Player Matchup

Amaterasu
Amaterasu
EaSy-Facuu1239
Amaterasu
Level 105
God Stats
9W - 7L
1,538 SR
Queue Stats
279W - 305L
1,353 Elo+
Party 4
Ra
Ra
Facu_0507__
Ra
Level 57
God Stats
14W - 21L
1,395 SR
Queue Stats
118W - 172L
1,320 Elo+
Party 4
Tsukuyomi
Tsukuyomi
Hawk_TJH
Tsukuyomi
Level 49
God Stats
21W - 34L
1,402 SR
Queue Stats
137W - 161L
1,393 Elo+
Solo
Neith
Neith
Joaovitoruchoa
Neith
Level 86
God Stats
12W - 18L
1,327 SR
Queue Stats
514W - 576L
1,480 Elo+
Party 1
Susano
Susano
lucas remix
Susano
Level 126
God Stats
4W - 5L
1,174 SR
Queue Stats
353W - 397L
1,492 Elo+
Party 1
Team Averages
Level 85
1,367 SR
1,408 Elo+

VS

Team Averages
Level 59
1,514 SR
1,469 Elo+
Ra
Ra
AliveLicense2
Ra
Level 45
God Stats
0W - 2L
1,235 SR
Queue Stats
156W - 218L
1,420 Elo+
Party 2
Fenrir
Fenrir
Dymott_
Fenrir
Level 69
God Stats
188W - 204L
1,510 SR
Queue Stats
437W - 465L
1,468 Elo+
Party 2
Tsukuyomi
Tsukuyomi
TLS_NEGO_NEY
Tsukuyomi
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,355 Elo+
Party 3
Xbalanque
Xbalanque
TLS_SUPERA_
Xbalanque
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,571 Elo+
Party 3
Hel
Hel
ilhacomauzaimer
Hel
Level 58
God Stats
2W - 2L
1,827 SR
Queue Stats
311W - 348L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
EaSy-Facuu1239
Amaterasu
20
11 / 6 / 11
15,722
582
22,898
32,034
25,657
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
10 / 4 / 6
14,882
551
13,319
17,575
7,391
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
Hawk_TJH
Tsukuyomi
20
17 / 5 / 12
15,638
579
27,801
24,534
10,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
9 / 4 / 11
14,617
541
22,081
17,234
6,257
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Susano
19
3 / 4 / 18
13,072
484
9,932
24,446
24,818
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 14 / 5
12,044
446
8,843
21,935
8,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Dymott_
Fenrir
20
14 / 6 / 6
14,878
551
36,027
38,401
33,661
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tsukuyomi
TLS_NEGO_NEY
Tsukuyomi
15
4 / 10 / 7
11,573
429
15,282
19,814
8,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xbalanque
TLS_SUPERA_
Xbalanque
19
3 / 9 / 5
12,413
460
9,420
19,969
7,745
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
1 / 11 / 6
11,283
418
9,263
24,304
25,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
52
50
Kills
23
23
Deaths
50
58
Assists
29
Player
Kills
Deaths
Assists
KDA
L
1
14
5
0.25
L
Fenrir
Dymott_
Fenrir
14
6
6
2.83
W
Amaterasu
EaSy-Facuu1239
Amaterasu
11
6
11
2.75
W
10
4
6
3.25
W
Tsukuyomi
Hawk_TJH
Tsukuyomi
17
5
12
4.6
W
9
4
11
3.63
L
Tsukuyomi
TLS_NEGO_NEY
Tsukuyomi
4
10
7
0.75
L
Xbalanque
TLS_SUPERA_
Xbalanque
3
9
5
0.61
L
1
11
6
0.36
W
Susano
3
4
18
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,031
Damage
78,835
115,823
Taken
124,423
74,348
Mitigated
84,125
44,120
Healing
33,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,843
1,103
1,261
3,502
21,935
8,355
1,026
6,342
15,351
78,226
0
L
Fenrir
Dymott_
Fenrir
36,027
10,218
0
11,977
38,401
33,661
1,383
3,528
34,754
1,240
95,964
W
Amaterasu
EaSy-Facuu1239
Amaterasu
22,898
8,607
0
11,822
32,034
25,657
2,518
3,978
27,350
12,124
106,088
W
13,319
1,299
3,063
5,788
17,575
7,391
458
3,930
13,389
109,024
0
W
Tsukuyomi
Hawk_TJH
Tsukuyomi
27,801
7,836
0
9,901
24,534
10,225
1,289
4,949
18,920
0
124,049
W
22,081
11,424
0
5,671
17,234
6,257
3,466
1,812
15,175
0
110,216
L
Tsukuyomi
TLS_NEGO_NEY
Tsukuyomi
15,282
2,856
0
3,244
19,814
8,928
0
2,886
16,869
0
58,748
L
Xbalanque
TLS_SUPERA_
Xbalanque
9,420
4,610
0
3,936
19,969
7,745
1,040
1,639
18,312
0
65,860
L
9,263
1,401
4,781
4,822
24,304
25,436
212
2,228
22,032
41,639
0
W
Susano
9,932
2,334
285
7,590
24,446
24,818
534
5,773
18,368
0
52,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,931
Gold Earned
62,191
682
Minions Killed
488
0
Camps Cleared
0
2,635,255
Distance Traveled
2,176,266
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
12,044
446
130
5
0
419,425
3
L
Fenrir
14,878
551
117
4
0
519,129
6
W
Amaterasu
15,722
582
167
6
0
549,885
4
W
Ra
14,882
551
178
7
0
524,431
0
W
Tsukuyomi
15,638
579
137
5
0
580,539
2
W
Neith
14,617
541
148
5
0
470,450
4
L
Tsukuyomi
11,573
429
77
3
0
404,152
3
L
Xbalanque
12,413
460
107
4
0
403,761
1
L
Hel
11,283
418
57
2
0
429,799
2
W
Susano
13,072
484
52
2
0
509,950
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role