Player Matchup

Morgan Le Fay
Morgan Le Fay
Chapeckk
Morgan Le Fay
Level 29
God Stats
7W - 17L
1,250 SR
Queue Stats
110W - 130L
1,380 Elo+
Solo
Hachiman
Hachiman
TheeRevenant
Hachiman
Level 24
God Stats
13W - 10L
1,568 SR
Queue Stats
121W - 90L
1,526 Elo+
Solo
Nox
Nox
davidc113
Nox
Level 26
God Stats
2W - 1L
1,416 SR
Queue Stats
72W - 81L
1,377 Elo+
Solo
Skadi
Skadi
laughingfox379
Skadi
Level 18
God Stats
11W - 7L
1,666 SR
Queue Stats
53W - 63L
1,364 Elo+
Solo
Izanami
Izanami
orbitsoneluv
Izanami
Level 27
God Stats
139W - 137L
1,428 SR
Queue Stats
159W - 162L
1,360 Elo+
Solo
Team Averages
Level 25
1,465 SR
1,402 Elo+

VS

Team Averages
Level 15
1,540 SR
1,310 Elo+
Chaac
Chaac
AB-DaGoat1
Chaac
Level 14
God Stats
4W - 12L
1,427 SR
Queue Stats
22W - 45L
1,214 Elo+
Party 1
Scylla
Scylla
Anweezy8645
Scylla
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 34L
1,241 Elo+
Solo
Cthulhu
Cthulhu
CazadorNoctuno
Cthulhu
Level 5
God Stats
3W - 3L
1,500 SR
Queue Stats
4W - 7L
1,342 Elo+
Solo
Bakasura
Bakasura
Wanted-22-
Bakasura
Level 19
God Stats
1W - 1L
1,771 SR
Queue Stats
36W - 53L
1,287 Elo+
Party 1
Chiron
Chiron
oo Adrhian oo
Chiron
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 66L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Chapeckk
Morgan Le Fay
20
11 / 2 / 26
12,786
1,162
18,402
9,121
3,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
TheeRevenant
Hachiman
20
18 / 2 / 14
13,046
1,186
34,830
13,128
5,405
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
4 / 1 / 22
12,159
1,105
13,323
10,249
4,084
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
3 / 3 / 31
11,891
1,081
17,487
11,155
4,771
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
orbitsoneluv
Izanami
19
7 / 1 / 23
11,989
1,090
14,344
5,903
1,806
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

235

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
16
1 / 10 / 6
10,193
927
9,394
24,527
10,868
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Scylla
16
0 / 10 / 4
9,588
872
4,932
15,415
4,318
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
1 / 13 / 6
10,223
929
11,920
33,396
31,960
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bakasura
Wanted-22-
Bakasura
17
6 / 10 / 1
12,309
1,119
10,640
25,492
10,991
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
1 / 0 / 5
10,292
936
9,918
7,562
2,375
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

159
Kill Participation
31
43
Kills
9
9
Deaths
43
116
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Chaac
1
10
6
0.4
L
Scylla
0
10
4
0.2
L
1
13
6
0.31
W
Morgan Le Fay
Chapeckk
Morgan Le Fay
11
2
26
12
W
Hachiman
TheeRevenant
Hachiman
18
2
14
12.5
L
Bakasura
Wanted-22-
Bakasura
6
10
1
0.65
W
4
1
22
15
W
3
3
31
6.17
L
1
0
5
3.5
W
Izanami
orbitsoneluv
Izanami
7
1
23
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,386
Damage
46,804
49,556
Taken
106,392
19,625
Mitigated
60,512
7,507
Healing
11,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
9,394
4,272
0
5,120
24,527
10,868
0
8,512
15,700
0
29,477
L
Scylla
4,932
0
0
0
15,415
4,318
0
4,222
10,947
16,226
0
L
11,920
701
0
0
33,396
31,960
0
10,019
22,969
27,713
0
W
Morgan Le Fay
Chapeckk
Morgan Le Fay
18,402
3,357
0
1,057
9,121
3,559
0
2,921
5,916
36,399
0
W
Hachiman
TheeRevenant
Hachiman
34,830
28,188
0
5,309
13,128
5,405
0
4,169
8,569
0
47,753
L
Bakasura
Wanted-22-
Bakasura
10,640
7,688
246
3,281
25,492
10,991
0
6,926
18,380
0
24,746
W
13,323
3,005
0
554
10,249
4,084
0
3,614
6,303
41,007
0
W
17,487
10,449
0
0
11,155
4,771
0
4,640
6,375
0
27,459
L
9,918
5,017
972
1,687
7,562
2,375
0
851
6,598
0
32,925
W
Izanami
orbitsoneluv
Izanami
14,344
7,555
0
587
5,903
1,806
0
1,508
4,050
0
28,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,871
Gold Earned
52,605
216
Minions Killed
192
5
Camps Cleared
4
1,025,180
Distance Traveled
1,007,931
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,193
927
38
3
2
211,971
2
L
Scylla
9,588
872
30
3
0
174,641
0
L
Cthulhu
10,223
929
25
2
0
199,614
0
W
Morgan Le Fay
12,786
1,162
54
5
0
208,369
0
W
Hachiman
13,046
1,186
31
3
3
212,625
0
L
Bakasura
12,309
1,119
38
3
0
222,096
1
W
Nox
12,159
1,105
84
8
0
222,666
0
W
Skadi
11,891
1,081
19
2
1
184,370
0
L
Chiron
10,292
936
61
6
2
199,609
0
W
Izanami
11,989
1,090
28
3
1
197,150
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role