Player Matchup

Tsukuyomi
Tsukuyomi
Gronk4467
Tsukuyomi
Level 18
God Stats
1W - 2L
1,268 SR
Queue Stats
13W - 19L
1,366 Elo+
Party 3
Jing Wei
Jing Wei
Jamran
Jing Wei
Level 16
God Stats
3W - 12L
1,243 SR
Queue Stats
5W - 15L
1,219 Elo+
Party 3
Anubis
Anubis
Neckturno
Anubis
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Ganesha
Ganesha
Scosil
Ganesha
Level 89
God Stats
2W - 1L
1,780 SR
Queue Stats
86W - 109L
1,378 Elo+
Party 3
Janus
Janus
xHaleybby
Janus
Level 29
God Stats
4W - 8L
1,500 SR
Queue Stats
113W - 131L
1,467 Elo+
Solo
Team Averages
Level 31
1,458 SR
1,386 Elo+

VS

Team Averages
Level 23
1,490 SR
1,241 Elo+
Skadi
Skadi
CapitanPolenta
Skadi
Level 19
God Stats
0W - 2L
1,645 SR
Queue Stats
14W - 30L
1,043 Elo+
Party 2
Ymir
Ymir
EL Goby
Ymir
Level 25
God Stats
13W - 24L
1,286 SR
Queue Stats
32W - 67L
1,281 Elo+
Party 2
Ra
Ra
Kitsgirl22
Ra
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 23L
1,226 Elo+
Party 1
Set
Set
camo410
Set
Level 28
God Stats
1W - 1L
1,553 SR
Queue Stats
53W - 66L
1,406 Elo+
Solo
Merlin
Merlin
evilestisland27
Merlin
Level 29
God Stats
8W - 8L
1,466 SR
Queue Stats
23W - 24L
1,248 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Gronk4467
Tsukuyomi
19
5 / 1 / 5
12,544
502
11,208
15,300
6,613
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jing Wei
Jamran
Jing Wei
18
8 / 10 / 5
12,838
514
18,791
19,167
7,610
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
Neckturno
Anubis
17
6 / 6 / 4
12,032
481
10,873
14,788
7,810
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
Scosil
Ganesha
17
1 / 4 / 11
11,172
447
8,504
26,189
29,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Janus
xHaleybby
Janus
20
2 / 7 / 1
13,184
527
5,113
19,231
7,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 7 / 5
11,879
475
14,353
18,036
6,818
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
EL Goby
Ymir
15
3 / 2 / 6
10,647
426
4,941
12,194
13,402
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
0 / 6 / 6
10,492
420
2,486
14,864
3,080
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Set
17
8 / 3 / 3
12,664
507
13,254
24,150
14,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
9 / 4 / 0
12,989
520
12,429
13,290
3,477
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
47
22
Kills
27
28
Deaths
22
26
Assists
20
Player
Kills
Deaths
Assists
KDA
L
7
7
5
1.36
L
Ymir
EL Goby
Ymir
3
2
6
3
W
Tsukuyomi
Gronk4467
Tsukuyomi
5
1
5
7.5
W
Jing Wei
Jamran
Jing Wei
8
10
5
1.05
L
0
6
6
0.5
W
Anubis
Neckturno
Anubis
6
6
4
1.33
W
Ganesha
Scosil
Ganesha
1
4
11
1.63
L
Set
8
3
3
3.17
L
9
4
0
2.25
W
Janus
xHaleybby
Janus
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,489
Damage
47,463
94,675
Taken
82,534
58,879
Mitigated
40,834
30,226
Healing
17,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,353
6,771
0
1,974
18,036
6,818
2,569
5,729
12,307
0
55,139
L
Ymir
EL Goby
Ymir
4,941
1,159
0
2,093
12,194
13,402
132
2,007
10,187
35,128
0
W
Tsukuyomi
Gronk4467
Tsukuyomi
11,208
2,462
0
7,629
15,300
6,613
1,225
4,954
10,346
0
89,740
W
Jing Wei
Jamran
Jing Wei
18,791
12,412
0
2,060
19,167
7,610
2,083
5,197
13,970
0
81,578
L
2,486
1,129
153
1,106
14,864
3,080
437
6,421
8,443
38,992
0
W
Anubis
Neckturno
Anubis
10,873
852
0
6,834
14,788
7,810
492
7,012
7,776
52,062
0
W
Ganesha
Scosil
Ganesha
8,504
1,534
699
7,217
26,189
29,387
389
5,961
20,228
46,824
0
L
Set
13,254
6,211
0
10,652
24,150
14,057
1,473
6,522
17,628
0
97,689
L
12,429
1,048
52
1,791
13,290
3,477
2,180
4,108
9,182
67,408
0
W
Janus
xHaleybby
Janus
5,113
254
0
5,787
19,231
7,459
2,043
3,067
16,164
114,072
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,770
Gold Earned
58,671
576
Minions Killed
401
0
Camps Cleared
0
2,338,524
Distance Traveled
2,111,729
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
11,879
475
57
2
0
488,313
0
L
Ymir
10,647
426
54
2
0
369,065
0
W
Tsukuyomi
12,544
502
135
5
0
552,259
2
W
Jing Wei
12,838
514
143
6
0
484,478
0
L
Ra
10,492
420
83
3
0
369,938
0
W
Anubis
12,032
481
90
4
0
420,102
1
W
Ganesha
11,172
447
20
1
0
495,941
1
L
Set
12,664
507
95
4
0
451,924
0
L
Merlin
12,989
520
112
4
0
432,489
1
W
Janus
13,184
527
188
8
0
385,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role