Player Matchup

Geb
Geb
Dragon003000
Geb
Level 15
God Stats
3W - 5L
1,883 SR
Queue Stats
54W - 54L
1,720 Elo+
Party 1
Chernobog
Chernobog
LokiIsBest37
Chernobog
Level 15
God Stats
7W - 6L
1,620 SR
Queue Stats
31W - 29L
1,720 Elo+
Party 1
Odin
Odin
Octane5402
Odin
Level 4
God Stats
2W - 0L
1,765 SR
Queue Stats
17W - 16L
1,602 Elo+
Solo
Ra
Ra
SinNombreReal
Ra
Level 22
God Stats
19W - 24L
1,504 SR
Queue Stats
377W - 361L
1,618 Elo+
Solo
Loki
Loki
efury1252
Loki
Level 28
God Stats
25W - 12L
1,730 SR
Queue Stats
149W - 136L
1,621 Elo+
Solo
Team Averages
Level 17
1,701 SR
1,656 Elo+

VS

Team Averages
Level 21
1,501 SR
1,552 Elo+
Eset
Eset
FatDabs7104409
Eset
Level 25
God Stats
16W - 13L
1,637 SR
Queue Stats
87W - 79L
1,595 Elo+
Solo
Osiris
Osiris
IEatFetuses0
Osiris
Level 15
God Stats
3W - 5L
1,536 SR
Queue Stats
86W - 67L
1,489 Elo+
Solo
Kuzenbo
Kuzenbo
KuzenboCommander
Kuzenbo
Level 29
God Stats
149W - 137L
1,571 SR
Queue Stats
176W - 160L
1,559 Elo+
Solo
Ullr
Ullr
Xoy N bypR
Ullr
Level 7
God Stats
0W - 4L
1,268 SR
Queue Stats
12W - 17L
1,524 Elo+
Solo
Skadi
Skadi
susanadistancia
Skadi
Level 29
God Stats
4W - 5L
1,491 SR
Queue Stats
114W - 103L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 2
5,414
492
2,906
8,324
5,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chernobog
LokiIsBest37
Chernobog
10
1 / 2 / 1
5,940
540
3,720
6,546
1,863
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
0 / 3 / 0
5,483
498
2,181
7,866
4,448
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
3 / 2 / 0
6,227
566
3,454
6,664
2,345
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
12
0 / 1 / 2
6,294
572
3,666
7,700
2,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 2
5,909
537
6,852
7,076
2,765
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
11
3 / 0 / 0
6,520
593
6,295
6,078
4,670
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

10
3 / 0 / 3
6,377
580
4,461
6,598
6,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 1 / 1
6,147
559
2,264
5,347
1,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 0 / 1
6,482
589
2,252
2,763
614
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
17
4
Kills
10
10
Deaths
4
5
Assists
7
Player
Kills
Deaths
Assists
KDA
W
0
2
2
0.5
L
1
3
2
0.67
L
Osiris
3
0
0
3
L
3
0
3
4.5
W
Chernobog
LokiIsBest37
Chernobog
1
2
1
0.75
W
0
3
0
0
W
3
2
0
1.5
L
2
1
1
2.5
W
Loki
0
1
2
1
L
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,927
Damage
22,124
37,100
Taken
27,862
16,976
Mitigated
16,408
14,574
Healing
10,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,906
490
169
3,531
8,324
5,941
0
3,892
4,432
15,477
0
L
6,852
667
311
2,982
7,076
2,765
0
2,697
4,379
39,559
0
L
Osiris
6,295
3,197
0
1,418
6,078
4,670
0
827
5,251
0
28,314
L
4,461
1,250
0
1,934
6,598
6,785
0
2,246
4,352
20,627
0
W
Chernobog
LokiIsBest37
Chernobog
3,720
2,596
0
2,837
6,546
1,863
1,080
1,330
5,216
0
32,049
W
2,181
584
0
1,490
7,866
4,448
0
0
7,866
3,470
21,219
W
3,454
259
128
2,054
6,664
2,345
0
4,295
2,369
44,842
0
L
2,264
888
0
2,066
5,347
1,574
0
1,147
4,200
0
27,643
W
Loki
3,666
835
0
4,365
7,700
2,379
0
1,796
5,904
0
39,816
L
2,252
1,230
0
1,321
2,763
614
141
270
2,493
0
41,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,358
Gold Earned
31,435
321
Minions Killed
318
0
Camps Cleared
0
1,114,512
Distance Traveled
1,073,790
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
5,414
492
22
2
0
221,172
1
L
Eset
5,909
537
68
6
0
209,530
2
L
Osiris
6,520
593
62
6
0
246,884
5
L
Kuzenbo
6,377
580
31
3
0
222,047
5
W
Chernobog
5,940
540
75
7
0
204,456
1
W
Odin
5,483
498
49
4
0
221,235
2
W
Ra
6,227
566
95
9
0
207,688
6
L
Ullr
6,147
559
68
6
0
180,740
0
W
Loki
6,294
572
80
7
0
259,961
5
L
Skadi
6,482
589
89
8
0
214,589
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role