Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
MammothMatt
Nemesis
Level 159
God Stats
2W - 1L
1,407 SR
Queue Stats
416W - 414L
1,627 Elo+
Party 1
Danzaburou
Danzaburou
SkillzWG
Danzaburou
Level 153
God Stats
22W - 16L
1,681 SR
Queue Stats
269W - 292L
1,644 Elo+
Party 1
Geb
Geb
Sleepysteve
Geb
Level 128
God Stats
27W - 15L
1,653 SR
Queue Stats
470W - 448L
1,606 Elo+
Party 1
Nu Wa
Nu Wa
mdslush
Nu Wa
Level 160
God Stats
6W - 1L
1,728 SR
Queue Stats
284W - 268L
1,671 Elo+
Party 1
Team Averages
Level 149
1,594 SR
1,610 Elo+

VS

Team Averages
Level 133
1,629 SR
1,591 Elo+
Zhong Kui
Zhong Kui
FamiIyMan
Zhong Kui
Level 133
God Stats
2W - 2L
1,599 SR
Queue Stats
177W - 180L
1,610 Elo+
Party 2
The Morrigan
The Morrigan
Godofcloud9
The Morrigan
Level 159
God Stats
4W - 3L
1,573 SR
Queue Stats
204W - 191L
1,580 Elo+
Party 2
Ullr
Ullr
Jupiuter955
Ullr
Level 83
God Stats
80W - 67L
1,641 SR
Queue Stats
440W - 382L
1,597 Elo+
Solo
Xing Tian
Xing Tian
Odeyssy
Xing Tian
Level 144
God Stats
6W - 4L
1,756 SR
Queue Stats
179W - 182L
1,538 Elo+
Party 2
Bastet
Bastet
r34p3r0ft035
Bastet
Level 147
God Stats
7W - 10L
1,574 SR
Queue Stats
481W - 483L
1,630 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
1 / 0 / 2
8,335
556
6,111
10,035
7,532
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Nemesis
MammothMatt
Nemesis
16
6 / 1 / 4
9,376
625
6,494
10,705
3,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
SkillzWG
Danzaburou
15
4 / 1 / 4
8,768
585
8,298
9,838
3,038
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 1 / 6
6,744
450
5,463
10,103
8,653
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nu Wa
mdslush
Nu Wa
13
2 / 1 / 5
8,050
537
8,534
4,087
1,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
FamiIyMan
Zhong Kui
12
0 / 3 / 1
7,185
479
6,417
11,833
10,676
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

The Morrigan
Godofcloud9
The Morrigan
13
2 / 3 / 1
7,573
505
5,566
9,082
3,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 4 / 0
7,147
476
6,279
8,167
2,568
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
Odeyssy
Xing Tian
11
0 / 2 / 3
6,725
448
5,413
11,182
9,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
12
1 / 2 / 1
7,232
482
4,595
10,465
4,471
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
14
Kills
4
4
Deaths
14
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
1
0
2
2
L
Zhong Kui
FamiIyMan
Zhong Kui
0
3
1
0.17
L
The Morrigan
Godofcloud9
The Morrigan
2
3
1
0.83
L
1
4
0
0.25
W
Nemesis
MammothMatt
Nemesis
6
1
4
8
L
Xing Tian
Odeyssy
Xing Tian
0
2
3
0.75
W
Danzaburou
SkillzWG
Danzaburou
4
1
4
6
W
1
1
6
4
W
Nu Wa
mdslush
Nu Wa
2
1
5
4.5
L
Bastet
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,900
Damage
28,270
44,768
Taken
50,729
24,453
Mitigated
30,561
18,962
Healing
12,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
6,111
1,005
0
4,378
10,035
7,532
24
5,393
4,642
0
50,197
L
Zhong Kui
FamiIyMan
Zhong Kui
6,417
1,030
0
5,270
11,833
10,676
59
1,091
10,742
47,004
0
L
The Morrigan
Godofcloud9
The Morrigan
5,566
662
0
2,501
9,082
3,052
46
4,933
4,124
53,649
0
L
6,279
2,373
0
1,230
8,167
2,568
0
1,240
6,927
0
45,422
W
Nemesis
MammothMatt
Nemesis
6,494
2,793
0
6,051
10,705
3,897
0
3,476
7,229
0
67,323
L
Xing Tian
Odeyssy
Xing Tian
5,413
695
0
1,267
11,182
9,794
0
4,289
6,893
24,559
0
W
Danzaburou
SkillzWG
Danzaburou
8,298
3,464
0
4,544
9,838
3,038
1,090
1,149
8,689
0
59,988
W
5,463
540
0
3,498
10,103
8,653
0
4,865
5,238
24,126
0
W
Nu Wa
mdslush
Nu Wa
8,534
1,500
0
491
4,087
1,333
46
2,513
1,574
59,368
0
L
Bastet
4,595
1,252
0
1,812
10,465
4,471
0
2,489
7,976
0
50,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,273
Gold Earned
35,862
481
Minions Killed
444
0
Camps Cleared
0
1,577,492
Distance Traveled
1,435,179
22
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,335
556
98
7
0
328,213
3
L
Zhong Kui
7,185
479
104
7
0
253,048
3
L
The Morrigan
7,573
505
107
7
0
294,805
6
L
Ullr
7,147
476
105
7
0
241,501
8
W
Nemesis
9,376
625
127
8
0
342,749
5
L
Xing Tian
6,725
448
35
2
0
306,739
8
W
Danzaburou
8,768
585
103
7
0
284,387
5
W
Geb
6,744
450
34
2
0
320,902
5
W
Nu Wa
8,050
537
119
8
0
301,241
4
L
Bastet
7,232
482
93
6
0
339,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role