Player Matchup

Sobek
Sobek
Platinum I
 
Sobek
Platinum I
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ne Zha
Ne Zha
Platinum I
CloutCryZ
Ne Zha
Platinum I
Level 106
God Stats
0W - 1L
1,355 SR
Queue Stats
316W - 300L
2,338 MMR
Solo
Sol
Sol
Platinum II
Nuggiess
Sol
Platinum II
Level 67
God Stats
8W - 4L
1,869 SR
Queue Stats
61W - 37L
2,278 MMR
Party 1
Cerberus
Cerberus
Diamond III
Toaster288
Cerberus
Diamond III
Level 159
God Stats
2W - 1L
1,364 SR
Queue Stats
77W - 61L
2,294 MMR
Solo
Ullr
Ullr
Diamond II
got5ive
Ullr
Diamond II
Level 126
God Stats
10W - 12L
1,581 SR
Queue Stats
598W - 577L
2,296 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 120
1,534 SR
2,141 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 112
1,733 SR
2,293 MMR
Skadi
Skadi
Diamond II
Cinnam0nz
Skadi
Diamond II
Level 156
God Stats
245W - 156L
1,801 SR
Queue Stats
446W - 424L
2,256 MMR
Solo
Chronos
Chronos
Platinum I
DUMBB0TS1019279
Chronos
Platinum I
Level 39
God Stats
18W - 4L
1,926 SR
Queue Stats
24W - 7L
2,355 MMR
Party 2
Zhong Kui
Zhong Kui
Platinum II
Sparkly Fingers
Zhong Kui
Platinum II
Level 79
God Stats
3W - 1L
1,856 SR
Queue Stats
23W - 6L
2,242 MMR
Party 2
Thanatos
Thanatos
Diamond I
taym757
Thanatos
Diamond I
Level 129
God Stats
6W - 6L
1,680 SR
Queue Stats
469W - 444L
2,322 MMR
Solo
Geb
Geb
Diamond III
xMaKeR MoaNx
Geb
Diamond III
Level 159
God Stats
11W - 16L
1,402 SR
Queue Stats
447W - 438L
2,291 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
18
3 / 1 / 11
12,073
464
8,018
18,869
28,169
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ne Zha
CloutCryZ
Ne Zha
17
2 / 12 / 9
11,349
437
8,852
21,690
9,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

20
8 / 7 / 7
13,050
502
26,264
20,099
7,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Toaster288
Cerberus
19
3 / 5 / 9
12,643
486
16,139
26,624
33,865
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ullr
got5ive
Ullr
20
5 / 4 / 3
13,807
531
16,417
22,024
10,309
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
TsukuyomiTiamatGilgameshMorgan Le FayApollo

VS

Bans
ArtioOdinKing ArthurPersephoneCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Cinnam0nz
Skadi
20
3 / 4 / 4
14,471
557
18,150
18,347
5,900
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
10 / 3 / 9
17,008
654
23,551
24,191
11,085
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zhong Kui
Sparkly Fingers
Zhong Kui
19
3 / 8 / 9
13,480
518
15,548
22,112
14,676
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
taym757
Thanatos
20
13 / 4 / 8
15,600
600
21,257
23,957
8,497
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
0 / 2 / 14
11,162
429
8,698
19,488
16,652
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
73
21
Kills
29
29
Deaths
21
39
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
3
1
11
8.5
W
Skadi
Cinnam0nz
Skadi
3
4
4
1.25
L
Ne Zha
CloutCryZ
Ne Zha
2
12
9
0.54
W
10
3
9
4.83
L
8
7
7
1.64
W
Zhong Kui
Sparkly Fingers
Zhong Kui
3
8
9
0.94
L
Cerberus
Toaster288
Cerberus
3
5
9
1.5
L
Ullr
got5ive
Ullr
5
4
3
1.63
W
Thanatos
taym757
Thanatos
13
4
8
4.25
W
0
2
14
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,690
Damage
87,204
109,306
Taken
108,095
89,168
Mitigated
56,810
28,422
Healing
50,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
8,018
307
0
5,373
18,869
28,169
0
7,318
11,551
29,355
0
W
Skadi
Cinnam0nz
Skadi
18,150
7,064
0
5,099
18,347
5,900
2,327
5,499
12,792
0
124,989
L
Ne Zha
CloutCryZ
Ne Zha
8,852
2,343
0
2,907
21,690
9,250
0
9,014
12,676
0
82,041
W
23,551
9,150
0
11,022
24,191
11,085
3,992
8,814
15,164
167,851
21,601
L
26,264
8,322
0
8,370
20,099
7,575
122
11,987
8,112
96,115
0
W
Zhong Kui
Sparkly Fingers
Zhong Kui
15,548
1,600
0
6,349
22,112
14,676
486
14,314
7,186
80,363
0
L
Cerberus
Toaster288
Cerberus
16,139
637
0
8,626
26,624
33,865
32
10,868
15,676
77,645
0
L
Ullr
got5ive
Ullr
16,417
5,585
0
3,146
22,024
10,309
0
6,843
15,101
0
133,026
W
Thanatos
taym757
Thanatos
21,257
5,580
0
24,894
23,957
8,497
595
11,902
11,800
0
112,270
W
8,698
353
262
2,901
19,488
16,652
78
9,120
10,012
25,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,922
Gold Earned
71,721
709
Minions Killed
766
0
Camps Cleared
0
2,397,133
Distance Traveled
2,600,435
32
Wards Purchased
42
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
12,073
464
40
2
0
543,127
11
W
Skadi
14,471
557
200
8
0
455,461
11
L
Ne Zha
11,349
437
120
5
0
441,877
3
W
Chronos
17,008
654
241
9
0
563,965
10
L
Sol
13,050
502
154
6
0
475,953
6
W
Zhong Kui
13,480
518
144
6
0
440,751
6
L
Cerberus
12,643
486
175
7
0
459,134
7
L
Ullr
13,807
531
220
8
0
477,042
5
W
Thanatos
15,600
600
165
6
0
559,373
6
W
Geb
11,162
429
16
1
0
580,885
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role