Player Matchup

Morgan Le Fay
Morgan Le Fay
Killa Chris16
Morgan Le Fay
Level 89
God Stats
7W - 0L
1,625 SR
Queue Stats
92W - 116L
1,436 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Master Sn3ak
Tsukuyomi
Level 19
God Stats
1W - 0L
1,765 SR
Queue Stats
2W - 3L
1,208 Elo+
Party 1
Erlang Shen
Erlang Shen
MonsterFriZbee
Erlang Shen
Level 84
God Stats
6W - 6L
1,323 SR
Queue Stats
53W - 71L
1,334 Elo+
Party 1
Bacchus
Bacchus
NewStepBruda
Bacchus
Level 125
God Stats
5W - 5L
1,544 SR
Queue Stats
109W - 108L
1,441 Elo+
Party 1
Kukulkan
Kukulkan
SmoglessEagle1
Kukulkan
Level 45
God Stats
3W - 2L
1,564 SR
Queue Stats
16W - 27L
1,291 Elo+
Party 1
Team Averages
Level 72
1,564 SR
1,342 Elo+

VS

Team Averages
Level 110
1,561 SR
1,493 Elo+
Arachne
Arachne
Ms Debby Cakes
Arachne
Level 110
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 3
Hou Yi
Hou Yi
SleezyDrexSide
Hou Yi
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 35L
1,364 Elo+
Solo
Kuzenbo
Kuzenbo
Truskeelz
Kuzenbo
Level 160
God Stats
0W - 1L
1,518 SR
Queue Stats
17W - 12L
1,599 Elo+
Party 3
Thoth
Thoth
xxGojo
Thoth
Level 125
God Stats
0W - 1L
1,665 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
King Arthur
King Arthur
xxbakugo
King Arthur
Level 63
God Stats
0W - 1L
1,623 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Killa Chris16
Morgan Le Fay
16
3 / 2 / 16
10,562
704
18,777
11,311
3,085
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Master Sn3ak
Tsukuyomi
16
4 / 6 / 16
11,169
745
11,318
11,516
5,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Erlang Shen
MonsterFriZbee
Erlang Shen
19
13 / 2 / 8
13,537
902
18,002
12,684
9,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bacchus
NewStepBruda
Bacchus
15
1 / 3 / 15
10,016
668
10,265
12,973
18,200
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
17
5 / 3 / 9
10,748
717
14,879
7,465
2,528
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 9 / 4
7,968
531
2,489
13,911
4,816
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
4 / 1 / 7
10,657
710
10,656
14,509
5,419
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Kuzenbo
Truskeelz
Kuzenbo
13
0 / 6 / 5
8,088
539
3,569
16,060
15,738
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thoth
xxGojo
Thoth
20
11 / 1 / 4
12,972
865
18,857
9,968
3,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
xxbakugo
King Arthur
14
1 / 9 / 7
8,798
587
7,112
26,847
15,924
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
43
26
Kills
16
16
Deaths
26
64
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Killa Chris16
Morgan Le Fay
3
2
16
5.5
W
Tsukuyomi
Master Sn3ak
Tsukuyomi
4
6
16
2
W
Erlang Shen
MonsterFriZbee
Erlang Shen
13
2
8
8.5
L
0
9
4
0.22
W
Bacchus
NewStepBruda
Bacchus
1
3
15
2.83
L
4
1
7
7.5
W
Kukulkan
5
3
9
3.17
L
Kuzenbo
Truskeelz
Kuzenbo
0
6
5
0.42
L
Thoth
xxGojo
Thoth
11
1
4
13
L
King Arthur
xxbakugo
King Arthur
1
9
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,241
Damage
42,683
55,949
Taken
81,295
38,528
Mitigated
45,327
8,726
Healing
8,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Killa Chris16
Morgan Le Fay
18,777
2,959
208
1,335
11,311
3,085
746
7,599
3,712
42,722
0
W
Tsukuyomi
Master Sn3ak
Tsukuyomi
11,318
3,838
0
1,184
11,516
5,172
1,515
3,409
8,107
0
29,887
W
Erlang Shen
MonsterFriZbee
Erlang Shen
18,002
11,223
0
4,184
12,684
9,543
1
4,479
8,205
0
42,404
L
2,489
2,285
0
572
13,911
4,816
0
8,764
5,147
0
6,113
W
Bacchus
NewStepBruda
Bacchus
10,265
1,205
195
1,076
12,973
18,200
35
3,743
9,230
23,973
0
L
10,656
3,823
967
1,379
14,509
5,419
0
9,058
5,451
0
35,234
W
Kukulkan
14,879
737
0
544
7,465
2,528
971
3,365
4,100
46,789
0
L
Kuzenbo
Truskeelz
Kuzenbo
3,569
1,494
0
680
16,060
15,738
18
6,087
9,973
11,439
0
L
Thoth
xxGojo
Thoth
18,857
125
0
1,425
9,968
3,430
1
5,259
4,709
60,388
0
L
King Arthur
xxbakugo
King Arthur
7,112
863
0
3,194
26,847
15,924
0
14,753
12,094
0
16,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,032
Gold Earned
48,483
303
Minions Killed
230
7
Camps Cleared
5
1,411,092
Distance Traveled
1,280,258
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,562
704
60
4
1
287,211
0
W
Tsukuyomi
11,169
745
51
3
1
256,712
1
W
Erlang Shen
13,537
902
63
4
5
306,954
6
L
Arachne
7,968
531
9
1
0
222,857
0
W
Bacchus
10,016
668
31
2
0
285,312
1
L
Hou Yi
10,657
710
65
4
1
266,568
1
W
Kukulkan
10,748
717
98
7
0
274,903
0
L
Kuzenbo
8,088
539
16
1
0
231,832
1
L
Thoth
12,972
865
120
8
4
300,219
1
L
King Arthur
8,798
587
20
1
0
258,782
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role