Player Matchup

The Morrigan
The Morrigan
CryDante
The Morrigan
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 64L
1,474 Elo+
Party 2
Hou Yi
Hou Yi
LEGEND POKY
Hou Yi
Level 64
God Stats
7W - 9L
1,498 SR
Queue Stats
77W - 89L
1,463 Elo+
Solo
Osiris
Osiris
zIRevenant
Osiris
Level 126
God Stats
0W - 1L
1,260 SR
Queue Stats
54W - 56L
1,461 Elo+
Party 2
Team Averages
Level 101
1,419 SR
1,466 Elo+

VS

Team Averages
Level 124
1,598 SR
1,458 Elo+
Agni
Agni
LowlifePit
Agni
Level 157
God Stats
6W - 9L
1,414 SR
Queue Stats
162W - 179L
1,457 Elo+
Party 1
Danzaburou
Danzaburou
acepubcrawler
Danzaburou
Level 127
God Stats
11W - 15L
1,567 SR
Queue Stats
268W - 299L
1,400 Elo+
Party 1
Gilgamesh
Gilgamesh
crazysoldier1999
Gilgamesh
Level 88
God Stats
7W - 2L
1,814 SR
Queue Stats
46W - 43L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
CryDante
The Morrigan
13
3 / 12 / 4
10,568
661
8,798
13,555
4,752
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
13
5 / 7 / 5
10,626
664
8,464
11,510
3,875
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Osiris
zIRevenant
Osiris
13
2 / 5 / 6
9,752
610
8,485
15,774
13,845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 4 / 15
11,478
717
11,475
9,768
3,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
acepubcrawler
Danzaburou
14
5 / 6 / 12
11,150
697
9,859
14,128
6,538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
17
14 / 1 / 7
12,706
794
13,080
13,671
14,611
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Short Bow

Short Bow

+15%
Attack Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
58
10
Kills
24
24
Deaths
11
15
Assists
34
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
CryDante
The Morrigan
3
12
4
0.42
L
Hou Yi
5
7
5
1.07
W
5
4
15
3.13
W
Danzaburou
acepubcrawler
Danzaburou
5
6
12
1.83
W
Gilgamesh
14
1
7
17.5
L
Osiris
zIRevenant
Osiris
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,747
Damage
34,414
40,839
Taken
37,567
22,472
Mitigated
24,544
1,349
Healing
9,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
CryDante
The Morrigan
8,798
1,832
0
1,147
13,555
4,752
0
4,673
8,334
29,096
5,898
L
Hou Yi
8,464
2,737
0
0
11,510
3,875
0
2,683
8,511
0
20,406
W
11,475
1,236
414
1,712
9,768
3,395
1,142
3,048
6,702
45,523
0
W
Danzaburou
acepubcrawler
Danzaburou
9,859
3,043
897
2,848
14,128
6,538
129
1,942
12,186
0
46,598
W
Gilgamesh
13,080
4,384
0
3,963
13,671
14,611
733
2,048
11,621
0
45,059
L
Osiris
zIRevenant
Osiris
8,485
3,646
0
202
15,774
13,845
0
3,557
11,860
0
24,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,946
Gold Earned
35,334
115
Minions Killed
197
3
Camps Cleared
12
721,424
Distance Traveled
846,105
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
10,568
661
48
3
2
206,754
5
L
Hou Yi
10,626
664
31
2
0
226,869
3
W
Agni
11,478
717
82
5
2
257,643
1
W
Danzaburou
11,150
697
66
4
5
258,423
3
W
Gilgamesh
12,706
794
49
3
5
330,039
5
L
Osiris
9,752
610
36
2
1
287,801
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role