Player Matchup

Achilles
Achilles
 
Achilles
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
korber
Khepri
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
76W - 80L
1,577 Elo+
Party 1
Da Ji
Da Ji
ubNoXiouZ
Da Ji
Level 121
God Stats
3W - 6L
1,524 SR
Queue Stats
87W - 89L
1,573 Elo+
Party 1
Team Averages
Level 111
1,508 SR
1,550 Elo+

VS

Team Averages
Level 35
1,767 SR
1,665 Elo+
Izanami
Izanami
AccountNameBAC
Izanami
Level 13
God Stats
85W - 12L
2,123 SR
Queue Stats
169W - 19L
2,038 Elo+
Solo
Bacchus
Bacchus
Mirabeastlli
Bacchus
Level 69
God Stats
8W - 4L
1,723 SR
Queue Stats
54W - 56L
1,483 Elo+
Party 2
Baron Samedi
Baron Samedi
YokuTheMenace
Baron Samedi
Level 22
God Stats
4W - 2L
1,453 SR
Queue Stats
42W - 56L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
8
0 / 4 / 1
5,782
578
2,950
15,342
10,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Khepri
korber
Khepri
8
0 / 6 / 1
6,019
602
2,797
11,795
7,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Da Ji
ubNoXiouZ
Da Ji
9
1 / 7 / 0
5,850
585
6,450
9,197
3,294
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
12 / 0 / 4
9,174
917
17,717
9,354
4,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
Mirabeastlli
Bacchus
11
2 / 0 / 14
8,091
809
5,089
9,331
11,282
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
YokuTheMenace
Baron Samedi
12
3 / 1 / 14
7,933
793
7,695
3,809
1,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
49
1
Kills
17
17
Deaths
1
2
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
4
1
0.13
W
12
0
4
14
W
Bacchus
Mirabeastlli
Bacchus
2
0
14
9
W
Baron Samedi
YokuTheMenace
Baron Samedi
3
1
14
10
L
Khepri
korber
Khepri
0
6
1
0.08
L
Da Ji
ubNoXiouZ
Da Ji
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,197
Damage
30,501
36,334
Taken
22,494
21,246
Mitigated
17,199
3,973
Healing
10,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
2,950
551
521
2,660
15,342
10,582
0
5,600
9,742
0
10,792
W
17,717
12,147
0
4,682
9,354
4,324
1,845
1,190
7,881
0
67,371
W
Bacchus
Mirabeastlli
Bacchus
5,089
986
1,010
2,036
9,331
11,282
235
1,169
7,943
10,066
0
W
Baron Samedi
YokuTheMenace
Baron Samedi
7,695
723
1,048
1,337
3,809
1,593
642
566
3,161
16,858
0
L
Khepri
korber
Khepri
2,797
235
153
639
11,795
7,370
0
4,264
7,531
8,229
0
L
Da Ji
ubNoXiouZ
Da Ji
6,450
760
0
0
9,197
3,294
0
3,437
5,760
0
14,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,651
Gold Earned
25,198
43
Minions Killed
130
2
Camps Cleared
7
460,482
Distance Traveled
570,633
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,782
578
12
1
0
169,812
2
W
Izanami
9,174
917
102
10
6
190,673
3
W
Bacchus
8,091
809
8
1
1
185,529
1
W
Baron Samedi
7,933
793
20
2
0
194,431
2
L
Khepri
6,019
602
10
1
0
155,186
2
L
Da Ji
5,850
585
21
2
2
135,484
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role