Player Matchup

Ares
Ares
 
Ares
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
benyfiesta
Medusa
Level 45
God Stats
0W - 8L
1,136 SR
Queue Stats
133W - 457L
1,194 Elo+
Party 1
Zeus
Zeus
cossovar
Zeus
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
251W - 589L
1,222 Elo+
Party 1
Team Averages
Level 61
1,379 SR
1,305 Elo+

VS

Team Averages
Level 110
1,565 SR
1,483 Elo+
Zeus
Zeus
HazzyPlayz
Zeus
Level 124
God Stats
6W - 10L
1,401 SR
Queue Stats
512W - 444L
1,530 Elo+
Party 2
Mulan
Mulan
brandonwba02
Mulan
Level 124
God Stats
12W - 8L
1,607 SR
Queue Stats
512W - 447L
1,530 Elo+
Party 2
Loki
Loki
douhha
Loki
Level 83
God Stats
1W - 0L
1,685 SR
Queue Stats
2W - 2L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
0 / 4 / 0
7,139
595
5,624
18,384
17,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Medusa
benyfiesta
Medusa
10
0 / 7 / 0
6,672
556
4,374
13,170
4,448
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zeus
8
0 / 12 / 0
6,539
545
3,482
12,507
5,980
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 0 / 10
9,980
832
21,025
5,975
2,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
9 / 0 / 12
9,785
815
11,924
12,350
10,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Loki
douhha
Loki
13
5 / 0 / 12
9,253
771
6,774
6,188
3,237
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
57
0
Kills
23
23
Deaths
0
0
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
4
0
0
W
9
0
10
14
L
Medusa
benyfiesta
Medusa
0
7
0
0
W
9
0
12
15
L
Zeus
0
12
0
0
W
Loki
douhha
Loki
5
0
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,480
Damage
39,723
44,061
Taken
24,513
27,810
Mitigated
15,468
5,900
Healing
6,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
5,624
223
141
3,697
18,384
17,382
0
9,271
7,953
11,690
0
W
21,025
2,201
0
1,204
5,975
2,150
908
3,003
2,972
55,180
0
L
Medusa
benyfiesta
Medusa
4,374
1,899
0
2,062
13,170
4,448
0
6,660
5,905
0
18,919
W
11,924
1,024
0
4,185
12,350
10,081
354
4,346
8,004
0
30,854
L
Zeus
3,482
317
0
0
12,507
5,980
0
3,857
8,043
10,348
0
W
Loki
douhha
Loki
6,774
2,534
0
1,412
6,188
3,237
1,217
2,580
3,608
0
20,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,350
Gold Earned
29,018
70
Minions Killed
153
0
Camps Cleared
9
583,667
Distance Traveled
695,888
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,139
595
16
1
0
194,450
0
W
Zeus
9,980
832
88
7
2
207,563
4
L
Medusa
6,672
556
30
3
0
211,365
2
W
Mulan
9,785
815
46
4
5
232,849
0
L
Zeus
6,539
545
24
2
0
177,852
3
W
Loki
9,253
771
19
2
2
255,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role