
Gilgamesh
2
1
2
3
L
1
4
1
0.38
W
Arachne
tjedjedtj
Arachne
11
1
2
12
W
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,758
Damage
20,643
38,459
Taken
45,525
19,698
Mitigated
17,877
14,955
Healing
13,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
BlackxFeather_
Heimdallr
6,795
2,232
0
1,512
7,622
2,179
0
361
7,261
0
30,335
L
Hercules
CraZyAsMEX512
Hercules
4,932
1,354
0
5,063
9,510
7,646
0
1,096
8,414
0
40,632
L
Olorun
3,411
1,286
76
1,592
10,854
3,107
0
114
10,740
24,585
0
W
12,085
5,303
0
2,702
7,993
3,309
5,449
2,244
5,749
0
59,378
L
3,067
1,427
178
2,649
8,601
2,506
0
523
8,078
21,566
0
W
Skadi
dho436
Skadi
3,605
1,546
0
1,110
2,496
624
214
205
2,291
0
32,848
W
Gilgamesh
drypno
Gilgamesh
8,358
2,007
0
2,749
9,917
6,011
0
1,205
8,256
8,448
47,996
L
2,438
701
0
2,876
8,938
2,439
0
580
8,358
0
37,553
W
Arachne
tjedjedtj
Arachne
6,725
3,902
0
6,830
10,631
4,492
0
1,132
9,454
0
53,145
W
985
97
0
1,564
7,422
5,262
99
1,692
5,730
13,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,148
Gold Earned
33,121
408
Minions Killed
317
0
Camps Cleared
0
1,324,615
Distance Traveled
1,265,994
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,948
425
48
3
0
234,810
2
L
Hercules
7,381
527
98
7
0
291,107
1
L
Olorun
6,367
455
42
3
0
207,967
0
W
Medusa
9,492
678
103
7
0
238,997
2
L
Freya
6,417
458
58
4
0
237,773
2
W
Skadi
7,164
512
63
5
0
222,940
1
W
Gilgamesh
8,529
609
125
9
0
271,847
2
L
Loki
7,008
501
71
5
0
294,337
1
W
Arachne
9,300
664
89
6
0
325,818
2
W
Ymir
6,663
476
28
2
0
265,013
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role