Player Matchup

Camazotz
Camazotz
 
Camazotz
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
DasHoggle
Merlin
Level 10
God Stats
1W - 3L
1,448 SR
Queue Stats
23W - 15L
1,708 Elo+
Solo
Neith
Neith
GeekedGod
Neith
Level 11
God Stats
3W - 4L
1,472 SR
Queue Stats
4W - 6L
1,507 Elo+
Solo
Guan Yu
Guan Yu
hueleaobo1
Guan Yu
Level 28
God Stats
5W - 3L
1,729 SR
Queue Stats
111W - 84L
1,624 Elo+
Solo
Cabrakan
Cabrakan
moomoplayz
Cabrakan
Level 29
God Stats
7W - 7L
1,620 SR
Queue Stats
197W - 184L
1,588 Elo+
Solo
Team Averages
Level 19
1,554 SR
1,586 Elo+

VS

Team Averages
Level 21
1,626 SR
1,562 Elo+
Tiamat
Tiamat
AFakeStory
Tiamat
Level 27
God Stats
13W - 4L
1,823 SR
Queue Stats
168W - 103L
1,722 Elo+
Solo
Bellona
Bellona
Demauniks
Bellona
Level 19
God Stats
182W - 164L
1,449 SR
Queue Stats
462W - 499L
1,453 Elo+
Solo
Apollo
Apollo
NoUpsetsNoHow
Apollo
Level 10
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 18L
1,516 Elo+
Solo
Geb
Geb
SuparSaiyan
Geb
Level 21
God Stats
3W - 0L
1,720 SR
Queue Stats
50W - 42L
1,585 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
smarthplayer
Morgan Le Fay
Level 27
God Stats
3W - 2L
1,638 SR
Queue Stats
59W - 65L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
11
3 / 3 / 1
6,709
559
5,263
9,953
2,821
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Merlin
DasHoggle
Merlin
10
1 / 3 / 3
6,277
523
5,367
5,895
1,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
GeekedGod
Neith
8
0 / 6 / 0
5,036
420
2,077
5,291
1,500
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Guan Yu
hueleaobo1
Guan Yu
11
3 / 1 / 3
6,487
541
6,751
10,947
8,975
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cabrakan
moomoplayz
Cabrakan
6
0 / 5 / 0
4,838
403
1,503
8,129
5,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AFakeStory
Tiamat
13
3 / 2 / 1
7,187
599
3,704
7,305
3,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
Demauniks
Bellona
10
1 / 2 / 3
6,112
509
7,607
9,021
5,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
9 / 0 / 4
8,064
672
9,161
7,787
3,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
3 / 2 / 4
6,013
501
3,782
5,998
2,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Morgan Le Fay
smarthplayer
Morgan Le Fay
11
2 / 1 / 2
6,574
548
3,000
4,147
1,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
32
7
Kills
18
18
Deaths
7
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Camazotz
 
Camazotz
3
3
1
1.17
W
Tiamat
AFakeStory
Tiamat
3
2
1
1.75
L
Merlin
DasHoggle
Merlin
1
3
3
0.83
W
Bellona
Demauniks
Bellona
1
2
3
1.25
L
Neith
GeekedGod
Neith
0
6
0
0
W
9
0
4
11
W
3
2
4
2.5
L
Guan Yu
hueleaobo1
Guan Yu
3
1
3
4.5
L
Cabrakan
moomoplayz
Cabrakan
0
5
0
0
W
Morgan Le Fay
smarthplayer
Morgan Le Fay
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,961
Damage
27,254
40,215
Taken
34,258
21,068
Mitigated
16,210
11,949
Healing
15,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
 
Camazotz
5,263
743
0
3,650
9,953
2,821
0
3,860
5,993
0
38,567
W
Tiamat
AFakeStory
Tiamat
3,704
648
0
3,940
7,305
3,427
0
761
6,445
45,559
0
L
Merlin
DasHoggle
Merlin
5,367
484
0
750
5,895
1,894
0
3,637
2,172
34,529
0
W
Bellona
Demauniks
Bellona
7,607
3,467
0
3,744
9,021
5,869
0
800
8,167
0
27,418
L
Neith
GeekedGod
Neith
2,077
852
0
154
5,291
1,500
42
487
4,804
0
20,134
W
9,161
4,904
0
5,152
7,787
3,220
0
1,624
6,141
0
53,730
W
3,782
878
175
1,543
5,998
2,540
0
2,528
3,304
11,062
0
L
Guan Yu
hueleaobo1
Guan Yu
6,751
1,002
970
5,187
10,947
8,975
0
1,078
9,837
0
29,502
L
Cabrakan
moomoplayz
Cabrakan
1,503
345
0
1,238
8,129
5,878
0
1,166
6,923
8,650
0
W
Morgan Le Fay
smarthplayer
Morgan Le Fay
3,000
212
0
639
4,147
1,154
38
728
3,331
37,247
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,347
Gold Earned
33,950
261
Minions Killed
334
0
Camps Cleared
0
1,095,907
Distance Traveled
1,107,282
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
6,709
559
80
7
0
262,653
4
W
Tiamat
7,187
599
108
9
0
229,460
2
L
Merlin
6,277
523
83
7
0
214,916
4
W
Bellona
6,112
509
53
4
0
225,526
2
L
Neith
5,036
420
46
4
0
188,424
1
W
Apollo
8,064
672
86
7
0
241,817
6
W
Geb
6,013
501
13
1
0
173,623
3
L
Guan Yu
6,487
541
41
3
0
233,067
2
L
Cabrakan
4,838
403
11
1
0
196,847
4
W
Morgan Le Fay
6,574
548
74
6
0
236,856
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role