Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
FNK82899
Athena
Level 69
God Stats
7W - 8L
1,538 SR
Queue Stats
333W - 441L
1,316 Elo+
Party 1
Chaac
Chaac
TheBoss12505
Chaac
Level 32
God Stats
2W - 1L
1,463 SR
Queue Stats
109W - 168L
1,250 Elo+
Party 1
Chernobog
Chernobog
Wolverine1296
Chernobog
Level 67
God Stats
3W - 4L
1,193 SR
Queue Stats
164W - 204L
1,310 Elo+
Party 1
Hades
Hades
tigga111
Hades
Level 130
God Stats
3W - 2L
1,356 SR
Queue Stats
484W - 597L
1,318 Elo+
Solo
Team Averages
Level 84
1,410 SR
1,339 Elo+

VS

Team Averages
Level 61
1,430 SR
1,359 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Dippin Pesto
Olorun
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 19L
1,331 Elo+
Solo
Cthulhu
Cthulhu
Kingtak3ova
Cthulhu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,079 Elo+
Party 2
King Arthur
King Arthur
OGCROWNDKING
King Arthur
Level 87
God Stats
15W - 11L
1,553 SR
Queue Stats
64W - 68L
1,490 Elo+
Party 2
Fenrir
Fenrir
Saint Jerome33
Fenrir
Level 56
God Stats
0W - 2L
1,097 SR
Queue Stats
46W - 40L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
15
12 / 0 / 2
9,111
607
9,613
9,272
4,574
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Athena
FNK82899
Athena
11
5 / 4 / 6
7,442
496
9,590
12,964
4,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 7 / 4
6,167
411
6,123
13,540
6,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chernobog
Wolverine1296
Chernobog
12
3 / 4 / 10
7,662
511
9,307
11,331
4,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hades
tigga111
Hades
12
3 / 1 / 3
7,294
486
7,556
10,189
5,061
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
12
3 / 5 / 3
7,241
483
7,450
10,546
3,658
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Olorun
12
1 / 7 / 3
7,392
493
7,838
11,407
4,096
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cthulhu
Kingtak3ova
Cthulhu
9
1 / 5 / 4
6,225
415
4,963
11,218
7,305
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

King Arthur
OGCROWNDKING
King Arthur
12
5 / 3 / 3
7,661
511
10,168
11,907
8,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
6 / 5 / 1
7,970
531
6,867
10,864
4,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
30
24
Kills
16
16
Deaths
25
25
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
12
0
2
13
L
Cernunnos
 
Cernunnos
3
5
3
0.9
L
Olorun
1
7
3
0.36
W
Athena
FNK82899
Athena
5
4
6
2
L
Cthulhu
Kingtak3ova
Cthulhu
1
5
4
0.6
L
King Arthur
OGCROWNDKING
King Arthur
5
3
3
2.17
L
6
5
1
1.3
W
1
7
4
0.43
W
Chernobog
Wolverine1296
Chernobog
3
4
10
2
W
Hades
tigga111
Hades
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,189
Damage
37,286
57,296
Taken
55,942
25,382
Mitigated
27,769
16,182
Healing
13,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
9,613
1,580
0
429
9,272
4,574
16
1,000
8,182
52,402
0
L
Cernunnos
 
Cernunnos
7,450
4,369
199
2,152
10,546
3,658
1,054
3,444
6,764
0
37,912
L
Olorun
7,838
3,164
399
3,622
11,407
4,096
1,036
9,552
1,757
40,037
0
W
Athena
FNK82899
Athena
9,590
2,947
682
2,628
12,964
4,808
486
2,628
10,203
27,159
0
L
Cthulhu
Kingtak3ova
Cthulhu
4,963
787
0
654
11,218
7,305
0
4,622
6,200
20,760
0
L
King Arthur
OGCROWNDKING
King Arthur
10,168
2,429
0
3,556
11,907
8,642
186
3,424
7,588
0
37,920
L
6,867
1,687
0
2,802
10,864
4,068
0
4,827
5,869
0
40,289
W
6,123
1,629
602
3,853
13,540
6,661
0
1,552
11,363
0
14,176
W
Chernobog
Wolverine1296
Chernobog
9,307
4,534
0
2,270
11,331
4,278
836
2,673
8,567
0
34,258
W
Hades
tigga111
Hades
7,556
682
71
5,647
10,189
5,061
220
4,948
5,241
35,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,676
Gold Earned
36,489
285
Minions Killed
296
0
Camps Cleared
0
1,377,141
Distance Traveled
1,343,678
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,111
607
91
6
0
286,747
1
L
Cernunnos
7,241
483
56
4
0
236,818
3
L
Olorun
7,392
493
82
5
0
240,511
0
W
Athena
7,442
496
54
4
0
307,479
1
L
Cthulhu
6,225
415
33
2
0
284,023
0
L
King Arthur
7,661
511
61
4
0
257,161
2
L
Fenrir
7,970
531
64
4
0
325,165
0
W
Chaac
6,167
411
20
1
0
277,035
1
W
Chernobog
7,662
511
50
3
0
243,189
1
W
Hades
7,294
486
70
5
0
262,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role