Player Matchup

Jormungandr
Jormungandr
BurningBrandish
Jormungandr
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,649 Elo+
Party 1
Cthulhu
Cthulhu
GGgamer0995
Cthulhu
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,649 Elo+
Party 1
Mercury
Mercury
Meutral
Mercury
Level 27
God Stats
6W - 1L
1,907 SR
Queue Stats
72W - 58L
1,490 Elo+
Solo
Bellona
Bellona
RareNam3
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ullr
Ullr
domicci
Ullr
Level 28
God Stats
0W - 2L
1,325 SR
Queue Stats
38W - 46L
1,435 Elo+
Solo
Team Averages
Level 14
1,546 SR
1,545 Elo+

VS

Team Averages
Level 14
1,443 SR
1,493 Elo+
Gilgamesh
Gilgamesh
Jxkiii-
Gilgamesh
Level 26
God Stats
22W - 13L
1,569 SR
Queue Stats
38W - 31L
1,453 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SaucyStream
Tsukuyomi
Level 29
God Stats
4W - 7L
1,248 SR
Queue Stats
115W - 98L
1,509 Elo+
Solo
Jing Wei
Jing Wei
ZlYOOU
Jing Wei
Level 5
God Stats
1W - 2L
1,226 SR
Queue Stats
9W - 7L
1,470 Elo+
Party 2
Anubis
Anubis
jdesire
Anubis
Level 4
God Stats
2W - 1L
1,672 SR
Queue Stats
3W - 3L
1,651 Elo+
Party 2
Fafnir
Fafnir
反倒是罚款两千
Fafnir
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
72W - 84L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BurningBrandish
Jormungandr
14
3 / 11 / 4
9,661
460
8,743
16,162
8,603
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
GGgamer0995
Cthulhu
14
3 / 11 / 6
9,223
439
10,383
22,200
14,079
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mercury
Meutral
Mercury
17
8 / 8 / 4
11,175
532
12,657
19,596
6,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
RareNam3
Bellona
11
2 / 12 / 4
7,443
354
8,269
21,657
13,574
Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Ullr
domicci
Ullr
16
0 / 6 / 3
9,641
459
9,071
16,262
5,784
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Jxkiii-
Gilgamesh
19
8 / 4 / 12
12,055
574
13,833
17,628
17,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tsukuyomi
SaucyStream
Tsukuyomi
19
16 / 5 / 7
12,516
596
19,430
18,205
8,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
ZlYOOU
Jing Wei
19
8 / 1 / 10
11,887
566
15,475
15,192
6,177
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
jdesire
Anubis
17
13 / 4 / 12
11,959
569
16,851
12,190
5,385
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 2 / 21
10,739
511
7,844
14,771
17,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
109
16
Kills
47
48
Deaths
16
21
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
BurningBrandish
Jormungandr
3
11
4
0.45
L
Cthulhu
GGgamer0995
Cthulhu
3
11
6
0.55
W
Gilgamesh
Jxkiii-
Gilgamesh
8
4
12
3.5
L
Mercury
Meutral
Mercury
8
8
4
1.25
L
Bellona
RareNam3
Bellona
2
12
4
0.33
W
Tsukuyomi
SaucyStream
Tsukuyomi
16
5
7
3.9
W
Jing Wei
ZlYOOU
Jing Wei
8
1
10
13
L
Ullr
domicci
Ullr
0
6
3
0.25
W
Anubis
jdesire
Anubis
13
4
12
4.75
W
2
2
21
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,123
Damage
73,433
95,877
Taken
77,986
48,532
Mitigated
55,364
13,276
Healing
24,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
BurningBrandish
Jormungandr
8,743
1,921
0
0
16,162
8,603
638
8,514
7,648
35,196
0
L
Cthulhu
GGgamer0995
Cthulhu
10,383
1,133
655
2,116
22,200
14,079
0
10,366
11,834
28,835
0
W
Gilgamesh
Jxkiii-
Gilgamesh
13,833
3,685
0
4,215
17,628
17,532
1,900
5,900
11,728
0
82,431
L
Mercury
Meutral
Mercury
12,657
8,118
0
6,876
19,596
6,492
0
2,575
17,021
0
56,408
L
Bellona
RareNam3
Bellona
8,269
2,771
0
443
21,657
13,574
0
4,919
16,738
0
21,776
W
Tsukuyomi
SaucyStream
Tsukuyomi
19,430
4,775
9
6,081
18,205
8,279
0
3,654
14,551
0
95,846
W
Jing Wei
ZlYOOU
Jing Wei
15,475
11,752
0
6,742
15,192
6,177
2,834
2,436
12,756
0
93,833
L
Ullr
domicci
Ullr
9,071
5,312
747
2,439
16,262
5,784
1,144
1,383
14,879
276
65,109
W
Anubis
jdesire
Anubis
16,851
3,947
0
5,344
12,190
5,385
526
2,933
9,257
47,690
0
W
7,844
3,357
0
2,526
14,771
17,991
791
4,691
10,080
22,111
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,143
Gold Earned
59,156
348
Minions Killed
501
0
Camps Cleared
0
1,662,104
Distance Traveled
1,982,826
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,661
460
48
2
0
301,807
0
L
Cthulhu
9,223
439
51
2
0
336,646
1
W
Gilgamesh
12,055
574
135
6
0
413,972
0
L
Mercury
11,175
532
108
5
0
397,690
12
L
Bellona
7,443
354
18
1
0
284,640
2
W
Tsukuyomi
12,516
596
114
5
0
401,794
0
W
Jing Wei
11,887
566
155
7
0
415,656
1
L
Ullr
9,641
459
123
6
0
341,321
1
W
Anubis
11,959
569
78
4
0
367,016
1
W
Fafnir
10,739
511
19
1
0
384,388
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role