Player Matchup

Kuzenbo
Kuzenbo
Dylan3heVillian
Kuzenbo
Level 79
God Stats
1W - 1L
1,411 SR
Queue Stats
27W - 30L
1,362 Elo+
Party 3
Hera
Hera
LABELLASHAY
Hera
Level 121
God Stats
1W - 3L
1,469 SR
Queue Stats
65W - 79L
1,327 Elo+
Party 1
Eset
Eset
RaAnubisShep1
Eset
Level 128
God Stats
9W - 10L
1,528 SR
Queue Stats
215W - 217L
1,436 Elo+
Party 1
Danzaburou
Danzaburou
dougakaleche
Danzaburou
Level 86
God Stats
5W - 7L
1,422 SR
Queue Stats
74W - 89L
1,403 Elo+
Party 3
Odin
Odin
xJAMESCARTERx
Odin
Level 123
God Stats
5W - 5L
1,588 SR
Queue Stats
163W - 174L
1,382 Elo+
Party 1
Team Averages
Level 107
1,483 SR
1,382 Elo+

VS

Team Averages
Level 105
1,486 SR
1,357 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Alexzombie117
Fenrir
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,293 Elo+
Party 2
Ymir
Ymir
Farrvel
Ymir
Level 149
God Stats
11W - 5L
1,512 SR
Queue Stats
87W - 104L
1,339 Elo+
Solo
Nu Wa
Nu Wa
Loumio
Nu Wa
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,327 Elo+
Party 2
Nox
Nox
SamusAran445
Nox
Level 66
God Stats
3W - 3L
1,418 SR
Queue Stats
4W - 4L
1,327 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 2
9,538
734
4,815
11,146
13,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
1 / 6 / 4
8,524
656
9,433
10,688
4,170
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
3 / 6 / 5
9,446
727
10,919
13,179
4,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
dougakaleche
Danzaburou
15
0 / 6 / 3
8,362
643
7,076
13,915
4,812
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
3 / 3 / 3
9,276
714
7,375
14,771
11,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
14
2 / 5 / 7
9,051
696
4,956
11,308
5,031
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
4 / 2 / 10
10,128
779
10,059
12,938
10,233
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
Farrvel
Ymir
18
6 / 0 / 15
11,851
912
7,598
11,503
14,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nu Wa
Loumio
Nu Wa
19
11 / 1 / 10
12,335
949
21,018
6,610
2,997
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 1 / 12
9,302
716
10,857
7,907
3,815
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
78
9
Kills
24
24
Deaths
9
17
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
2
5
7
1.1
W
4
2
10
4.5
L
2
3
2
1
W
Ymir
Farrvel
Ymir
6
0
15
13.5
L
1
6
4
0.5
W
Nu Wa
Loumio
Nu Wa
11
1
10
16
L
3
6
5
0.92
W
1
1
12
7
L
Danzaburou
dougakaleche
Danzaburou
0
6
3
0.25
L
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,618
Damage
54,488
63,699
Taken
50,266
39,175
Mitigated
36,752
10,670
Healing
9,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
4,956
1,947
791
1,783
11,308
5,031
1,394
5,329
5,807
0
18,458
W
10,059
2,317
0
1,815
12,938
10,233
905
5,722
7,020
0
26,743
L
4,815
1,829
144
1,088
11,146
13,781
0
5,931
5,215
22,765
0
W
Ymir
Farrvel
Ymir
7,598
607
0
3,051
11,503
14,676
635
6,039
5,352
23,950
0
L
9,433
2,320
106
1,208
10,688
4,170
0
6,039
4,649
24,975
0
W
Nu Wa
Loumio
Nu Wa
21,018
5,260
972
1,530
6,610
2,997
2,000
3,524
2,983
55,059
0
L
10,919
266
975
2,616
13,179
4,930
378
7,893
5,286
32,867
0
W
10,857
810
0
0
7,907
3,815
813
4,167
3,667
32,403
0
L
Danzaburou
dougakaleche
Danzaburou
7,076
1,538
0
1,914
13,915
4,812
0
10,391
3,524
0
38,289
L
7,375
1,088
0
2,619
14,771
11,482
1
9,599
5,172
0
20,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,146
Gold Earned
52,667
254
Minions Killed
277
6
Camps Cleared
9
1,105,558
Distance Traveled
1,231,664
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
9,051
696
33
3
2
204,467
0
W
Fenrir
10,128
779
42
3
5
277,554
1
L
Kuzenbo
9,538
734
44
3
0
247,294
0
W
Ymir
11,851
912
37
3
0
259,212
4
L
Hera
8,524
656
38
3
1
209,727
0
W
Nu Wa
12,335
949
96
7
2
227,712
0
L
Eset
9,446
727
46
4
1
212,728
1
W
Nox
9,302
716
69
5
0
262,719
1
L
Danzaburou
8,362
643
95
7
1
198,317
0
L
Odin
9,276
714
31
2
3
237,492
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role