Player Matchup

Tiamat
Tiamat
beerful001
Tiamat
Level 107
God Stats
35W - 34L
1,509 SR
Queue Stats
950W - 995L
1,404 Elo+
Solo
Cu Chulainn
Cu Chulainn
capt_ness
Cu Chulainn
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,336 Elo+
Solo
Da Ji
Da Ji
munoz_2788
Da Ji
Level 8
God Stats
6W - 6L
1,690 SR
Queue Stats
36W - 43L
1,600 Elo+
Solo
Team Averages
Level 75
1,566 SR
1,447 Elo+

VS

Team Averages
Level 45
1,398 SR
1,418 Elo+
Chang'e
Chang'e
DLuongo_
Chang'e
Level 29
God Stats
5W - 2L
1,625 SR
Queue Stats
88W - 52L
1,579 Elo+
Solo
Hercules
Hercules
Didi44589
Hercules
Level 103
God Stats
2W - 2L
1,279 SR
Queue Stats
58W - 49L
1,419 Elo+
Solo
Loki
Loki
cristian_garces
Loki
Level 4
God Stats
1W - 2L
1,289 SR
Queue Stats
2W - 8L
1,257 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
beerful001
Tiamat
12
4 / 9 / 5
9,522
595
8,486
13,767
7,730
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
capt_ness
Cu Chulainn
13
5 / 5 / 4
9,857
616
10,318
19,802
14,973
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Da Ji
14
5 / 9 / 5
10,531
658
9,995
15,307
6,443
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DLuongo_
Chang'e
18
12 / 1 / 10
13,107
819
17,216
11,101
5,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
Didi44589
Hercules
17
11 / 1 / 12
12,926
808
18,240
21,432
25,202
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 13 / 11
9,357
585
4,969
13,685
6,252
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
56
14
Kills
23
23
Deaths
15
14
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Chang'e
DLuongo_
Chang'e
12
1
10
17
W
Hercules
Didi44589
Hercules
11
1
12
17
L
Tiamat
beerful001
Tiamat
4
9
5
0.72
L
Cu Chulainn
capt_ness
Cu Chulainn
5
5
4
1.4
W
0
13
11
0.42
L
Da Ji
5
9
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,799
Damage
40,425
48,876
Taken
46,218
29,146
Mitigated
37,399
3,953
Healing
18,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
DLuongo_
Chang'e
17,216
1,120
4,886
6,939
11,101
5,945
1,820
2,631
8,470
67,758
0
W
Hercules
Didi44589
Hercules
18,240
3,671
436
5,585
21,432
25,202
692
5,287
16,145
12,625
33,358
L
Tiamat
beerful001
Tiamat
8,486
461
0
1,278
13,767
7,730
0
5,601
8,166
28,506
0
L
Cu Chulainn
capt_ness
Cu Chulainn
10,318
2,523
275
1,059
19,802
14,973
0
7,653
12,149
4,191
30,980
W
4,969
1,862
0
553
13,685
6,252
96
2,543
11,142
0
22,195
L
Da Ji
9,995
2,061
0
1,341
15,307
6,443
0
8,345
6,962
0
26,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,910
Gold Earned
35,390
123
Minions Killed
209
3
Camps Cleared
11
799,925
Distance Traveled
888,973
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
13,107
819
125
8
5
322,503
0
W
Hercules
12,926
808
64
4
2
311,048
4
L
Tiamat
9,522
595
42
3
1
246,585
0
L
Cu Chulainn
9,857
616
47
3
0
287,181
2
W
Loki
9,357
585
20
1
4
255,422
0
L
Da Ji
10,531
658
34
2
2
266,159
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role